dxx-rebirth/similar/main/scores.cpp

544 lines
14 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Inferno High Scores and Statistics System
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "scores.h"
#include "dxxerror.h"
#include "pstypes.h"
#include "window.h"
#include "gr.h"
#include "key.h"
#include "mouse.h"
#include "palette.h"
#include "game.h"
#include "gamefont.h"
#include "u_mem.h"
#include "newmenu.h"
#include "menu.h"
#include "player.h"
#include "object.h"
#include "screens.h"
#include "gamefont.h"
#include "mouse.h"
#include "joy.h"
#include "timer.h"
#include "text.h"
#include "strutil.h"
#include "rbaudio.h"
#include "physfsx.h"
#include "compiler-range_for.h"
#include "d_levelstate.h"
#include "d_range.h"
#if DXX_USE_OGL
#include "ogl_init.h"
#endif
#define VERSION_NUMBER 1
#define SCORES_FILENAME "descent.hi"
#define COOL_MESSAGE_LEN 50
namespace dcx {
constexpr std::integral_constant<unsigned, 10> MAX_HIGH_SCORES{};
}
namespace dsx {
namespace {
#if defined(DXX_BUILD_DESCENT_I)
#define DXX_SCORE_STRUCT_PACK __pack__
#elif defined(DXX_BUILD_DESCENT_II)
#define DXX_SCORE_STRUCT_PACK
#endif
struct stats_info
{
callsign_t name;
int score;
sbyte starting_level;
sbyte ending_level;
sbyte diff_level;
short kill_ratio; // 0-100
short hostage_ratio; //
int seconds; // How long it took in seconds...
} DXX_SCORE_STRUCT_PACK;
struct all_scores
{
char signature[3]; // DHS
sbyte version; // version
char cool_saying[COOL_MESSAGE_LEN];
stats_info stats[MAX_HIGH_SCORES];
} DXX_SCORE_STRUCT_PACK;
#if defined(DXX_BUILD_DESCENT_I)
static_assert(sizeof(all_scores) == 294, "high score size wrong");
#elif defined(DXX_BUILD_DESCENT_II)
static_assert(sizeof(all_scores) == 336, "high score size wrong");
#endif
void scores_view(const stats_info *last_game, int citem);
static void scores_read(all_scores *scores)
{
int fsize;
// clear score array...
*scores = {};
RAIIPHYSFS_File fp{PHYSFS_openRead(SCORES_FILENAME)};
if (!fp)
{
// No error message needed, code will work without a scores file
strcpy(scores->cool_saying, TXT_REGISTER_DESCENT);
scores->stats[0].name = "Parallax";
scores->stats[1].name = "Matt";
scores->stats[2].name = "Mike";
scores->stats[3].name = "Adam";
scores->stats[4].name = "Mark";
scores->stats[5].name = "Jasen";
scores->stats[6].name = "Samir";
scores->stats[7].name = "Doug";
scores->stats[8].name = "Dan";
scores->stats[9].name = "Jason";
range_for (const int i, xrange(10u))
scores->stats[i].score = (10-i)*1000;
return;
}
fsize = PHYSFS_fileLength(fp);
if ( fsize != sizeof(all_scores) ) {
return;
}
// Read 'em in...
PHYSFS_read(fp, scores, sizeof(all_scores), 1);
if ( (scores->version!=VERSION_NUMBER)||(scores->signature[0]!='D')||(scores->signature[1]!='H')||(scores->signature[2]!='S') ) {
*scores = {};
return;
}
}
static void scores_write(all_scores *scores)
{
RAIIPHYSFS_File fp{PHYSFS_openWrite(SCORES_FILENAME)};
if (!fp)
{
nm_messagebox(menu_title{TXT_WARNING}, 1, TXT_OK, "%s\n'%s'", TXT_UNABLE_TO_OPEN, SCORES_FILENAME);
return;
}
scores->signature[0]='D';
scores->signature[1]='H';
scores->signature[2]='S';
scores->version = VERSION_NUMBER;
PHYSFS_write(fp, scores,sizeof(all_scores), 1);
}
}
}
namespace dcx {
namespace {
static void int_to_string( int number, char *dest )
{
int c;
char buffer[20],*p;
const auto l = snprintf(buffer, sizeof(buffer), "%d", number);
if (l<=3) {
// Don't bother with less than 3 digits
memcpy(dest, buffer, 4);
return;
}
c = 0;
p=dest;
for (int i=l-1; i>=0; i-- ) {
if (c==3) {
*p++=',';
c = 0;
}
c++;
*p++ = buffer[i];
}
*p++ = '\0';
d_strrev(dest);
}
}
}
namespace dsx {
namespace {
static void scores_fill_struct(stats_info * stats)
{
auto &Objects = LevelUniqueObjectState.Objects;
auto &vmobjptr = Objects.vmptr;
auto &plr = get_local_player();
stats->name = plr.callsign;
auto &player_info = get_local_plrobj().ctype.player_info;
stats->score = player_info.mission.score;
stats->ending_level = plr.level;
if (const auto robots_total = GameUniqueState.accumulated_robots)
stats->kill_ratio = (plr.num_kills_total * 100) / robots_total;
else
stats->kill_ratio = 0;
if (const auto hostages_total = GameUniqueState.total_hostages)
stats->hostage_ratio = (player_info.mission.hostages_rescued_total * 100) / hostages_total;
else
stats->hostage_ratio = 0;
stats->seconds = f2i(plr.time_total) + (plr.hours_total * 3600);
stats->diff_level = GameUniqueState.Difficulty_level;
stats->starting_level = plr.starting_level;
}
}
}
namespace dcx {
namespace {
static inline const char *get_placement_slot_string(const unsigned position)
{
switch(position)
{
default:
Int3();
DXX_BOOST_FALLTHROUGH;
case 0: return TXT_1ST;
case 1: return TXT_2ND;
case 2: return TXT_3RD;
case 3: return TXT_4TH;
case 4: return TXT_5TH;
case 5: return TXT_6TH;
case 6: return TXT_7TH;
case 7: return TXT_8TH;
case 8: return TXT_9TH;
case 9: return TXT_10TH;
}
}
}
}
namespace dsx {
void scores_maybe_add_player()
{
auto &Objects = LevelUniqueObjectState.Objects;
auto &vmobjptr = Objects.vmptr;
all_scores scores;
stats_info last_game;
if ((Game_mode & GM_MULTI) && !(Game_mode & GM_MULTI_COOP))
return;
scores_read(&scores);
auto &player_info = get_local_plrobj().ctype.player_info;
const auto predicate = [player_mission_score = player_info.mission.score](const stats_info &stats) {
return player_mission_score > stats.score;
};
const auto begin_score_stats = std::begin(scores.stats);
const auto end_score_stats = std::end(scores.stats);
const auto iter_position = std::find_if(begin_score_stats, end_score_stats, predicate);
const auto position = std::distance(begin_score_stats, iter_position);
stats_info *const ptr_last_game = (iter_position == end_score_stats)
? &last_game
: nullptr;
if (ptr_last_game)
{
scores_fill_struct(ptr_last_game);
} else {
if (iter_position == begin_score_stats)
{
std::array<char, sizeof(scores.cool_saying)> text1{};
std::array<newmenu_item, 2> m{{
nm_item_text(TXT_COOL_SAYING),
nm_item_input(text1),
}};
newmenu_do2(menu_title{TXT_HIGH_SCORE}, menu_subtitle{TXT_YOU_PLACED_1ST}, m, unused_newmenu_subfunction, unused_newmenu_userdata);
strcpy(scores.cool_saying, text1[0] ? text1.data() : "No comment");
} else {
nm_messagebox(menu_title{TXT_HIGH_SCORE}, 1, TXT_OK, "%s %s!", TXT_YOU_PLACED, get_placement_slot_string(position));
}
// move everyone down...
std::move_backward(iter_position, std::prev(end_score_stats), end_score_stats);
scores_fill_struct(iter_position);
scores_write(&scores);
}
scores_view(ptr_last_game, position);
}
}
namespace dcx {
namespace {
__attribute_nonnull()
static void scores_rputs(grs_canvas &canvas, const grs_font &cv_font, const int x, const int y, char *const buffer)
{
char *p;
//replace the digit '1' with special wider 1
for (p=buffer;*p;p++)
if (*p=='1') *p=132;
int w, h;
gr_get_string_size(cv_font, buffer, &w, &h, nullptr);
gr_string(canvas, cv_font, FSPACX(x) - w, FSPACY(y), buffer, w, h);
}
__attribute_format_printf(5, 6)
static void scores_rprintf(grs_canvas &canvas, const grs_font &cv_font, const int x, const int y, const char *const format, ...)
{
va_list args;
char buffer[128];
va_start(args, format );
vsnprintf(buffer,sizeof(buffer),format,args);
va_end(args);
scores_rputs(canvas, cv_font, x, y, buffer);
}
}
}
namespace dsx {
namespace {
static void scores_draw_item(grs_canvas &canvas, const grs_font &cv_font, const unsigned i, const stats_info *const stats)
{
char buffer[20];
int y;
y = 77+i*9;
if (i==0)
y -= 8;
if ( i==MAX_HIGH_SCORES )
y += 8;
else
scores_rprintf(canvas, cv_font, 57, y - 3, "%d.", i + 1);
y -= 3;
const auto &&fspacx = FSPACX();
const auto &&fspacx66 = fspacx(66);
const auto &&fspacy_y = FSPACY(y);
if (!stats->name[0u])
{
gr_string(canvas, cv_font, fspacx66, fspacy_y, TXT_EMPTY);
return;
}
gr_string(canvas, cv_font, fspacx66, fspacy_y, stats->name);
int_to_string(stats->score, buffer);
scores_rputs(canvas, cv_font, 149, y, buffer);
gr_string(canvas, cv_font, fspacx(166), fspacy_y, MENU_DIFFICULTY_TEXT(stats->diff_level));
if ( (stats->starting_level > 0 ) && (stats->ending_level > 0 ))
scores_rprintf(canvas, cv_font, 232, y, "%d-%d", stats->starting_level, stats->ending_level);
else if ( (stats->starting_level < 0 ) && (stats->ending_level > 0 ))
scores_rprintf(canvas, cv_font, 232, y, "S%d-%d", -stats->starting_level, stats->ending_level);
else if ( (stats->starting_level < 0 ) && (stats->ending_level < 0 ))
scores_rprintf(canvas, cv_font, 232, y, "S%d-S%d", -stats->starting_level, -stats->ending_level);
else if ( (stats->starting_level > 0 ) && (stats->ending_level < 0 ))
scores_rprintf(canvas, cv_font, 232, y, "%d-S%d", stats->starting_level, -stats->ending_level);
{
int h, m, s;
h = stats->seconds/3600;
s = stats->seconds%3600;
m = s / 60;
s = s % 60;
scores_rprintf(canvas, cv_font, 276, y, "%d:%02d:%02d", h, m, s);
}
}
struct scores_menu : window
{
const int citem;
fix64 t1;
int looper = 0;
all_scores scores;
const stats_info last_game;
scores_menu(grs_canvas &src, int x, int y, int w, int h, int citem, const stats_info *last_game) :
window(src, x, y, w, h), citem(citem), t1(timer_query()), last_game(last_game ? *last_game : stats_info{})
{
}
virtual window_event_result event_handler(const d_event &) override;
};
window_event_result scores_menu::event_handler(const d_event &event)
{
int k;
const auto &&fspacx = FSPACX();
const auto &&fspacy = FSPACY();
int w = fspacx(290), h = fspacy(170);
switch (event.type)
{
case EVENT_WINDOW_ACTIVATED:
game_flush_inputs(Controls);
break;
case EVENT_KEY_COMMAND:
k = event_key_get(event);
switch( k ) {
case KEY_CTRLED+KEY_R:
if (citem < 0)
{
// Reset scores...
if (nm_messagebox_str(menu_title{nullptr}, nm_messagebox_tie(TXT_NO, TXT_YES), menu_subtitle{TXT_RESET_HIGH_SCORES}) == 1)
{
PHYSFS_delete(SCORES_FILENAME);
scores_view(&last_game, citem); // create new scores window
return window_event_result::close;
}
}
return window_event_result::handled;
case KEY_ENTER:
case KEY_SPACEBAR:
case KEY_ESC:
return window_event_result::close;
}
break;
case EVENT_MOUSE_BUTTON_DOWN:
case EVENT_MOUSE_BUTTON_UP:
if (event_mouse_get_button(event) == MBTN_LEFT || event_mouse_get_button(event) == MBTN_RIGHT)
{
return window_event_result::close;
}
break;
#if DXX_MAX_BUTTONS_PER_JOYSTICK
case EVENT_JOYSTICK_BUTTON_DOWN:
return window_event_result::close;
#endif
case EVENT_IDLE:
timer_delay2(50);
break;
case EVENT_WINDOW_DRAW:
gr_set_default_canvas();
nm_draw_background(*grd_curcanv, ((SWIDTH - w) / 2) - BORDERX, ((SHEIGHT - h) / 2) - BORDERY, ((SWIDTH - w) / 2) + w + BORDERX, ((SHEIGHT - h) / 2) + h + BORDERY);
{
auto &canvas = w_canv;
auto &medium3_font = *MEDIUM3_FONT;
gr_string(canvas, medium3_font, 0x8000, fspacy(15), TXT_HIGH_SCORES);
gr_set_fontcolor(canvas, BM_XRGB(31, 26, 5), -1);
auto &game_font = *GAME_FONT;
gr_string(canvas, game_font, fspacx( 71), fspacy(50), TXT_NAME);
gr_string(canvas, game_font, fspacx(122), fspacy(50), TXT_SCORE);
gr_string(canvas, game_font, fspacx(167), fspacy(50), TXT_SKILL);
gr_string(canvas, game_font, fspacx(210), fspacy(50), TXT_LEVELS);
gr_string(canvas, game_font, fspacx(253), fspacy(50), TXT_TIME);
if (citem < 0)
gr_string(canvas, game_font, 0x8000, fspacy(175), TXT_PRESS_CTRL_R);
gr_set_fontcolor(canvas, BM_XRGB(28, 28, 28), -1);
gr_printf(canvas, game_font, 0x8000, fspacy(31), "%c%s%c - %s", 34, scores.cool_saying, 34, static_cast<const char *>(scores.stats[0].name));
for (int i=0; i<MAX_HIGH_SCORES; i++ ) {
gr_set_fontcolor(canvas, BM_XRGB(28 - i * 2, 28 - i * 2, 28 - i * 2), -1);
scores_draw_item(canvas, game_font, i, &scores.stats[i]);
}
if (citem > -1)
{
gr_set_fontcolor(canvas, BM_XRGB(7 + fades[looper], 7 + fades[looper], 7 + fades[looper]), -1);
if (timer_query() >= t1 + F1_0 / 128)
{
t1 = timer_query();
looper++;
if (looper > 63)
looper = 0;
}
scores_draw_item(canvas, game_font, citem, citem == MAX_HIGH_SCORES
? &last_game
: &scores.stats[citem]);
}
}
break;
case EVENT_WINDOW_CLOSE:
break;
default:
break;
}
return window_event_result::ignored;
}
void scores_view(const stats_info *const last_game, int citem)
{
const auto &&fspacx320 = FSPACX(320);
const auto &&fspacy200 = FSPACY(200);
auto menu = window_create<scores_menu>(grd_curscreen->sc_canvas, (SWIDTH - fspacx320) / 2, (SHEIGHT - fspacy200) / 2, fspacx320, fspacy200, citem, last_game);
newmenu_free_background();
scores_read(&menu->scores);
set_screen_mode(SCREEN_MENU);
show_menus();
}
}
void scores_view_menu()
{
scores_view(nullptr, -1);
}
}