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Chris Taylor 4cc801f42f Remove calls to window_close(Game_wind) when game finished or over
Replace calls to window_close(Game_wind) with returning window_event_result::close to game handler. Applies to when DoEndGame() is called, DoGameOver() is called, aborting in the kmatrix screen (multiplayer game) during AdvanceLevel() and playing one demo frame causes playback to stop in GameProcessFrame(). Closing a window within its handler is problematic - it can result in an unstable state.
2017-01-08 21:08:50 +08:00
common Remove calls to window_close(Game_wind) when game finished or over 2017-01-08 21:08:50 +08:00
contrib Update Xcode project for recently added/removed files 2017-01-07 15:30:18 +08:00
d1x-rebirth Pass canvas to gr_clear_canvas 2017-01-01 00:45:45 +00:00
d2x-rebirth Pass canvas to gr_rect 2017-01-01 00:45:45 +00:00
Documentation Require support for reference qualified methods 2016-12-10 17:51:07 +00:00
similar Remove calls to window_close(Game_wind) when game finished or over 2017-01-08 21:08:50 +08:00
.gitignore ignore XCode user data 2014-12-06 22:43:12 -08:00
COPYING.txt corrected typo in COPYING.txt (it's to its) 2014-06-06 13:18:52 +02:00
GPL-3.txt
INSTALL.markdown Fix Ubuntu package name in INSTALL.markdown 2016-12-23 02:56:55 +00:00
SConstruct Add wrappers for more precise Valgrind physfs diagnostics 2017-01-01 23:19:21 +00:00