.. |
ai.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
ai.h
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initial import
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2006-03-20 16:43:15 +00:00 |
aipath.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
aistruct.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
altsound.c
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fixing crash when playing sounds in lowmem
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2006-10-06 14:56:25 +00:00 |
altsound.h
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initial import
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2006-03-20 16:43:15 +00:00 |
args.c
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moved some FindArgs to main() so they are not called in the game; added printf for DEBUG to track FindArgs
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2006-10-31 15:45:48 +00:00 |
automap.c
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force show_fullscreen to software drawing if image is bigger than screen, showing Automap background in low resolutions via software, removed obsolete robot briefing fix in OGL, code cleanup
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2007-02-06 19:23:33 +00:00 |
automap.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ban.c
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initial import
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2006-03-20 16:43:15 +00:00 |
ban.h
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initial import
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2006-03-20 16:43:15 +00:00 |
bm.c
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ARM CPU support with words alignment and GP2X handheld support
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2006-11-22 05:35:10 +00:00 |
bm.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
bmread.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
cdplay.c
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initial import
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2006-03-20 16:43:15 +00:00 |
cdplay.h
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initial import
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2006-03-20 16:43:15 +00:00 |
clock.c
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ARM CPU support with words alignment and GP2X handheld support (part2 - added clock.c)
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2006-11-22 05:36:49 +00:00 |
cntrlcen.c
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initial import
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2006-03-20 16:43:15 +00:00 |
cntrlcen.h
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initial import
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2006-03-20 16:43:15 +00:00 |
collide.c
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initial import
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2006-03-20 16:43:15 +00:00 |
collide.h
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initial import
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2006-03-20 16:43:15 +00:00 |
command.c
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initial import
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2006-03-20 16:43:15 +00:00 |
command.h
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initial import
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2006-03-20 16:43:15 +00:00 |
compbit.h
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initial import
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2006-03-20 16:43:15 +00:00 |
config.c
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code optimisation and fixed mem-leaks
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2006-11-28 08:56:24 +00:00 |
config.h
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initial import
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2006-03-20 16:43:15 +00:00 |
console.c
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initial import
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2006-03-20 16:43:15 +00:00 |
console.h
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initial import
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2006-03-20 16:43:15 +00:00 |
controls.c
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initial import
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2006-03-20 16:43:15 +00:00 |
controls.h
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initial import
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2006-03-20 16:43:15 +00:00 |
credits.c
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force show_fullscreen to software drawing if image is bigger than screen, showing Automap background in low resolutions via software, removed obsolete robot briefing fix in OGL, code cleanup
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2007-02-06 19:23:33 +00:00 |
credits.h
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initial import
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2006-03-20 16:43:15 +00:00 |
custom.c
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initial import
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2006-03-20 16:43:15 +00:00 |
custom.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
d_conv.c
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initial import
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2006-03-20 16:43:15 +00:00 |
d_gamecv.c
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initial import
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2006-03-20 16:43:15 +00:00 |
d_gamecv.h
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initial import
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2006-03-20 16:43:15 +00:00 |
desc_id.h
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initial import
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2006-03-20 16:43:15 +00:00 |
digi.h
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implemented sound code of d2x
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2006-10-06 16:34:53 +00:00 |
digicomp.c
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initial import
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2006-03-20 16:43:15 +00:00 |
digicomp.h
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initial import
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2006-03-20 16:43:15 +00:00 |
digiobj.c
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added digiobj.c which was missing - should already be in rev 165
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2006-10-10 17:13:52 +00:00 |
dumpmine.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
effects.c
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initial import
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2006-03-20 16:43:15 +00:00 |
effects.h
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initial import
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2006-03-20 16:43:15 +00:00 |
endlevel.c
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draw spheres instead of pixels in draw_stars to show correctly in OGL
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2007-01-17 15:35:14 +00:00 |
endlevel.h
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initial import
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2006-03-20 16:43:15 +00:00 |
fireball.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
fireball.h
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initial import
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2006-03-20 16:43:15 +00:00 |
fuelcen.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
fuelcen.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
fvi.c
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initial import
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2006-03-20 16:43:15 +00:00 |
fvi.h
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initial import
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2006-03-20 16:43:15 +00:00 |
fvi_a.h
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initial import
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2006-03-20 16:43:15 +00:00 |
game.c
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introducing HandleDeathKey - allows sending multi messages and options menu while dead
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2007-02-07 16:25:40 +00:00 |
game.h
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removing unnecessary stuff from game_init_render_buffers; better resolution handling; making shareware version using registered save/restore features; storing resolution stuff in PLX file and making compability to other D1X versions; cleaning up the code a bit; implemented SHAREWARE build in SCons and some fixes for SHAREWARE build (Thanks to Hans de Goede)
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2006-10-06 00:12:16 +00:00 |
gamefont.c
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read/save Hires fonts/briefings, demos, AddOn missions, screenshots from/to subdirectories
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2007-01-25 09:56:05 +00:00 |
gamefont.h
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initial import
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2006-03-20 16:43:15 +00:00 |
gamemine.c
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initial import
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2006-03-20 16:43:15 +00:00 |
gamemine.h
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initial import
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2006-03-20 16:43:15 +00:00 |
gamesave.c
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fixed EDITOR build
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2007-01-21 11:03:36 +00:00 |
gamesave.h
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initial import
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2006-03-20 16:43:15 +00:00 |
gameseg.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
gameseg.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
gameseq.c
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only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves
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2007-01-18 18:58:18 +00:00 |
gameseq.h
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initial import
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2006-03-20 16:43:15 +00:00 |
gauges.c
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created offset for LOCK message string if demo record or playback
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2007-02-08 17:34:34 +00:00 |
gauges.h
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initial import
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2006-03-20 16:43:15 +00:00 |
hash.c
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initial import
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2006-03-20 16:43:15 +00:00 |
hash.h
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initial import
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2006-03-20 16:43:15 +00:00 |
hmp2mid.c
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* Addition of forgotten HMP-MIDI conversion
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2006-10-18 17:08:59 +00:00 |
hmp2mid.h
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* Addition of forgotten HMP-MIDI conversion
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2006-10-18 17:08:59 +00:00 |
hostage.c
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initial import
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2006-03-20 16:43:15 +00:00 |
hostage.h
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initial import
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2006-03-20 16:43:15 +00:00 |
hud.c
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aligned 'press any key...' message on hud
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2006-10-12 10:07:05 +00:00 |
hudlog.c
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tell user where descent.hog/pig should be if it isn't there, removed broken -hudlogdir code
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2007-01-19 14:27:21 +00:00 |
hudlog.h
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tell user where descent.hog/pig should be if it isn't there, removed broken -hudlogdir code
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2007-01-19 14:27:21 +00:00 |
hudmsg.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ignore.c
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initial import
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2006-03-20 16:43:15 +00:00 |
ignore.h
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initial import
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2006-03-20 16:43:15 +00:00 |
inferno.c
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fixed -demo and -autodemo switches to work with DEMO_DIR
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2007-02-06 15:03:10 +00:00 |
inferno.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ip_base.cpp
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initial import
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2006-03-20 16:43:15 +00:00 |
ip_base.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ip_basec.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ipclienc.c
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initial import
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2006-03-20 16:43:15 +00:00 |
ipclient.cpp
|
windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment
|
2006-10-07 11:56:30 +00:00 |
ipclient.h
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on-screen network error messages
|
2007-02-07 12:50:08 +00:00 |
ipserver.cpp
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initial import
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2006-03-20 16:43:15 +00:00 |
ipserver.h
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initial import
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2006-03-20 16:43:15 +00:00 |
ipx_drv.c
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initial import
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2006-03-20 16:43:15 +00:00 |
joydefs.h
|
initial import
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2006-03-20 16:43:15 +00:00 |
kconfig.c
|
reverting rev372 - fast movement noticed in DOS version was caused by too high FPS because of the different behaviour of FrameTime. Divisor in pitch time is correct to stay as close as possible to 30FPS behaviour
|
2007-01-27 23:01:42 +00:00 |
kconfig.h
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added new control type: Joystick & Mouse (Thanks to The_Lion)
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2006-10-07 01:09:41 +00:00 |
kmatrix.c
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initial import
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2006-03-20 16:43:15 +00:00 |
kmatrix.h
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initial import
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2006-03-20 16:43:15 +00:00 |
laser.c
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limit homing missle turn-rate
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2007-01-13 16:22:27 +00:00 |
laser.h
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initial import
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2006-03-20 16:43:15 +00:00 |
lighting.c
|
change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
lighting.h
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initial import
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2006-03-20 16:43:15 +00:00 |
loadrdl.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
loadrl2.c
|
ARM CPU support with words alignment and GP2X handheld support
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2006-11-22 05:35:10 +00:00 |
m_inspak.c
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initial import
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2006-03-20 16:43:15 +00:00 |
makefile
|
The new build system for d1x
|
2006-04-03 17:32:39 +00:00 |
menu.c
|
fixed -demo and -autodemo switches to work with DEMO_DIR
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2007-02-06 15:03:10 +00:00 |
menu.h
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initial import
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2006-03-20 16:43:15 +00:00 |
mglobal.c
|
change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
mission.c
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initial import
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2006-03-20 16:43:15 +00:00 |
mission.h
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initial import
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2006-03-20 16:43:15 +00:00 |
mlticntl.c
|
initial import
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2006-03-20 16:43:15 +00:00 |
mlticntl.h
|
initial import
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2006-03-20 16:43:15 +00:00 |
modem.c
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
modem.h
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initial import
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2006-03-20 16:43:15 +00:00 |
morph.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
morph.h
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initial import
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2006-03-20 16:43:15 +00:00 |
mprofile.c
|
initial import
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2006-03-20 16:43:15 +00:00 |
mprofile.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
multi.c
|
cleaned up command-line help; removed old/redundant/unfunctional options; improved code to read -pilot/-demo argument
|
2006-10-18 12:52:56 +00:00 |
multi.h
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
multibot.c
|
change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
multibot.h
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initial import
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2006-03-20 16:43:15 +00:00 |
multipow.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
multipow.h
|
initial import
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2006-03-20 16:43:15 +00:00 |
multiver.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
multiver.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
mute.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
mute.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
netlist.c
|
removed fullscreen menu toggle - does not work on any arch and hasn't since we have toggle in resolution menu
|
2006-10-20 14:53:41 +00:00 |
netmisc.c
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initial import
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2006-03-20 16:43:15 +00:00 |
netmisc.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
netpkt.c
|
initial import
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2006-03-20 16:43:15 +00:00 |
netpkt.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
netseq.h
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initial import
|
2006-03-20 16:43:15 +00:00 |
network.c
|
fixed multi summary reactor lifetime refresh
|
2007-01-22 11:34:03 +00:00 |
network.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
newdemo.c
|
fixed -demo and -autodemo switches to work with DEMO_DIR
|
2007-02-06 15:03:10 +00:00 |
newdemo.h
|
read/save Hires fonts/briefings, demos, AddOn missions, screenshots from/to subdirectories
|
2007-01-25 09:56:05 +00:00 |
newmenu.c
|
use remove instead of unlink to delete plx-file safely
|
2007-02-06 15:08:05 +00:00 |
newmenu.h
|
windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment
|
2006-10-07 11:56:30 +00:00 |
nncoms.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
nncoms.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
nocomlib.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
nocomlib.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
object.c
|
added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
|
2007-01-29 23:31:20 +00:00 |
object.h
|
ARM CPU support with words alignment and GP2X handheld support
|
2006-11-22 05:35:10 +00:00 |
observer.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
paging.c
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
paging.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
physics.c
|
ARM CPU support with words alignment and GP2X handheld support
|
2006-11-22 05:35:10 +00:00 |
physics.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
piggy.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
piggy.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
pingstat.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
pingstat.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
player.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
playsave.c
|
joystick axes can be reassigned; higher offset for axes moving detection; correction for menus that are bigger than screen; plxver correction (is actually used)
|
2007-01-10 00:50:07 +00:00 |
playsave.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
polyobj.c
|
ARM CPU support with words alignment and GP2X handheld support
|
2006-11-22 05:35:10 +00:00 |
polyobj.h
|
ARM CPU support with words alignment and GP2X handheld support
|
2006-11-22 05:35:10 +00:00 |
powerup.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
powerup.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
radar.c
|
corrected radar positions and gave it a grey background so it's better visible
|
2007-01-28 18:11:53 +00:00 |
radar.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
reconfig.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
reconfig.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
render.c
|
removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected
|
2007-01-20 16:06:03 +00:00 |
render.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
reorder.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
reorder.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
robot.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
robot.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
scores.c
|
ARM CPU support with words alignment and GP2X handheld support
|
2006-11-22 05:35:10 +00:00 |
scores.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
screens.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
script.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
segment.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
segpoint.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
settings.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
slew.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
slew.h
|
fix error when building editor with RELEASE
|
2006-10-02 13:05:23 +00:00 |
snddecom.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
snddecom.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
songs.c
|
code cleanups
|
2006-05-05 14:14:55 +00:00 |
songs.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
sounds.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
state.c
|
corrected demo-related font positions; merged ogl_ubitmapm_cs and ogl_ubitmapm_cf
|
2006-10-08 15:56:03 +00:00 |
state.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
switch.c
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
switch.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
terrain.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
terrain.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
texmerge.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
texmerge.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
text.c
|
fixed mem-leak in load_text()
|
2006-11-28 21:56:07 +00:00 |
text.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
textures.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
titles.c
|
force show_fullscreen to software drawing if image is bigger than screen, showing Automap background in low resolutions via software, removed obsolete robot briefing fix in OGL, code cleanup
|
2007-02-06 19:23:33 +00:00 |
titles.h
|
move order form showing to titles.c (d2x-cvs takeover)
|
2006-10-02 13:50:22 +00:00 |
vclip.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
vclip.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
vers_id.h
|
if player is deleted also delete PLX file; removed D1X_DATE, not necessary; corrected Menu_special
|
2006-10-10 09:53:25 +00:00 |
vlcnfire.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
vlcnfire.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
wall.c
|
last small hack for 4D effects... still does not work correctly and never will
|
2006-10-14 12:43:50 +00:00 |
wall.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
weapon.c
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |
weapon.h
|
change byte to sbyte
|
2006-10-06 14:41:31 +00:00 |