dxx-rebirth/similar
Kp 9a132977b9 Fix drop_player_eggs smart mine logic
The count of mines was not decremented, so a player who entered the loop
could continue to drop until (d_rand() < rthresh) became false.  Halving
rthresh on each pass guaranteed that it would stop, but with the right
string of random numbers, the player could drop more mines than he had.
Remove the ==1 qualifier, so that mines can spawn whenever one will be
lost to rounding.
2015-11-12 02:57:45 +00:00
..
2d Use generate_n to initialize font chars 2015-10-09 02:46:09 +00:00
3d
arch Qualify references to primary weapons 2015-10-18 21:01:18 +00:00
editor Fix eobject to use an in-array object 2015-10-30 02:52:54 +00:00
main Fix drop_player_eggs smart mine logic 2015-11-12 02:57:45 +00:00
misc Fix Valgrind warning in PHYSFSX init 2015-10-24 03:13:11 +00:00