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ai.h
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Pass array<> to create_bfs_list
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2015-01-28 03:42:52 +00:00 |
aistruct.h
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automap.h
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Reduce inclusion of segment.h
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2015-01-29 04:27:36 +00:00 |
bm.h
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Remove various #include "gr.h"
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2015-01-29 04:27:36 +00:00 |
cntrlcen.h
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collide.h
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config.h
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controls.h
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credits.h
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digi.h
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effects.h
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endlevel.h
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escort.h
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fireball.h
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fuelcen.h
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Reduce inclusion of segment.h
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2015-01-29 04:27:36 +00:00 |
fvi.h
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Combine object_intersects_wall_d outputs
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2015-02-14 22:48:27 +00:00 |
fwdobject.h
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fwdsegment.h
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Use array<> for Side_to_verts
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2015-02-05 03:03:50 +00:00 |
fwdwall.h
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Fix clang build of fwdwall.h
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2015-01-29 04:27:36 +00:00 |
game.h
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gamefont.h
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Remove various #include "gr.h"
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2015-01-29 04:27:36 +00:00 |
gamemine.h
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gamepal.h
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gamesave.h
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gameseg.h
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gameseq.h
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gauges.h
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Remove various #include "gr.h"
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2015-01-29 04:27:36 +00:00 |
hostage.h
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hudmsg.h
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inferno.h
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kconfig.h
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kmatrix.h
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laser.h
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lighting.h
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Reduce inclusion of segment.h
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2015-01-29 04:27:36 +00:00 |
menu.h
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mission.h
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Reuse mle_path as Mission_path
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2015-01-15 04:30:03 +00:00 |
morph.h
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multi.h
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Convert various loops to range_for
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2015-02-14 22:48:27 +00:00 |
multibot.h
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Remove unused parameters
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2015-01-18 01:58:33 +00:00 |
multiinternal.h
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net_udp.h
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Make default ports uint16_t
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2015-02-08 17:43:29 +00:00 |
newdemo.h
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Pass PHYSFSX_* file extensions as counted array
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2015-02-14 22:48:28 +00:00 |
newmenu.h
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Convert frequently used casts to C++ casts
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2015-02-05 03:03:49 +00:00 |
nvparse.h
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object.h
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Wrap submodel angles
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2015-02-14 22:48:28 +00:00 |
objnum.h
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paging.h
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physics.h
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piggy.h
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Convert various loops to range_for
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2015-02-14 22:48:27 +00:00 |
player.h
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playsave.h
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polyobj.h
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Wrap submodel angles
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2015-02-14 22:48:28 +00:00 |
powerup.h
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render.h
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render_state.h
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Reduce inclusion of segment.h
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2015-01-29 04:27:36 +00:00 |
robot.h
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Unpack robot_info
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2015-01-23 03:55:04 +00:00 |
scores.h
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screens.h
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Remove various #include "gr.h"
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2015-01-29 04:27:36 +00:00 |
segiter.h
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Reduce inclusion of segment.h
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2015-01-29 04:27:36 +00:00 |
segment.h
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segnum.h
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segpoint.h
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Reduce inclusion of segment.h
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2015-01-29 04:27:36 +00:00 |
slew.h
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songs.h
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sounds.h
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state.h
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switch.h
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terrain.h
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texmerge.h
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text.h
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textures.h
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Remove textures.h #include "piggy.h"
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2015-01-29 04:27:35 +00:00 |
titles.h
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vclip.h
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Remove various #include "gr.h"
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2015-01-29 04:27:36 +00:00 |
vers_id.h
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wall.h
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weapon.h
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Use range_for for intro movies
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2015-01-29 04:27:36 +00:00 |