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ai.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
aistruct.h
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Use enum for segnum_t
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2022-07-02 18:10:45 +00:00 |
automap.h
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bm.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
cast_range_result.h
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cli.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
cli.h
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cmd.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
cmd.h
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cntrlcen.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
collide.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
config.h
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controls.h
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credits.h
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cvar.cpp
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cvar.h
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d_array.h
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Use enumerated_array for indexing player input controls
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2022-02-27 14:23:53 +00:00 |
d_bitset.h
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Tighten access specifiers on enumerated_bitset
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2022-07-16 15:26:12 +00:00 |
d_crange.h
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Flatten constant_xrange hierarchy
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2022-02-27 14:23:53 +00:00 |
d_enumerate.h
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Split player start generation
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2022-02-19 14:52:17 +00:00 |
d_levelstate.h
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d_range.h
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Tighten symbol visibility for xrange
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2022-03-05 17:23:51 +00:00 |
d_srcloc.h
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d_zip.h
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digi.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
effects.h
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endlevel.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
ephemeral_range.h
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Flatten type hierarchy for enumerated_iterator
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2022-02-19 14:52:17 +00:00 |
escort.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fireball.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fuelcen.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fvi.h
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Pass LevelSharedRobotInfoState in fvi_query
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2022-07-09 13:39:29 +00:00 |
fwd-d_array.h
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fwd-game.h
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Use enum class for next_level_request_secret_flag
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2022-07-16 15:26:12 +00:00 |
fwd-inferno.h
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fwd-object.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fwd-piggy.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fwd-player.h
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
fwd-powerup.h
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fwd-robot.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fwd-segment.h
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Use enum for segnum_t
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2022-07-02 18:10:45 +00:00 |
fwd-vclip.h
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fwd-wall.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
fwd-weapon.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
game.h
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
gamefont.h
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gamemine.h
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gamepal.h
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gameplayopt.h
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Add experimental support for autosaves
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2020-04-19 20:47:07 +00:00 |
gamesave.h
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gameseg.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
gameseq.h
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Use enum class for next_level_request_secret_flag
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2022-07-16 15:26:12 +00:00 |
gauges.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
hostage.h
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hudmsg.h
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inferno.h
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kconfig.h
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Reduce lifetime of joy_axis
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2022-02-27 14:23:53 +00:00 |
kmatrix.h
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laser.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
lighting.h
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menu.h
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mission.h
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morph.h
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multi.h
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
multibot.h
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Simplify multi_send_robot_frame argument sent
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2022-07-16 15:26:12 +00:00 |
multiinternal.h
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Remove obsolete MULTI_FIRE field nfires
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2022-07-09 13:39:29 +00:00 |
net_udp.h
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Pack player acknowledgement mask into a bitset
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2022-07-16 15:26:12 +00:00 |
newdemo.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
newmenu.h
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nvparse.h
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object.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
objnum.h
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paging.h
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physfsrwops.h
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physics.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
physics_info.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
piggy.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
player-callsign.h
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Remove unused return value of callsign_t::copy
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2022-05-10 01:58:55 +00:00 |
player-flags.h
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player.h
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
playsave.h
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Use enumerated_array for indexing player input controls
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2022-02-27 14:23:53 +00:00 |
polyobj.h
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powerup.h
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render.h
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render_state.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
robot.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
scores.h
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screens.h
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segiter.h
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segment.h
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Use enum for segnum_t
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2022-07-02 18:10:45 +00:00 |
segpoint.h
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selfiter.h
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Rework compress_segments to use segment iterators
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2022-06-05 17:44:52 +00:00 |
slew.h
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songs.h
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sounds.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
state.h
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
switch.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
terrain.h
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texmerge.h
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text.h
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
textures.h
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titles.h
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valptridx.tcc
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vclip.h
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vers_id.h
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wall.h
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Fix LTO ODR build failure in wall.h
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2022-04-17 22:27:19 +00:00 |
weapon.h
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weapon_id.h
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Use forward-declaration header for robot.h
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2022-07-09 13:39:29 +00:00 |