.. |
ai.cpp
|
Use enum class for weapon_info::matter
|
2020-12-20 20:39:07 +00:00 |
aipath.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
automap.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
bm.cpp
|
always init extra_bitmap_num in load_exit_models
|
2020-11-29 22:24:13 +01:00 |
bmread.cpp
|
Use enum class for weapon_info::bounce
|
2020-12-20 20:39:07 +00:00 |
cntrlcen.cpp
|
Qualify more uses of shared_segment members
|
2020-08-24 01:31:28 +00:00 |
collide.cpp
|
Use enum class for weapon_info::matter
|
2020-12-20 20:39:07 +00:00 |
config.cpp
|
Use enum class for LevelMusicPlayOrder
|
2020-05-31 23:04:25 +00:00 |
console.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
controls.cpp
|
Pass control_info & to various functions
|
2020-10-12 03:28:26 +00:00 |
credits.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
digiobj.cpp
|
Move various definitions into namespaces
|
2020-12-19 16:13:26 +00:00 |
dumpmine.cpp
|
Use enum class for wall_key
|
2020-12-19 16:13:26 +00:00 |
effects.cpp
|
Use enum class for index into ObjBitmaps
|
2020-10-07 03:59:14 +00:00 |
endlevel.cpp
|
Convert multi_do_protocol_frame to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
fireball.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
fuelcen.cpp
|
Convert uses of vmsegptr_t to shared_segment& where possible
|
2020-08-24 01:31:28 +00:00 |
fvi.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
game.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
gamecntl.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
gamefont.cpp
|
Qualify uses of std::array
|
2020-05-02 21:18:42 +00:00 |
gamemine.cpp
|
Fix D2 emulation of D1 textures
|
2020-11-30 05:12:00 +00:00 |
gamerend.cpp
|
Pass control_info & to various functions
|
2020-10-12 03:28:26 +00:00 |
gamesave.cpp
|
Use enum class for wall_key
|
2020-12-19 16:13:26 +00:00 |
gameseg.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
gameseq.cpp
|
Convert multi_level_sync to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
gauges.cpp
|
Pass control_info & to various functions
|
2020-10-12 03:28:26 +00:00 |
generate-kconfig-udlr.py
|
Convert kconfig array lookups to require correct enumerated type
|
2020-07-05 23:34:33 +00:00 |
hostage.cpp
|
Move d_level_unique_object_state to a separate header
|
2020-08-10 03:45:14 +00:00 |
hud.cpp
|
Move d_level_unique_object_state to a separate header
|
2020-08-10 03:45:14 +00:00 |
iff.cpp
|
Refer to <memory> directly, not through "compiler-make_unique.h"
|
2020-05-02 21:18:43 +00:00 |
inferno.cpp
|
Add type-specific tag wrappers for newmenu calls
|
2020-12-19 16:13:26 +00:00 |
kconfig.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
kconfig.ui-table.cpp
|
Merge 'refs/pull/516/head' into master
|
2020-07-09 02:47:18 +00:00 |
kmatrix.cpp
|
Convert get_multi_endlevel_poll2 to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
laser.cpp
|
Use enum class for weapon_info::bounce
|
2020-12-20 20:39:07 +00:00 |
lighting.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
menu.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
mglobal.cpp
|
Move d_level_unique_object_state to a separate header
|
2020-08-10 03:45:14 +00:00 |
mission.cpp
|
Add type-specific tag wrappers for newmenu calls
|
2020-12-19 16:13:26 +00:00 |
morph.cpp
|
Move N_polygon_models into d_level_shared_polygon_model_state
|
2020-08-24 01:31:28 +00:00 |
multi.cpp
|
Convert disconnect_player to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
multibot.cpp
|
Convert multi_do_protocol_frame to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
net_udp.cpp
|
Convert disconnect_player to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
newdemo.cpp
|
Remove newdemo_strip_frames
|
2020-12-20 20:39:07 +00:00 |
newmenu.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
object.cpp
|
Pass control_info & to various functions
|
2020-10-12 03:28:26 +00:00 |
paging.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
physics.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
piggy.cpp
|
Fix incorrect read length in D1 piggy_read_sounds
|
2020-09-11 03:08:03 +00:00 |
player.cpp
|
Add experimental support for guidebot in multiplayer
|
2019-06-27 03:26:20 +00:00 |
playsave.cpp
|
Add type-specific tag wrappers for newmenu calls
|
2020-12-19 16:13:26 +00:00 |
polyobj.cpp
|
Move Pof_names to d_level_shared_polygon_model_state
|
2020-08-24 01:31:28 +00:00 |
powerup.cpp
|
Move various definitions into namespaces
|
2020-12-19 16:13:26 +00:00 |
render.cpp
|
Use enum class for WALL_IS_DOORWAY_FLAG
|
2020-12-19 16:13:26 +00:00 |
robot.cpp
|
Move N_robot_joints to d_level_shared_robot_joint_state
|
2020-08-24 01:31:28 +00:00 |
scores.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
segment.cpp
|
Use susegment for references introduced by valptridx conversion
|
2019-12-22 05:34:08 +00:00 |
slew.cpp
|
Pass control_info & to various functions
|
2020-10-12 03:28:26 +00:00 |
songs.cpp
|
Avoid reopening descent.sng
|
2020-07-05 23:34:33 +00:00 |
state.cpp
|
Add type-specific tag wrappers for newmenu calls
|
2020-12-19 16:13:26 +00:00 |
switch.cpp
|
Convert multi_do_protocol_frame to dispatch through a vtable
|
2020-12-20 20:39:07 +00:00 |
terrain.cpp
|
Reorder endlevel definitions to split by dcx/dsx
|
2020-10-01 03:25:27 +00:00 |
texmerge.cpp
|
Use enum class for texture1_value
|
2020-09-11 03:08:02 +00:00 |
text.cpp
|
Fix gcc-11 -Wmisleading-indentation warning
|
2020-12-14 00:04:41 +00:00 |
titles.cpp
|
Always delegate to window_create for send_creation_events
|
2020-12-20 20:39:07 +00:00 |
vclip.cpp
|
is_proximity_bomb_or_smart_mine*: s/smart/player_smart/g
|
2019-08-15 01:34:22 +00:00 |
vers_id.cpp
|
Switch most in-tree http:// links to https://
|
2018-09-02 00:57:29 +00:00 |
wall.cpp
|
Move various definitions into namespaces
|
2020-12-19 16:13:26 +00:00 |
weapon.cpp
|
Make weapon reorder menu inherit from newmenu
|
2020-12-20 20:39:07 +00:00 |