dxx-rebirth/common/main
Kp 5245b1c4a3 Rename object::control_type to control_source
gcc and clang disagree about how to disambiguate when an identifier is
both a typename and a member.  Avoid the disagreement by renaming the
member.

Reported-by: Kreeblah <https://github.com/dxx-rebirth/dxx-rebirth/issues/532>
2020-08-10 03:45:13 +00:00
..
ai.h Modernize typedefs for std::array types 2020-05-02 21:18:42 +00:00
aistruct.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
automap.h Use enum class for marker index types 2020-07-22 03:11:18 +00:00
bm.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
cast_range_result.h Remove static inline declarations from fwd-partial_range.h 2020-06-10 02:25:32 +00:00
cli.cpp
cli.h
cmd.cpp Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
cmd.h
cntrlcen.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
collide.h Simplify valptridx types where possible 2019-12-22 05:34:08 +00:00
config.h Use enum class for LevelMusicPlayOrder 2020-05-31 23:04:25 +00:00
controls.h
credits.h
cvar.cpp
cvar.h
d_array.h Add forward-declaration header for enumerated_array 2020-08-06 03:47:56 +00:00
d_enumerate.h Replace enumerate helper function with class template argument deduction 2020-07-16 02:31:04 +00:00
d_range.h Rename xrange_extent to xrange 2020-07-16 02:31:04 +00:00
d_srcloc.h
d_zip.h Use enum class for marker index types 2020-07-22 03:11:18 +00:00
digi.h Use enum class for LevelMusicPlayOrder 2020-05-31 23:04:25 +00:00
effects.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
endlevel.h Move exit_segnum to d_player_unique_endlevel_state 2019-08-15 01:34:22 +00:00
ephemeral_range.h Use std::disjunction to simplify any_ephemeral_range 2020-07-16 02:31:04 +00:00
escort.h
fireball.h Remove static inline declarations from fwd-partial_range.h 2020-06-10 02:25:32 +00:00
fuelcen.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
fvi.h Use susegment for references introduced by valptridx conversion 2019-12-22 05:34:08 +00:00
fwd-d_array.h Add forward-declaration header for enumerated_array 2020-08-06 03:47:56 +00:00
fwd-object.h Use enum class for object movement_type 2020-08-10 03:45:13 +00:00
fwd-player.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
fwd-segment.h Change enum side_type to enum class side_type 2020-07-16 02:31:04 +00:00
fwd-vclip.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
fwd-wall.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
fwd-weapon.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
game.h Use enum class for gauges window indexing 2020-08-10 03:45:13 +00:00
gamefont.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
gamemine.h Move Secret_return_orient to d_level_shared_segment_state 2019-08-06 02:59:41 +00:00
gamepal.h
gameplayopt.h Add experimental support for autosaves 2020-04-19 20:47:07 +00:00
gamesave.h
gameseg.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
gameseq.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
gauges.h Use enum class for gauges window indexing 2020-08-10 03:45:13 +00:00
hostage.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
hudmsg.h
inferno.h Move Death_sequence_aborted to d_game_view_unique_state 2019-08-15 01:34:22 +00:00
kconfig.h Remove outdated joystick preprocessor guards 2020-07-16 02:31:04 +00:00
kmatrix.h
laser.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
lighting.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
menu.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
mission.h Fix saving/loading games for missions in subdirectories 2020-01-18 21:57:39 +00:00
morph.h Use enum class for object movement_type 2020-08-10 03:45:13 +00:00
multi.h Fix hoard orb handling on player death 2020-08-01 18:29:01 +00:00
multibot.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
multiinternal.h Fix hoard orb handling on player death 2020-08-01 18:29:01 +00:00
net_udp.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
newdemo.h Use enum class for object_signature_t 2020-08-10 03:45:13 +00:00
newmenu.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
nvparse.h
object.h Rename object::control_type to control_source 2020-08-10 03:45:13 +00:00
objnum.h Use enum class for object_signature_t 2020-08-10 03:45:13 +00:00
paging.h
physfsrwops.h Delegate PCX loading to SDL_image 2020-05-17 23:35:26 +00:00
physics.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
physics_info.h Fix check_header_includes=1 build 2020-05-17 23:35:25 +00:00
piggy.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
player-callsign.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
player-flags.h
player.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
playsave.h Use enum class for gauges window indexing 2020-08-10 03:45:13 +00:00
polyobj.h Move polymodel alignment code to interp.cpp 2020-07-05 23:34:33 +00:00
powerup.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
render.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
render_state.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
robot.h Remove static inline declarations from fwd-partial_range.h 2020-06-10 02:25:32 +00:00
scores.h
screens.h
segiter.h Remove use of deprecated std::iterator 2020-05-02 21:18:43 +00:00
segment.h Change enum side_type to enum class side_type 2020-07-16 02:31:04 +00:00
segpoint.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
selfiter.h Remove use of deprecated std::iterator 2020-05-02 21:18:43 +00:00
slew.h
songs.h Refactor song loading 2019-08-25 16:43:17 +00:00
sounds.h Use enum sound_effect for hardcoded sound index numbers 2020-06-10 02:25:32 +00:00
state.h Fix check_header_includes=1 build 2020-05-17 23:35:25 +00:00
switch.h Remove TRIGGER_FLAG::ON; it is write-only 2020-07-07 04:09:44 +00:00
terrain.h
texmerge.h
text.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
textures.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
titles.h
valptridx.tcc Require support for C++11 addressof 2020-05-02 21:18:43 +00:00
vclip.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
vers_id.h
wall.h Qualify uses of std::array 2020-05-02 21:18:42 +00:00
weapon.h Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
weapon_id.h Whitelist Vertigo smelter's phoenix cannon 2019-10-21 03:45:29 +00:00