dxx-rebirth/arch/ogl
2011-01-17 15:00:13 +01:00
..
gr.c Added feature to enable Anisotropic filtering is supported by hardware or driver; Reworked way of handling texture filtering information so ingame switching is possible again; Little fix for ogl_get_verinfo which was taken out for ordinary OGL code but should for OGLES 2011-01-16 01:50:28 +01:00
ogl.c Before duplicating last pixel column or row in ogl_filltexbuf, make sure we are still in actual bitmap boundaries 2011-01-17 15:00:13 +01:00