dxx-rebirth/common
Dave Milici 8c8b7419b6 Improved conditionals for stereo vs non-stereo modes.
Hot-key handling for cycling thru stereo modes & parallax adjustments.
Simplified stereo adjustments for left/right eye separation & offsets.
Not quite compatible yet with Bob Akka stereo method from Descent 1.5.
Function key assignments different (F5..F8) due to pre-empted hot-keys.

ALT+SHIFT+F5:	decrease eye separation (VR_eye_width)
ALT+SHIFT+F6:	increase eye separation (VR_eye_width)
    SHIFT+F5:	decrease image shift (VR_eye_offset)
    SHIFT+F6:	increase image shift (VR_eye_offset)
ALT|SHIFT+F7:	reset eye separation + image shift
ALT|SHIFT+F8:	cycle thru half-width + half-height formats

Note for compiling dxx-rebirth snapshot on MacOSX:

export CXXFLAGS=-Wno-uninitialized
scons macos_add_frameworks=False
2021-03-11 12:32:01 -08:00
..
2d Throw if a bitmap starts outside its parents boundaries 2021-02-25 03:53:49 +00:00
3d optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
arch Merge fbd05a1592 into 8fdc326c2a 2021-02-16 21:30:26 -08:00
editor Pass grs_canvas& to print_clock 2020-12-27 22:03:09 +00:00
include Improved conditionals for stereo vs non-stereo modes. 2021-03-11 12:32:01 -08:00
main Improved conditionals for stereo vs non-stereo modes. 2021-03-11 12:32:01 -08:00
maths Qualify uses of std::array 2020-05-02 21:18:42 +00:00
mem Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
misc Inline string_array_t::tidy comparator 2020-12-27 22:03:09 +00:00
music Rework ADL dynamic loader 2018-10-15 00:51:53 +00:00
texmap Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
ui Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
unittest Add unit tests for serialization code 2020-05-17 23:35:25 +00:00