dxx-rebirth/ui/popup.c
md2211 a0b4cac982 * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00

157 lines
3.1 KiB
C

/* $Id: popup.c,v 1.1.1.1 2006/03/17 19:52:22 zicodxx Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#ifdef RCS
static char rcsid[] = "$Id: popup.c,v 1.1.1.1 2006/03/17 19:52:22 zicodxx Exp $";
#endif
#ifdef HAVE_CONFIG_H
#include "conf.h"
#endif
#include "fix.h"
#include "pstypes.h"
#include "gr.h"
#include "ui.h"
#include "mouse.h"
#define MENU_BORDER 2
#define MENU_VERT_SPACING 2
extern void ui_mouse_flip_buttons();
int PopupMenu( int NumButtons, char * text[] )
{
UI_WINDOW * wnd;
UI_GADGET_BUTTON * ButtonG[10];
short SavedMouseX, SavedMouseY;
char * Button[10];
int button_width, button_height, width, height;
short i, x, y;
short w, h;
int choice;
ui_mouse_flip_buttons();
//ui_mouse_process();
if ( B1_RELEASED )
{
ui_mouse_flip_buttons();
return -1;
}
if ((NumButtons < 1) || (NumButtons>10))
{
ui_mouse_flip_buttons();
return -1;
}
SavedMouseX = Mouse.x; SavedMouseY = Mouse.y;
button_width = button_height = 0;
gr_set_current_canvas( &grd_curscreen->sc_canvas );
for (i=0; i<NumButtons; i++ )
{
Button[i] = text[i];
ui_get_button_size( Button[i], &width, &height );
if ( width > button_width ) button_width = width;
if ( height > button_height ) button_height = height;
}
width = button_width + 2*(MENU_BORDER+3);
height = (button_height*NumButtons) + (MENU_VERT_SPACING*(NumButtons-1)) ;
height += (MENU_BORDER+3) * 2;
x = Mouse.x - width/2;
y = Mouse.y - (MENU_BORDER+3) - button_height/2;
w = grd_curscreen->sc_w;
h = grd_curscreen->sc_h;
if (x < 0 ) {
x = 0;
Mouse.x = x + width / 2;
}
if ( (x+width-1) >= w ) {
x = w - width;
Mouse.x = x + width / 2;
}
if (y < 0 ) {
y = 0;
Mouse.y = y + (MENU_BORDER+3) + button_height/2;
}
if ( (y+height-1) >= h ) {
y = h - height;
Mouse.y = y + (MENU_BORDER+3) + button_height/2;
}
wnd = ui_open_window( x, y, width, height, WIN_DIALOG );
//mouse_set_pos(Mouse.x, Mouse.y);
x = MENU_BORDER+3;
y = MENU_BORDER+3;
for (i=0; i<NumButtons; i++ )
{
ButtonG[i] = ui_add_gadget_button( wnd, x, y, button_width, button_height, Button[i], NULL );
y += button_height+MENU_VERT_SPACING;
}
choice = 0;
while(choice==0)
{
ui_mega_process();
ui_window_do_gadgets(wnd);
for (i=0; i<NumButtons; i++ )
{
if (ButtonG[i]->pressed) {
choice = i+1;
break;
}
}
if ( (choice==0) && B1_JUST_RELEASED ) {
choice = -1;
break;
}
gr_update();
}
ui_close_window(wnd);
ui_mouse_flip_buttons();
return choice;
}