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ai.cpp
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Fold move_away_from_player switch cases
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2016-10-29 23:16:17 +00:00 |
aipath.cpp
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automap.cpp
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Pass grs_main_bitmap to gr_init_bitmap_alloc
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2016-10-29 23:16:15 +00:00 |
bm.cpp
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Fold read_extra_bitmap_iff call to gr_remap_bitmap_good
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2016-10-28 03:39:40 +00:00 |
cntrlcen.cpp
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Expand and cache various uses of get_local_plrobj()
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2016-10-02 00:34:48 +00:00 |
collide.cpp
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Fix excess fusion reflection
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2016-11-19 17:24:53 +00:00 |
config.cpp
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Move FPSIndicator to CCfg
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2016-10-02 19:35:33 +00:00 |
console.cpp
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Pass grs_canvas &to window_create
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2016-10-15 00:53:20 +00:00 |
controls.cpp
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credits.cpp
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Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
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2016-11-06 14:20:18 +08:00 |
digiobj.cpp
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dumpmine.cpp
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Refactor write_key_text
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2016-10-26 01:58:04 +00:00 |
effects.cpp
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endlevel.cpp
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Use enum class for multi_send_endlevel_start
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2016-11-12 18:10:09 +00:00 |
fireball.cpp
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Return literal object_none on object_none error path
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2016-10-29 23:16:15 +00:00 |
fuelcen.cpp
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Move fuelcen_activate special assignment up
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2016-10-29 23:16:17 +00:00 |
fvi.cpp
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Fixed misleading indentations.
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2016-10-31 11:36:48 +01:00 |
game.cpp
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Use utility d_enumerate for do_cloak_stuff
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2016-11-19 17:24:52 +00:00 |
gamecntl.cpp
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Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
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2016-11-06 14:20:18 +08:00 |
gamefont.cpp
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gamemine.cpp
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Poison more undefined variables
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2016-11-06 17:12:03 +00:00 |
gamerend.cpp
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Move player::net_kills_total to player_info
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2016-11-12 18:10:07 +00:00 |
gamesave.cpp
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Fix uninitialized signature access
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2016-11-19 17:24:53 +00:00 |
gameseg.cpp
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Fixed misleading indentations.
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2016-10-31 11:36:48 +01:00 |
gameseq.cpp
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Move Omega_recharge_delay to player_info
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2016-11-12 18:10:08 +00:00 |
gauges.cpp
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Move player::KillGoalCount to player_info
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2016-11-12 18:10:07 +00:00 |
hostage.cpp
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Move player::hostages_on_board to player_info
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2016-10-15 00:53:19 +00:00 |
hud.cpp
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iff.cpp
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inferno.cpp
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Propagate constant texmerge_init argument
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2016-11-19 17:24:52 +00:00 |
kconfig.cpp
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Fixed misleading indentations.
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2016-10-31 11:36:48 +01:00 |
kmatrix.cpp
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Move player::net_kills_total to player_info
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2016-11-12 18:10:07 +00:00 |
laser.cpp
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Move Omega_recharge_delay to player_info
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2016-11-12 18:10:08 +00:00 |
lighting.cpp
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menu.cpp
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Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
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2016-11-06 14:20:18 +08:00 |
mglobal.cpp
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mission.cpp
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Make the listbox handlers return a window_event_result
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2016-10-27 15:22:41 +08:00 |
morph.cpp
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multi.cpp
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Combine multi_endlevel_score player flags updates
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2016-11-19 17:24:52 +00:00 |
multibot.cpp
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Map boss-gated robots across players
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2016-10-29 23:16:16 +00:00 |
net_udp.cpp
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Merge branch github/master into master
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2016-11-13 19:56:52 +00:00 |
newdemo.cpp
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Merge branch github/master into master
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2016-11-13 19:56:52 +00:00 |
newmenu.cpp
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Use listbox_subfunction_t template for listbox_callback member (for convenience of possible future modification)
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2016-10-31 14:35:29 +08:00 |
object.cpp
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Switch obj_get_signature to std::any_of
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2016-11-19 17:24:53 +00:00 |
paging.cpp
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physics.cpp
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piggy.cpp
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Cache properties_init bitmap width
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2016-11-19 17:24:53 +00:00 |
player.cpp
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Use range_for for player_ship_read
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2016-10-02 19:35:34 +00:00 |
playsave.cpp
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Move more symbols to namespace dsx
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2016-10-02 19:35:34 +00:00 |
polyobj.cpp
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Rename WORDS_NEED_ALIGNMENT to DXX_WORDS_NEED_ALIGNMENT
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2016-10-09 17:35:03 +00:00 |
powerup.cpp
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Pass player_info to add_points_to_score
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2016-10-15 00:53:19 +00:00 |
render.cpp
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Fixed misleading indentations.
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2016-10-31 11:36:48 +01:00 |
robot.cpp
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scores.cpp
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Revert high-score cool_saying size
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2016-10-20 02:11:39 +00:00 |
segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Merge branch github/master into master
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2016-11-13 19:56:52 +00:00 |
switch.cpp
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Use enum class for multi_send_endlevel_start
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2016-11-12 18:10:09 +00:00 |
terrain.cpp
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texmerge.cpp
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Propagate constant texmerge_init argument
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2016-11-19 17:24:52 +00:00 |
text.cpp
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titles.cpp
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Pass grs_bitmap &to swap_0_255
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2016-11-19 17:24:52 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Factor out cloaking wall utility loops
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2016-11-12 18:10:10 +00:00 |
weapon.cpp
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Return literal object_none on object_none error path
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2016-10-29 23:16:15 +00:00 |