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ai.h
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Pass array<> to create_bfs_list
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2015-01-28 03:42:52 +00:00 |
aistruct.h
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automap.h
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Hide marker _ when buffer full
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2014-12-22 04:35:48 +00:00 |
bm.h
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Remove bm.h #include "piggy.h"
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2015-01-29 04:27:35 +00:00 |
cntrlcen.h
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
collide.h
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config.h
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Use array<ntstring> for CMMiscMusic
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2014-12-22 04:35:48 +00:00 |
controls.h
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credits.h
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digi.h
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effects.h
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endlevel.h
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escort.h
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
fireball.h
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fuelcen.h
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fvi.h
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Pass find_vector_intersection arg by &
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2015-01-20 02:46:42 +00:00 |
fwdobject.h
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
fwdsegment.h
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Move segment declarations to fwdsegment.h
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2014-12-22 04:35:49 +00:00 |
fwdwall.h
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Reorder wall_is_doorway to favor likely results
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2015-01-12 00:26:03 +00:00 |
game.h
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gamefont.h
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gamemine.h
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Use partial_range to load textures
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2014-12-20 04:36:11 +00:00 |
gamepal.h
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gamesave.h
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gameseg.h
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gameseq.h
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Use range_for for NumNetPlayerPositions
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2014-12-23 04:20:27 +00:00 |
gauges.h
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Remove gauges.h #include "piggy.h"
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2015-01-29 04:27:35 +00:00 |
hostage.h
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Remove obsolete hostage message support
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2014-12-20 04:36:09 +00:00 |
hudmsg.h
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inferno.h
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Move d_fname helper methods to base class ntstring
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2014-12-22 04:35:47 +00:00 |
kconfig.h
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kmatrix.h
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laser.h
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
lighting.h
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menu.h
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mission.h
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Reuse mle_path as Mission_path
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2015-01-15 04:30:03 +00:00 |
morph.h
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multi.h
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Use separate type for general purpose sockaddr
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2015-01-18 01:58:34 +00:00 |
multibot.h
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Remove unused parameters
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2015-01-18 01:58:33 +00:00 |
multiinternal.h
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net_udp.h
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Use ntstring for Netgame.mission_name
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2015-01-03 23:44:32 +00:00 |
newdemo.h
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newmenu.h
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Add newmenu_do helper for array<newmenu_item, N>
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2015-01-18 01:58:32 +00:00 |
nvparse.h
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Use ntstring for CMLevelMusicPath
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2014-12-22 04:35:47 +00:00 |
object.h
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Undefine object instances at construction
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2015-01-28 03:42:52 +00:00 |
objnum.h
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paging.h
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physics.h
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piggy.h
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Make equal_space a preprocessor constant
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2015-01-29 04:27:35 +00:00 |
player.h
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playsave.h
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Use ntstring for NetworkMessageMacro name
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2015-01-12 00:26:02 +00:00 |
polyobj.h
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Remove polyobj.h #include "piggy.h"
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2015-01-29 04:27:35 +00:00 |
powerup.h
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render.h
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Include <vector> in render.h
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2015-01-11 18:10:40 +00:00 |
render_state.h
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robot.h
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Unpack robot_info
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2015-01-23 03:55:04 +00:00 |
scores.h
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screens.h
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segiter.h
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segment.h
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Move segment declarations to fwdsegment.h
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2014-12-22 04:35:49 +00:00 |
segnum.h
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segpoint.h
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slew.h
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songs.h
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sounds.h
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state.h
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Pass nullptr for Descent 1 state_save_all filename_override
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2014-12-30 02:09:23 +00:00 |
switch.h
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
terrain.h
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texmerge.h
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text.h
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textures.h
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Remove textures.h #include "piggy.h"
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2015-01-29 04:27:35 +00:00 |
titles.h
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vclip.h
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vers_id.h
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wall.h
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Reorder wall_is_doorway to favor likely results
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2015-01-12 00:26:03 +00:00 |
weapon.h
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Simplify Primary_ammo_max
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2015-01-17 18:31:42 +00:00 |