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ai.h
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Pass context to start_boss_death_sequence
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2022-02-05 13:30:56 +00:00 |
aistruct.h
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Tighten index handling for Ai_transition_table
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2022-01-08 17:48:09 +00:00 |
automap.h
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Use enum class for Game_mode, Newdemo_game_mode
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2021-09-12 16:20:52 +00:00 |
bm.h
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Use enum class for tmapinfo_flags
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2021-11-01 03:37:20 +00:00 |
cast_range_result.h
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cli.cpp
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Return string width/height from gr_get_string_size
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2021-09-12 16:20:52 +00:00 |
cli.h
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cmd.cpp
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Improve error reporting for PHYSFSX_openReadBuffered
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2021-07-25 23:00:56 +00:00 |
cmd.h
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cntrlcen.h
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Validate control center trigger sides on load
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2022-01-09 15:25:42 +00:00 |
collide.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
config.h
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Move ResolutionX, ResolutionY to CCfg
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2021-01-25 00:45:07 +00:00 |
controls.h
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credits.h
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cvar.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
cvar.h
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d_array.h
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Make enumerate() index by array's index_type
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2021-09-04 12:17:14 +00:00 |
d_bitset.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
d_crange.h
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Make MAX_SIDES_PER_SEGMENT an iterable range
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2022-01-09 15:25:42 +00:00 |
d_enumerate.h
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Make enumerate() index by array's index_type
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2021-09-04 12:17:14 +00:00 |
d_levelstate.h
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Inline out object_number_array
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2022-01-07 04:26:22 +00:00 |
d_range.h
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Factor out get_xrange_direction
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2022-01-09 15:25:42 +00:00 |
d_srcloc.h
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d_zip.h
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Remove unnecessary definitions of get_static_size
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2022-01-07 04:26:22 +00:00 |
digi.h
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Use enum class for sound angle parameter
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2021-06-28 03:37:51 +00:00 |
effects.h
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Use enumerated_array for unique_segment::sides
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2022-01-15 20:39:10 +00:00 |
endlevel.h
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ephemeral_range.h
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escort.h
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Pass context to drop_stolen_items
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2022-02-05 13:30:56 +00:00 |
fireball.h
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Use enum class for segment_relative_vertnum
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2022-01-09 15:25:42 +00:00 |
fuelcen.h
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Use enum class for station_number
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2021-11-01 03:37:20 +00:00 |
fvi.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
fwd-d_array.h
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fwd-object.h
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Pass object_base& to object_create_robot_egg
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2022-02-05 13:30:56 +00:00 |
fwd-player.h
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fwd-segment.h
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Use enumerated_array for unique_side::uvls
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2022-01-15 20:39:10 +00:00 |
fwd-vclip.h
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fwd-wall.h
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Use enumerated_array for unique_segment::sides
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2022-01-15 20:39:10 +00:00 |
fwd-weapon.h
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Use primary_weapon_index_t for pick_up_primary
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2021-01-25 00:45:07 +00:00 |
game.h
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Use enum sidenum_t in more places
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2022-01-09 15:25:42 +00:00 |
gamefont.h
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Make font scaling constructors explicit
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2021-09-19 10:53:48 +00:00 |
gamemine.h
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Remove support for reading Miner's .LVL files
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2020-12-20 20:39:07 +00:00 |
gamepal.h
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gameplayopt.h
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gamesave.h
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gameseg.h
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Use enumerated_array for unique_side::uvls
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2022-01-15 20:39:10 +00:00 |
gameseq.h
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Move Next_level_num to local scope
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2021-11-01 03:37:19 +00:00 |
gauges.h
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Pass canvas to do_cockpit_window_view
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2021-09-12 16:20:52 +00:00 |
hostage.h
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hudmsg.h
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inferno.h
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Explicitly default d_fname copy constructor
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2022-01-07 04:26:22 +00:00 |
kconfig.h
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Fix Windows build of kconfig.h
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2021-04-04 22:01:25 +00:00 |
kmatrix.h
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laser.h
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lighting.h
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Use enum class for vertnum_t
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2020-12-26 21:17:29 +00:00 |
menu.h
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mission.h
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Expand macro Current_mission_longname
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2021-11-01 03:37:19 +00:00 |
morph.h
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multi.h
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Improve vulcan/gauss pickup rules
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2022-02-05 13:30:56 +00:00 |
multibot.h
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Pass object& to multi_drop_robot_powerups
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2022-02-05 13:30:56 +00:00 |
multiinternal.h
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Improve vulcan/gauss pickup rules
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2022-02-05 13:30:56 +00:00 |
net_udp.h
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Use enum class for network_game_type
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2021-11-01 03:37:19 +00:00 |
newdemo.h
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Use enum class for wall_state
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2021-11-01 03:37:19 +00:00 |
newmenu.h
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Save parent canvas in listbox_layout
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2021-09-12 16:20:52 +00:00 |
nvparse.h
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object.h
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Move object_rw to namespace dsx
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2022-01-09 15:25:42 +00:00 |
objnum.h
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paging.h
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physfsrwops.h
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Return error code from PHYSFSRWOPS_openRead*
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2021-07-25 23:00:56 +00:00 |
physics.h
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physics_info.h
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piggy.h
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Improve error reporting for read_sndfile
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2021-07-25 23:00:56 +00:00 |
player-callsign.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
player-flags.h
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player.h
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Only prepare pause time if it will be shown
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2021-09-12 16:20:52 +00:00 |
playsave.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
polyobj.h
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powerup.h
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Factor out drop_player_eggs creation of vulcan/gauss weapons
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2022-02-06 16:12:31 +00:00 |
render.h
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Use enum sidenum_t in more places
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2022-01-09 15:25:42 +00:00 |
render_state.h
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robot.h
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Use enumerated_array for difficulty-level-specific arrays
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2021-09-19 10:53:48 +00:00 |
scores.h
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Pass canvas to scores_view_menu
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2021-09-19 10:53:48 +00:00 |
screens.h
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Disallow direct construction of grs_canvas
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2021-09-04 12:17:14 +00:00 |
segiter.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
segment.h
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Use enumerated_array for unique_side::uvls
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2022-01-15 20:39:10 +00:00 |
segpoint.h
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Use enum class for vertnum_t
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2020-12-26 21:17:29 +00:00 |
selfiter.h
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slew.h
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songs.h
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sounds.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
state.h
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Pass canvas to savegame_chooser_newmenu
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2021-09-19 10:53:48 +00:00 |
switch.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
terrain.h
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texmerge.h
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Move grs_main_bitmap earlier in the header
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2021-09-04 12:17:14 +00:00 |
text.h
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Use named Difficulty_level enum members in MENU_DIFFICULTY_TEXT
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2020-12-27 22:03:09 +00:00 |
textures.h
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titles.h
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valptridx.tcc
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vclip.h
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vers_id.h
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wall.h
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Use enum sidenum_t in more places
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2022-01-09 15:25:42 +00:00 |
weapon.h
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Use enum class for weapon_info::persistent
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2021-09-19 10:53:48 +00:00 |
weapon_id.h
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