dxx-rebirth/main
2008-01-29 15:57:59 +00:00
..
ai.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
ai.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
aipath.c Fixed some memory problems; Adjusted timer_delay2 for robot briefings 2007-11-23 21:14:57 +00:00
aistruct.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
altsound.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
altsound.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
automap.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
automap.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
bm.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
bm.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
bmread.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
clock.c ARM CPU support with words alignment and GP2X handheld support (part2 - added clock.c) 2006-11-22 05:36:49 +00:00
cntrlcen.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
cntrlcen.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
collide.c Fixed small compiling issues 2008-01-25 12:50:23 +00:00
collide.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
compbit.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
config.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
config.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
console.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
console.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
controls.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
controls.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
credits.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
credits.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
custom.c Fixed small compiling issues 2008-01-25 12:50:23 +00:00
custom.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
d_conv.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
d_gamecv.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
d_gamecv.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
desc_id.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
digi.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
digicomp.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
digicomp.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
digiobj.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
dumpmine.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
effects.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
effects.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
endlevel.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
endlevel.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fireball.c Fixed some memory problems; Adjusted timer_delay2 for robot briefings 2007-11-23 21:14:57 +00:00
fireball.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fuelcen.c merge loadrl2.c into gamemine.c and gamesave.c 2008-01-19 01:13:47 +00:00
fuelcen.h merge loadrl2.c into gamemine.c and gamesave.c 2008-01-19 01:13:47 +00:00
fvi.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
fvi.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fvi_a.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
game.c Updated Docs - Data files mus bt lowercase; Fixed small Multiplayer issues 2008-01-24 22:26:43 +00:00
game.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
gamefont.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
gamefont.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamemine.c merge loadrl2.c into gamemine.c and gamesave.c 2008-01-19 01:13:47 +00:00
gamemine.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamesave.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
gamesave.h merge loadrl2.c into gamemine.c and gamesave.c 2008-01-19 01:13:47 +00:00
gameseg.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
gameseg.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
gameseq.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
gameseq.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
gauges.c Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy 2007-10-28 20:14:25 +00:00
gauges.h Not rendering additional transparency cockpit display anymore to ensure compability with custom cockpits; Improved overlay functions for cockpit elements 2007-10-05 23:47:16 +00:00
hash.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
hash.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hostage.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hostage.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hud.c Fixed new redundancy HUD messages check - made it more strictly 2007-11-23 23:04:08 +00:00
hudmsg.h Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
inferno.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
inferno.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
joydefs.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
kconfig.c Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS 2008-01-29 14:49:54 +00:00
kconfig.h Fixed small compiling issues 2008-01-25 12:50:23 +00:00
kmatrix.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
kmatrix.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
laser.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
laser.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
lighting.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
lighting.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
menu.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
menu.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mglobal.c Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy 2007-10-28 20:14:25 +00:00
mission.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
mission.h Updated Docs - Data files mus bt lowercase; Fixed small Multiplayer issues 2008-01-24 22:26:43 +00:00
morph.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
morph.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mprofile.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mprofile.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
multi.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
multi.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
multibot.c Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
multibot.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
multipow.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
multipow.h Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
mute.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mute.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
netdrv.c Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
netdrv_udp.c Renaming udp.* to netdrv_udp.* to fit naming convention; Small menu ui fixes 2008-01-29 15:57:59 +00:00
netdrv_udp.h Renaming udp.* to netdrv_udp.* to fit naming convention; Small menu ui fixes 2008-01-29 15:57:59 +00:00
netlist.c Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
netpkt.c Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
netpkt.h Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
network.c Updated Docs - Data files mus bt lowercase; Fixed small Multiplayer issues 2008-01-24 22:26:43 +00:00
network.h Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
newdemo.c Fixed small compiling issues 2008-01-25 12:50:23 +00:00
newdemo.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
newmenu.c Renaming udp.* to netdrv_udp.* to fit naming convention; Small menu ui fixes 2008-01-29 15:57:59 +00:00
newmenu.h Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15 2008-01-08 21:02:06 +00:00
object.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
object.h Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
paging.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
paging.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
physics.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
physics.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
piggy.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
piggy.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
player.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
playsave.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
playsave.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
polyobj.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
polyobj.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
powerup.c Fixed small compiling issues 2008-01-25 12:50:23 +00:00
powerup.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
render.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
render.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
reorder.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
reorder.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
robot.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
robot.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
scores.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
scores.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
screens.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
script.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
segment.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
segpoint.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
settings.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
slew.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
slew.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
snddecom.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
snddecom.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
songs.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
songs.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
sounds.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
state.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
state.h Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
switch.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
switch.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
terrain.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
terrain.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
texmerge.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
texmerge.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
text.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
text.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
textures.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
titles.c Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
titles.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
vclip.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
vclip.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
vers_id.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
wall.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
wall.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
weapon.c complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00
weapon.h complete bigendian support, without touching network code 2008-01-13 00:58:49 +00:00