dxx-rebirth/similar/main
2016-11-19 17:24:52 +00:00
..
ai.cpp
aipath.cpp
automap.cpp
bm.cpp
cntrlcen.cpp
collide.cpp
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp Use enum class for multi_send_endlevel_start 2016-11-12 18:10:09 +00:00
fireball.cpp
fuelcen.cpp
fvi.cpp
game.cpp Use utility d_enumerate for do_cloak_stuff 2016-11-19 17:24:52 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp Poison more undefined variables 2016-11-06 17:12:03 +00:00
gamerend.cpp Move player::net_kills_total to player_info 2016-11-12 18:10:07 +00:00
gamesave.cpp
gameseg.cpp
gameseq.cpp Move Omega_recharge_delay to player_info 2016-11-12 18:10:08 +00:00
gauges.cpp Move player::KillGoalCount to player_info 2016-11-12 18:10:07 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp Propagate constant texmerge_init argument 2016-11-19 17:24:52 +00:00
kconfig.cpp
kmatrix.cpp Move player::net_kills_total to player_info 2016-11-12 18:10:07 +00:00
laser.cpp Move Omega_recharge_delay to player_info 2016-11-12 18:10:08 +00:00
lighting.cpp
menu.cpp
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp Combine multi_endlevel_score player flags updates 2016-11-19 17:24:52 +00:00
multibot.cpp
net_udp.cpp Merge branch github/master into master 2016-11-13 19:56:52 +00:00
newdemo.cpp Merge branch github/master into master 2016-11-13 19:56:52 +00:00
newmenu.cpp
object.cpp Fixed and revamped 30f9233b36e9e546a7479fd152331b7b0d689d47: initialize segnum for objects during object syncing only. Should only be required for OBJ_NONE but since net_udp_read_object_packet() does only process changed objects and setting segnum in init_objects() isn't desired, this initialization is applied to all objects (except the host player object) before the sync process. 2016-11-12 15:52:16 +01:00
paging.cpp
physics.cpp
piggy.cpp Pass grs_bitmap &to swap_0_255 2016-11-19 17:24:52 +00:00
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp
render.cpp
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Merge branch github/master into master 2016-11-13 19:56:52 +00:00
switch.cpp Use enum class for multi_send_endlevel_start 2016-11-12 18:10:09 +00:00
terrain.cpp
texmerge.cpp Propagate constant texmerge_init argument 2016-11-19 17:24:52 +00:00
text.cpp
titles.cpp Pass grs_bitmap &to swap_0_255 2016-11-19 17:24:52 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Factor out cloaking wall utility loops 2016-11-12 18:10:10 +00:00
weapon.cpp