.. |
ai.c
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
ai.h
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
aipath.c
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Fixed some memory problems; Adjusted timer_delay2 for robot briefings
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2007-11-23 21:14:57 +00:00 |
aistruct.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
altsound.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
altsound.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
args.c
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Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
automap.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
automap.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
bm.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
bm.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
bmread.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
clock.c
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ARM CPU support with words alignment and GP2X handheld support (part2 - added clock.c)
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2006-11-22 05:36:49 +00:00 |
cntrlcen.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
cntrlcen.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
collide.c
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Data types correction
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2007-11-01 18:49:28 +00:00 |
collide.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
compbit.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
config.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
config.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
console.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
console.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
controls.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
controls.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
credits.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
credits.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
custom.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
custom.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
d_conv.c
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rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
d_gamecv.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
d_gamecv.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
desc_id.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
digi.h
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
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2008-01-02 03:37:13 +00:00 |
digicomp.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
digicomp.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
digiobj.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
dumpmine.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
effects.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
effects.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
endlevel.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
endlevel.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fireball.c
|
Fixed some memory problems; Adjusted timer_delay2 for robot briefings
|
2007-11-23 21:14:57 +00:00 |
fireball.h
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
fuelcen.c
|
Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
|
2007-10-28 20:14:25 +00:00 |
fuelcen.h
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
fvi.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fvi.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fvi_a.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
game.c
|
get D1X to build for Mac OS X, conditionals for Mac OS 9
|
2008-01-03 10:31:02 +00:00 |
game.h
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
gamefont.c
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
gamefont.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamemine.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamemine.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamesave.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamesave.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gameseg.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
gameseg.h
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
gameseq.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
gameseq.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
gauges.c
|
Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
|
2007-10-28 20:14:25 +00:00 |
gauges.h
|
Not rendering additional transparency cockpit display anymore to ensure compability with custom cockpits; Improved overlay functions for cockpit elements
|
2007-10-05 23:47:16 +00:00 |
hash.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hash.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hostage.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hostage.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hud.c
|
Fixed new redundancy HUD messages check - made it more strictly
|
2007-11-23 23:04:08 +00:00 |
hudmsg.h
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check'
|
2007-10-31 00:49:24 +00:00 |
inferno.c
|
get D1X to build for Mac OS X, conditionals for Mac OS 9
|
2008-01-03 10:31:02 +00:00 |
inferno.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
joydefs.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
kconfig.c
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
kconfig.h
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
kmatrix.c
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
kmatrix.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
laser.c
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
laser.h
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
lighting.c
|
* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
lighting.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
loadrdl.h
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
loadrl2.c
|
* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
menu.c
|
Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
|
2008-01-08 21:02:06 +00:00 |
menu.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
mglobal.c
|
Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
|
2007-10-28 20:14:25 +00:00 |
mission.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
mission.h
|
Cleaned/Rewritten/Renamed lower level network layer to make it (look) less IPX-oriented
|
2008-01-02 15:36:51 +00:00 |
morph.c
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
morph.h
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
mprofile.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
mprofile.h
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* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
multi.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
multi.h
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
multibot.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
multibot.h
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
multipow.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
multipow.h
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check'
|
2007-10-31 00:49:24 +00:00 |
mute.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
mute.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
netdrv.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
netlist.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
netpkt.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
netpkt.h
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
network.c
|
fix typo causing compiler error on bigendian computers
|
2008-01-13 00:36:04 +00:00 |
network.h
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
newdemo.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
newdemo.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
newmenu.c
|
Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
|
2008-01-08 21:02:06 +00:00 |
newmenu.h
|
Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
|
2008-01-08 21:02:06 +00:00 |
object.c
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
object.h
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
paging.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
paging.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
physics.c
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
physics.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
piggy.c
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
piggy.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
player.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
playsave.c
|
Improvements for Cockpit mode save; Fixed -pilot switch
|
2007-10-08 10:40:21 +00:00 |
playsave.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
polyobj.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
polyobj.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
powerup.c
|
Fixed compiler error because of removed header file; Removed struct network_d1xplayer_info - obsolete; Allocated memory for all sequence_packet's; Moved piggy_close() and sdl_close() to end of main() - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU; Fixed -playermessages
|
2007-12-23 00:51:27 +00:00 |
powerup.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
render.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
render.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
reorder.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
reorder.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
robot.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
robot.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
scores.c
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
scores.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
screens.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
script.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
segment.h
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
segpoint.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
settings.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
slew.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
slew.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
snddecom.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
snddecom.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
songs.c
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
songs.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
sounds.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
state.c
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check'
|
2007-10-31 00:49:24 +00:00 |
state.h
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check'
|
2007-10-31 00:49:24 +00:00 |
switch.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
switch.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
terrain.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
terrain.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
texmerge.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
texmerge.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
text.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
text.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
textures.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
titles.c
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
titles.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
udp.c
|
Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:33:19 +00:00 |
udp.h
|
Cleaned/Rewritten/Renamed lower level network layer to make it (look) less IPX-oriented
|
2008-01-02 15:36:51 +00:00 |
vclip.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
vclip.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
vers_id.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
wall.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
wall.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
weapon.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
weapon.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |