dxx-rebirth/arch/ogl
2006-07-27 09:46:44 +00:00
..
include added bool transp to ogl_filltexbuf and following functions to show bitmaps without transparent pixels if returning 0. fixes unwanted transparency in briefing images; removed gr_clear_canvas in titles.c which was used as workaround for this bug 2006-06-26 13:10:08 +00:00
glx.c initial import 2006-03-20 16:43:15 +00:00
gr.c added variable aspect function, changed cmd-help, changed ini file 2006-05-06 09:44:21 +00:00
makefile The new build system for d1x 2006-04-03 17:32:39 +00:00
ogl.c disabled GL_CULL_FACE at ogl_end_frame to avoid problems with menus after player's death 2006-07-16 15:54:30 +00:00
sdlgl.c added GL functions, changed g3_draw_poly in d2x style to fix the portal-bug; added exception boolean value tempNoDepthTest to render endlevel correctly; code reformatting 2006-05-05 13:23:53 +00:00
wgl.c building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00