.. |
ai.cpp
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Factor out clamping AI times during save
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2021-11-01 03:37:20 +00:00 |
aipath.cpp
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Preserve type of vm_vec_mag return value
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2021-09-19 10:53:48 +00:00 |
automap.cpp
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Use enum class for segment_special
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2021-11-01 03:37:19 +00:00 |
bm.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
bmread.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
cntrlcen.cpp
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Expand macro Last_level
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2021-11-01 03:37:19 +00:00 |
collide.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
config.cpp
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Improve error reporting for PHYSFSX_openWriteBuffered
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2021-07-25 23:00:56 +00:00 |
console.cpp
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Use enum class for gr fade_level
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2021-09-19 10:53:48 +00:00 |
controls.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
credits.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
digiobj.cpp
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Split digi_get_sound_loc
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2021-06-28 03:37:51 +00:00 |
dumpmine.cpp
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Use enum class for station_number
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2021-11-01 03:37:20 +00:00 |
effects.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
endlevel.cpp
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Expand macro Briefing_text_filename
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2021-11-01 03:37:19 +00:00 |
fireball.cpp
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Pass random generator to pick_random_point_in_seg
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2021-11-01 03:37:20 +00:00 |
fuelcen.cpp
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Fix clang build of fuelcen.cpp
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2021-11-04 03:24:43 +00:00 |
fvi.cpp
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Use structured bindings for create_abs_vertex_lists
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2021-11-01 03:37:20 +00:00 |
game.cpp
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Pass segment sound flags to do_ambient_sounds
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2021-11-01 03:37:20 +00:00 |
gamecntl.cpp
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Use enum class for show_kill_list_mode
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2021-11-01 03:37:19 +00:00 |
gamefont.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gamemine.cpp
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Use enum class for station_number
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2021-11-01 03:37:20 +00:00 |
gamerend.cpp
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Use enum class for msgsend_state
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2021-11-01 03:37:19 +00:00 |
gamesave.cpp
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Use enum class for segment_special
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2021-11-01 03:37:19 +00:00 |
gameseg.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
gameseq.cpp
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Use enum class for station_number
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2021-11-01 03:37:20 +00:00 |
gauges.cpp
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Use enum class for show_kill_list_mode
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2021-11-01 03:37:19 +00:00 |
generate-kconfig-udlr.py
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Convert kconfig array lookups to require correct enumerated type
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2020-07-05 23:34:33 +00:00 |
hostage.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
hud.cpp
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Use enum class for gr fade_level
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2021-09-19 10:53:48 +00:00 |
iff.cpp
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Use enum class bm_mode for grs_bitmap::type
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2021-09-12 16:20:52 +00:00 |
inferno.cpp
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Expand macro Level_names
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2021-11-01 03:37:19 +00:00 |
kconfig.cpp
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Use enum class for gr fade_level
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2021-09-19 10:53:48 +00:00 |
kconfig.ui-table.cpp
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Merge 'refs/pull/516/head' into master
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2020-07-09 02:47:18 +00:00 |
kmatrix.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
laser.cpp
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Reduce intensity of weapon fire sounds
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2021-06-28 03:37:51 +00:00 |
lighting.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
menu.cpp
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Allow non-developers to start on any level
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2021-11-01 03:37:20 +00:00 |
mglobal.cpp
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Change Side_opposite value_type to sidenum_t
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2021-11-01 03:37:20 +00:00 |
mission.cpp
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Use structured bindings in mission parsing
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2021-11-01 03:37:20 +00:00 |
morph.cpp
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Preserve type of vm_vec_mag return value
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2021-09-19 10:53:48 +00:00 |
multi.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
multibot.cpp
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Use enum class for station_number
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2021-11-01 03:37:20 +00:00 |
net_udp.cpp
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Use enum class for wall_state
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2021-11-01 03:37:19 +00:00 |
newdemo.cpp
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Use enum class for wall_state
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2021-11-01 03:37:19 +00:00 |
newmenu.cpp
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Remove newmenu updates of grd_curcanv
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2021-09-19 10:53:48 +00:00 |
object.cpp
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Preserve type of vm_vec_mag return value
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2021-09-19 10:53:48 +00:00 |
paging.cpp
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Use enum class for segment_special
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2021-11-01 03:37:19 +00:00 |
physics.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
piggy.cpp
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Fix gcc-7 editor build
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2021-09-12 16:20:52 +00:00 |
player.cpp
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Add experimental support for guidebot in multiplayer
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2019-06-27 03:26:20 +00:00 |
playsave.cpp
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Use enum class for network_game_type
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2021-11-01 03:37:19 +00:00 |
polyobj.cpp
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Move g3 instance contexts onto the stack
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2021-09-04 12:17:14 +00:00 |
powerup.cpp
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Preserve type of vm_vec_mag return value
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2021-09-19 10:53:48 +00:00 |
render.cpp
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Use enumerated_array for Two_sides_to_edge
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2021-11-01 03:37:20 +00:00 |
robot.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
scores.cpp
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Pass canvas to scores_view_menu
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2021-09-19 10:53:48 +00:00 |
segment.cpp
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Use enum class for station_number
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2021-11-01 03:37:20 +00:00 |
slew.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
songs.cpp
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Improve error reporting for PHYSFSX_openReadBuffered
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2021-07-25 23:00:56 +00:00 |
state.cpp
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Use enum class for segment_special
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2021-11-01 03:37:19 +00:00 |
switch.cpp
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
terrain.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
texmerge.cpp
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Use xrange for texture merge loops
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2021-12-01 03:15:21 +00:00 |
text.cpp
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Improve error reporting for PHYSFSX_openReadBuffered
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2021-07-25 23:00:56 +00:00 |
titles.cpp
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Expand macro Last_level
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2021-11-01 03:37:19 +00:00 |
vclip.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
vers_id.cpp
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
wall.cpp
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Use enum class for wall_state
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2021-11-01 03:37:19 +00:00 |
weapon.cpp
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Use enumerated_array for difficulty-level-specific arrays
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2021-09-19 10:53:48 +00:00 |