..
editor
Remove write-only Seg_scale
2017-11-05 20:49:09 +00:00
3d.h
Hide PF_UVS,PF_LS from OGL build
2017-11-05 20:49:08 +00:00
args.h
Move various SDL-only scanline functions to !DXX_USE_OGL
2017-11-01 02:01:20 +00:00
byteutil.h
Eliminate casts in byteutil_unaligned_copy
2018-05-05 22:33:55 +00:00
compiler-addressof.h
compiler-array.h
Remove support for array other than std::array
2016-07-31 22:25:49 +00:00
compiler-begin.h
compiler-exchange.h
compiler-integer_sequence.h
Use compiler-provided integer_sequence when it is depth-efficient
2017-07-26 03:15:59 +00:00
compiler-lengthof.h
compiler-make_unique.h
compiler-poison.h
Fix check_header_includes=1 poison.h
2017-02-19 19:33:36 +00:00
compiler-range_for.h
Require C++11 range-based for
2016-08-08 00:07:19 +00:00
compiler-static_assert.h
Require C++11 static_assert
2018-05-05 22:33:55 +00:00
console.h
Add support for increased precision of gamelog timestamps
2017-12-06 05:14:32 +00:00
countarray.h
Rename countarray method count -> size
2017-06-10 03:31:03 +00:00
cpp-valptridx.h
Document valptridx error reporting dispatch macro
2018-02-04 01:56:40 +00:00
digi_audio.h
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
digi_mixer.h
Move some digi symbols to dcx
2016-07-15 03:43:02 +00:00
digi_mixer_music.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
dsx-ns.h
Disallow misnesting for d1x+d2x, not for dsx
2017-07-26 03:15:58 +00:00
dxxerror.h
Simplify reporting fatal errors
2017-08-11 23:43:52 +00:00
event.h
Guard event_get_idle_seconds in #if DXX_USE_EDITOR
2018-02-10 22:23:36 +00:00
fmtcheck.h
Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
2016-11-12 18:10:09 +00:00
func.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
fwd-event.h
Guard event_get_idle_seconds in #if DXX_USE_EDITOR
2018-02-10 22:23:36 +00:00
fwd-gr.h
Add debugging code to trace global canvas updates
2017-11-05 20:49:09 +00:00
fwd-partial_range.h
Fix make_range for use on non-const lvalue
2017-06-07 02:44:54 +00:00
fwd-valptridx.h
Define valptridx factory typedef earlier
2017-10-14 17:10:30 +00:00
fwd-vecmat.h
Pass vms_matrix &to vms_matrix_from_quaternion
2018-03-31 21:53:01 +00:00
fwd-window.h
Use virtual function to dispatch window events
2016-11-19 17:24:52 +00:00
gr.h
Add debugging code to trace global canvas updates
2017-11-05 20:49:09 +00:00
grdef.h
Expand GHEIGHT
2017-02-11 21:42:42 +00:00
hash.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
hmp.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
iff.h
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
ignorecase.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
internal.h
Inline OGL_TEXTURE_LIST_SIZE
2017-03-18 18:07:37 +00:00
interp.h
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
joy.h
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
jukebox.h
Use #ifdef dsx to guard dsx namespace
2016-01-09 16:38:15 +00:00
key.h
Pass the most significant window_event_result to the caller of event_process
2016-10-28 14:43:20 +08:00
loadgl.h
Convert loadgl.h dll_GetSymbol calls to reinterpret_cast
2016-09-09 01:35:43 +00:00
makesig.h
Rewrite parenthesized uses of old-style numeric casts to static_cast
2016-07-31 22:25:49 +00:00
maths.h
Remove useless cast in f2db
2016-07-15 03:43:02 +00:00
messagebox.h
Fix build break on OSX
2017-09-10 13:27:55 +02:00
mouse.h
Pass the most significant window_event_result to the caller of event_process
2016-10-28 14:43:20 +08:00
ntstring.h
Add helper macro DXX_CONSTANT_TRUE
2015-07-29 03:05:28 +00:00
null_sentinel_iterator.h
ogl_extensions.h
Unify OpenGL extension handling between OpenGL and OpenGL ES code paths.
2016-11-03 21:59:11 +01:00
ogl_init.h
Raise MAX_POINTS_PER_POLY to 64
2017-06-07 02:44:55 +00:00
ogl_sync.h
Fix SDL check_header_includes=1 build
2017-03-11 19:56:21 +00:00
pack.h
Simplify exact_type
2017-06-25 20:46:03 +00:00
palette.h
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
partial_range.h
Use partial_range for robot_get_anim_state
2018-01-29 01:56:40 +00:00
pcx.h
Add support for PNG screenshots
2018-02-18 00:42:42 +00:00
physfs-serial.h
Fix capitalization of PHYSFS_File
2016-01-09 16:38:14 +00:00
physfs_list.h
Remove obsolete serial typedefs
2017-08-11 23:43:54 +00:00
physfsx.h
Remove unnecessary inclusions of compiler-static_assert.h
2018-05-05 22:33:55 +00:00
pstypes.h
Change window_event_result back to a uint8_t with the only forward declaration in fwd-event.h and fix the errors that result.
2016-10-31 10:17:54 +08:00
rbaudio.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
reverse.h
rle.h
Simplify gr_rle_decode
2017-04-08 16:48:17 +00:00
serial.h
Add operator++,operator-- to base_bytebuffer_t
2018-05-05 22:33:55 +00:00
strutil.h
Move strutil qsort comparator casts into function
2016-09-04 19:10:42 +00:00
texmap.h
Move various SDL-only texture mapping functions to !DXX_USE_OGL
2017-11-01 02:01:21 +00:00
timer.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
u_mem.h
Use array<> in more places
2017-07-08 18:17:49 +00:00
ui.h
Pass canvas to menubar_init
2017-09-26 04:15:50 +00:00
valptridx.h
Remove unnecessary inclusions of compiler-static_assert.h
2018-05-05 22:33:55 +00:00
varutil.h
vecmat.h
Use stdint constants for some INT*_MAX
2017-02-22 03:05:43 +00:00
window.h
Fix memory corruption starting multiplayer game
2016-11-19 18:09:26 +00:00