dxx-rebirth/common/main/cntrlcen.h
2014-12-22 04:35:49 +00:00

151 lines
4.3 KiB
C

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for cntrlcen.c
*
*/
#ifndef _CNTRLCEN_H
#define _CNTRLCEN_H
#include "vecmat.h"
#include "switch.h"
#ifdef __cplusplus
#include "fwdobject.h"
#include "pack.h"
#include "segnum.h"
#define MAX_CONTROLCEN_LINKS 10
struct control_center_triggers : public prohibit_void_ptr<control_center_triggers>
{
short num_links;
array<segnum_t, MAX_CONTROLCEN_LINKS> seg;
array<short, MAX_CONTROLCEN_LINKS> side;
};
extern control_center_triggers ControlCenterTriggers;
#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
struct reactor {
#if defined(DXX_BUILD_DESCENT_II)
int model_num;
#endif
int n_guns;
/* Location of the gun on the reactor model */
array<vms_vector, MAX_CONTROLCEN_GUNS> gun_points;
/* Orientation of the gun on the reactor model */
array<vms_vector, MAX_CONTROLCEN_GUNS> gun_dirs;
};
// fills in arrays gun_points & gun_dirs, returns the number of guns read
int read_model_guns(const char *filename,array<vms_vector, MAX_CONTROLCEN_GUNS> &gun_points, array<vms_vector, MAX_CONTROLCEN_GUNS> &gun_dirs);
#if defined(DXX_BUILD_DESCENT_I)
#define MAX_REACTORS 1
#elif defined(DXX_BUILD_DESCENT_II)
#define MAX_REACTORS 7
#define DEFAULT_CONTROL_CENTER_EXPLOSION_TIME 30 // Note: Usually uses Alan_pavlish_reactor_times, but can be overridden in editor.
extern int Num_reactors;
extern int Base_control_center_explosion_time; // how long to blow up on insane
extern int Reactor_strength;
/*
* reads n reactor structs from a PHYSFS_file
*/
extern int reactor_read_n(reactor *r, int n, PHYSFS_file *fp);
#endif
extern reactor Reactors[MAX_REACTORS];
static inline int get_num_reactor_models()
{
#if defined(DXX_BUILD_DESCENT_I)
return 1;
#elif defined(DXX_BUILD_DESCENT_II)
return Num_reactors;
#endif
}
static inline int get_reactor_model_number(int id)
{
#if defined(DXX_BUILD_DESCENT_I)
return id;
#elif defined(DXX_BUILD_DESCENT_II)
return Reactors[id].model_num;
#endif
}
static inline reactor *get_reactor_definition(int id)
{
#if defined(DXX_BUILD_DESCENT_I)
(void)id;
return &Reactors[0];
#elif defined(DXX_BUILD_DESCENT_II)
return &Reactors[id];
#endif
}
#else
struct reactor;
#endif
//@@extern int N_controlcen_guns;
extern int Control_center_been_hit;
extern int Control_center_player_been_seen;
extern int Control_center_next_fire_time;
extern int Control_center_present;
extern objnum_t Dead_controlcen_object_num;
// do whatever this thing does in a frame
void do_controlcen_frame(vobjptridx_t obj);
// Initialize control center for a level.
// Call when a new level is started.
extern void init_controlcen_for_level(void);
void calc_controlcen_gun_point(reactor *reactor, vobjptr_t obj,int gun_num);
void do_controlcen_destroyed_stuff(objptridx_t objp);
extern void do_controlcen_dead_frame(void);
extern fix Countdown_timer;
extern int Control_center_destroyed, Countdown_seconds_left, Total_countdown_time;
/*
* reads n control_center_triggers structs from a PHYSFS_file and swaps if specified
*/
void control_center_triggers_read_swap(control_center_triggers *cct, int swap, PHYSFS_file *fp);
/*
* reads n control_center_triggers structs from a PHYSFS_file
*/
static inline void control_center_triggers_read(control_center_triggers *cct, PHYSFS_file *fp)
{
control_center_triggers_read_swap(cct, 0, fp);
}
void control_center_triggers_write(const control_center_triggers *cct, PHYSFS_file *fp);
#endif
#endif /* _CNTRLCEN_H */