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ai.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
aipath.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
automap.cpp
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Hide marker _ when buffer full
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2014-12-22 04:35:48 +00:00 |
bm.cpp
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Use array<> for Robot_joints
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2014-12-18 04:12:38 +00:00 |
cntrlcen.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
collide.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
config.cpp
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Use array<ntstring> for CMMiscMusic
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2014-12-22 04:35:48 +00:00 |
console.cpp
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Make unused_window_userdata_t const
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2014-10-16 02:30:29 +00:00 |
controls.cpp
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Use vsegptridx_t
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2014-10-28 03:08:51 +00:00 |
credits.cpp
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List initialize credits to zero
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2014-12-18 04:12:38 +00:00 |
digiobj.cpp
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Cache Viewer in digiobj
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2014-12-18 04:12:38 +00:00 |
dumpmine.cpp
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Fix debug-build abort on matcen triggers
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2014-12-14 21:02:40 +00:00 |
effects.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
endlevel.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
fireball.cpp
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Inline vm_vec_make
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2015-01-12 00:26:02 +00:00 |
fuelcen.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
fvi.cpp
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Return vertex_array_list_t from create_all_vertnum_lists
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2014-12-14 05:23:00 +00:00 |
game.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
gamecntl.cpp
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Pass nullptr for Descent 1 state_save_all filename_override
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2014-12-30 02:09:23 +00:00 |
gamefont.cpp
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Propagate for variables in similar/main/gamefont.cpp
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2014-09-26 02:42:09 +00:00 |
gamemine.cpp
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Inline vm_vec_make
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2015-01-12 00:26:02 +00:00 |
gamerend.cpp
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Use ntstring for Netgame.mission_name
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2014-12-22 04:35:48 +00:00 |
gamesave.cpp
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Inline vm_vec_make
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2015-01-12 00:26:02 +00:00 |
gameseg.cpp
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Move segment declarations to fwdsegment.h
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2014-12-22 04:35:49 +00:00 |
gameseq.cpp
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Pass nullptr for Descent 1 state_save_all filename_override
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2014-12-30 02:09:23 +00:00 |
gauges.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
hostage.cpp
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Use vsegptridx_t
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2014-10-28 03:08:51 +00:00 |
hud.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
iff.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
inferno.cpp
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Fix spelling of "available" in help text
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2015-01-03 23:44:31 +00:00 |
kconfig.cpp
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Pass d_event arg by const&
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2014-10-04 22:36:13 +00:00 |
kmatrix.cpp
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Pass vcobjptridx_t to digi_ functions
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2014-12-13 17:47:06 +00:00 |
laser.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
lighting.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
menu.cpp
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Fix !SDLMIXER build
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2015-01-03 23:44:32 +00:00 |
mglobal.cpp
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Change Vertices to array<vertex>
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2014-10-02 03:02:34 +00:00 |
mission.cpp
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Add unchecked_partial_range for ranges without end
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2015-01-11 05:08:30 +00:00 |
morph.cpp
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Fix some -Wsign-compare warnings
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2014-12-05 04:11:37 +00:00 |
multi.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
multibot.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
net_udp.cpp
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Pass UDP socket by &
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2015-01-03 23:44:32 +00:00 |
newdemo.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
newmenu.cpp
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Pack listbox better
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2014-12-05 04:11:37 +00:00 |
object.cpp
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Replace Int3 with message for out-of-range object
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2015-01-11 05:08:30 +00:00 |
paging.cpp
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Use vsegptridx_t
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2014-10-28 03:08:51 +00:00 |
physics.cpp
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Pass physics_set_rotvel_and_saturate arg by &
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2014-12-22 04:35:49 +00:00 |
piggy.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
player.cpp
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Pass PHYSFSX_readVector vector by &
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2014-10-26 22:08:58 +00:00 |
playsave.cpp
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Use ntstring for Netgame.game_name
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2014-12-22 04:35:48 +00:00 |
polyobj.cpp
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Fix polyobj for WORDS_NEED_ALIGNMENT
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2014-12-22 04:35:49 +00:00 |
powerup.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
render.cpp
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Add unchecked_partial_range for ranges without end
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2015-01-11 05:08:30 +00:00 |
robot.cpp
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Use array<> for Robot_joints
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2014-12-18 04:12:38 +00:00 |
scores.cpp
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Pass d_event arg by const&
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2014-10-04 22:36:13 +00:00 |
segment.cpp
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Use vsegptridx_t
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2014-10-28 03:08:51 +00:00 |
slew.cpp
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Propagate use of objptridx_t
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2014-12-23 04:20:27 +00:00 |
songs.cpp
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Use array<ntstring> for CMMiscMusic
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2014-12-22 04:35:48 +00:00 |
state.cpp
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Use ntstring for Netgame.mission_name
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2015-01-03 23:44:32 +00:00 |
switch.cpp
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Use partial_range on Triggers
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2014-12-08 04:19:26 +00:00 |
terrain.cpp
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Create window_rendered_data locally
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2014-12-18 04:12:38 +00:00 |
texmerge.cpp
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Make bitmap bm_data const where easy
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2014-12-02 03:24:38 +00:00 |
text.cpp
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Use make_unique instead of bare new
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2014-08-24 18:28:09 +00:00 |
titles.cpp
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Pass digi_*_start_sound soundobj as sound_object*
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2014-12-14 05:22:59 +00:00 |
vclip.cpp
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Switch Laser_render to vobjptr_t
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2014-11-30 22:09:23 +00:00 |
vers_id.cpp
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Shorten vers_id command line
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2014-09-13 22:09:32 +00:00 |
wall.cpp
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Move wall declarations to fwdwall.h
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2014-12-22 04:35:48 +00:00 |
weapon.cpp
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |