.. |
ai.cpp
|
Fix writing D2 savegames
|
2014-08-24 20:59:03 +00:00 |
aipath.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
automap.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
bm.cpp
|
Remove unnecessary throw
|
2014-08-09 21:22:25 +00:00 |
cntrlcen.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
collide.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
config.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
console.cpp
|
Use enum for window event result
|
2014-08-07 02:47:48 +00:00 |
controls.cpp
|
|
|
credits.cpp
|
Use new/delete for credits
|
2014-08-26 03:21:39 +00:00 |
digiobj.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
dumpmine.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
effects.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
endlevel.cpp
|
Reduce inclusion of compiler-begin.h
|
2014-08-24 03:36:35 +00:00 |
fireball.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
fuelcen.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
fvi.cpp
|
Remove use of vms_vector_array in check_point_to_face
|
2014-08-22 02:26:51 +00:00 |
game.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
gamecntl.cpp
|
Use enum for window event result
|
2014-08-07 02:47:48 +00:00 |
gamefont.cpp
|
|
|
gamemine.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
gamerend.cpp
|
|
|
gamesave.cpp
|
Explicitly delete vvalptridx(valptridx&&)
|
2014-08-17 19:32:16 +00:00 |
gameseg.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
gameseq.cpp
|
Use std::string for mission path
|
2014-08-24 17:45:30 +00:00 |
gauges.cpp
|
|
|
hostage.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
hud.cpp
|
|
|
iff.cpp
|
Remove bogus PHYSFS_readSBE32 return test
|
2014-08-26 03:21:55 +00:00 |
inferno.cpp
|
|
|
kconfig.cpp
|
Use array<> for player_config
|
2014-08-26 02:59:01 +00:00 |
kmatrix.cpp
|
Use enum for window event result
|
2014-08-07 02:47:48 +00:00 |
laser.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
lighting.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
menu.cpp
|
Reduce inclusion of compiler-begin.h
|
2014-08-24 03:36:35 +00:00 |
mglobal.cpp
|
Use array<> for Segment_points
|
2014-08-08 03:02:43 +00:00 |
mission.cpp
|
Fix signature of sort predicate
|
2014-08-30 22:38:26 +00:00 |
morph.cpp
|
Reduce nesting of vms_vector::{x,y,z}
|
2014-08-22 02:27:13 +00:00 |
multi.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
multibot.cpp
|
Clean up vobjptridx_t handling in multibot
|
2014-08-20 02:14:29 +00:00 |
net_udp.cpp
|
fix incorrect tracker_register length
|
2014-08-27 14:08:09 -04:00 |
newdemo.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
newmenu.cpp
|
Use enum for window event result
|
2014-08-07 02:47:48 +00:00 |
object.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
paging.cpp
|
Use object helper to iterate in paging_touch_segment
|
2014-08-03 03:17:34 +00:00 |
physics.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
piggy.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
player.cpp
|
|
|
playsave.cpp
|
Make cycle corruption check stricter
|
2014-08-29 02:38:02 +00:00 |
polyobj.cpp
|
Relax assert that fails for D1 v1.0 POF
|
2014-08-24 18:30:25 +00:00 |
powerup.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
render.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
robot.cpp
|
|
|
scores.cpp
|
Use enum for window event result
|
2014-08-07 02:47:48 +00:00 |
slew.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
songs.cpp
|
|
|
state.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
switch.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
terrain.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
texmerge.cpp
|
|
|
text.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
titles.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
vclip.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
vers_id.cpp
|
|
|
wall.cpp
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
weapon.cpp
|
Use array<> for player_config
|
2014-08-26 02:59:01 +00:00 |