dxx-rebirth/similar/main
Kp 9071675a0d Pass calc_det_value vectors separately
Pass 3 vectors rf/u instead of one vms_matrix.  This may make the code
slightly worse in the short term, but it makes a later change clearer.
2022-06-05 17:44:52 +00:00
..
ai.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
aipath.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
automap.cpp Show repaircenters on automap 2022-06-05 17:44:52 +00:00
bm.cpp
bmread.cpp
cntrlcen.cpp Use enum class for weapon_sound_flag 2022-04-24 20:42:01 +00:00
collide.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
config.cpp
console.cpp Pass canvas to con_draw 2022-03-19 22:55:58 +00:00
controls.cpp
credits.cpp
digiobj.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
dumpmine.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
effects.cpp
endlevel.cpp Remove fvi_info::hit_type 2022-06-05 17:44:52 +00:00
fireball.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
fuelcen.cpp Enable repaircenter in D1 2022-06-05 17:44:52 +00:00
fvi.cpp Pass calc_det_value vectors separately 2022-06-05 17:44:52 +00:00
game.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
gamecntl.cpp Fix drop-primary/drop-secondary keys 2022-04-17 22:27:19 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp
gamesave.cpp Pass object to init_player_object 2022-06-05 17:44:52 +00:00
gameseg.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
gameseq.cpp Pass player object to reset_player_object 2022-06-05 17:44:52 +00:00
gauges.cpp Disable collecting segment list in see_object 2022-06-05 17:44:52 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp
laser.cpp Pass GameBitmaps to draw_object_blob 2022-06-05 17:44:52 +00:00
lighting.cpp Use enum class for find_vector_intersection result 2022-05-24 02:32:58 +00:00
menu.cpp Always check return value of PHYSFSX_getRealPath 2022-03-19 22:55:58 +00:00
mglobal.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
mission.cpp Fix off-by-one in mission string count 2022-04-12 03:01:48 +00:00
morph.cpp
multi.cpp Pass player object to reset_player_object 2022-06-05 17:44:52 +00:00
multibot.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
net_udp.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
newdemo.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
newmenu.cpp Tighten type info for d_strdup 2022-04-24 20:42:01 +00:00
object.cpp Pass GameBitmaps to draw_object_blob 2022-06-05 17:44:52 +00:00
paging.cpp
physics.cpp Use enum class for find_vector_intersection result 2022-05-24 02:32:58 +00:00
piggy.cpp Pass GameBitmaps to piggy_bitmap_page_in 2022-06-05 17:44:52 +00:00
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Pass GameBitmaps to draw_object_blob 2022-06-05 17:44:52 +00:00
render.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
robot.cpp
scores.cpp
segment.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
slew.cpp
songs.cpp
state.cpp Pass player object to reset_player_object 2022-06-05 17:44:52 +00:00
switch.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
terrain.cpp Combine canvas+color into g3_draw_line_context 2022-06-05 17:44:52 +00:00
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp Pass GameBitmaps to draw_object_blob 2022-06-05 17:44:52 +00:00
vers_id.cpp
wall.cpp Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
weapon.cpp Use enum class for find_vector_intersection result 2022-05-24 02:32:58 +00:00