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editor
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Set Gamesave_current_version to correct version when making a new mine, move create_new_mine to gamesave.c
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2012-04-14 13:46:20 +08:00 |
3d.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |
args.h
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Unbuffered writing of gamelog.txt has it's own argument and is not triggered by -verbose argument anymore; Also increases verbosity of packet-loss-prevented packets by showing their types when added to queue
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2012-01-09 15:21:09 +01:00 |
byteswap.h
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Added swapping for 64Bit sized integers in case we want to store/read them some day (i.e. new Savegame version storing object instead of object_rw)
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2011-01-22 18:14:16 +01:00 |
checker.h
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console.h
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Converted console into a window and allow it to show in every part of the game; Fit several poll functions and kmatrix so they won't get interrupted by the console
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2011-01-14 22:56:00 +01:00 |
d1x.xpm
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d_glob.h
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d_io.h
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descent.xpm
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dl_list.h
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error.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |
fix.h
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func.h
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gr.h
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Removed 'new' from prototypes; Declared ogl_do_palfx(), ogl_close_pixel_buffers(), ogl_init_pixel_buffers() in gr.h - patches by Kp
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2012-11-02 17:51:24 +01:00 |
grdef.h
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hash.h
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hmp.h
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Improvement on the HMP track loop feature by TURRICAN; Added small template fix for descent.hmp which is supposed to be activated soon as we have some kind or Checksum function
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2011-01-09 17:51:48 +01:00 |
i86.h
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iff.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |
ignorecase.h
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internal.h
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Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this
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2012-05-14 12:20:30 +02:00 |
interp.h
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Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
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2011-06-01 09:59:55 +02:00 |
libmve.h
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loadgl.h
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makesig.h
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maths.h
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Introduced fixmul64 returning fix64 type to use with check_point_to_face() and prevent fix overflow with very large faces; on the way cleaned up NO_FIX_INLINE remnants and replaced QLONG with fix64
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2012-04-05 02:41:59 +02:00 |
ogl_init.h
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Clicking on mine elements in the editor now works in ogl
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2012-04-15 13:45:45 +08:00 |
pa_enabl.h
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palette.h
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pcx.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |
physfsrwops.h
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physfsx.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |
pngfile.h
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psmacros.inc
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pstypes.h
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Changed another WIN32 to _WIN32 to avoid accidentially compiling with WORDS_BIGENDIAN when using VisualC
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2010-12-04 21:59:07 +01:00 |
pstypes.inc
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rbaudio.h
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rle.h
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strio.h
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strutil.h
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using our own functions for strdup and _splitpath with the d_ prefix for all platforms for consistency
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2012-05-19 02:16:43 +02:00 |
texmap.h
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timer.h
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Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next)
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2010-12-11 00:18:17 +01:00 |
u_dpmi.h
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u_mem.h
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Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this
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2012-10-31 16:26:48 +01:00 |
ui.h
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Rename MessageBoxN (meant to go with previous commit)
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2012-04-17 16:14:18 +08:00 |
vecmat.h
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:54 +02:00 |