..
ai.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
aistruct.h
automap.h
bm.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
cli.cpp
cli.h
cmd.cpp
cmd.h
cntrlcen.h
collide.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
config.h
Added new texture filtering options based on patch of user 'beware'
2016-08-29 20:53:10 +02:00
controls.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
credits.h
Split credits_show special case into dedicated functions
2016-08-19 03:41:42 +00:00
cvar.cpp
cvar.h
digi.h
effects.h
endlevel.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
escort.h
fireball.h
fuelcen.h
fvi.h
Move find_hitpoint_uv into namespace dsx
2016-08-25 04:05:32 +00:00
fwd-object.h
fwd-player.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
fwd-segment.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
fwd-wall.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
fwd-weapon.h
Move Primary_weapon to player_info
2016-08-28 22:41:49 +00:00
game.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
gamefont.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
gamemine.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
gamepal.h
gamesave.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
gameseg.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
gameseq.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
gauges.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
hostage.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
hudmsg.h
Move HUD_render_message_frame into namespace dsx
2016-08-25 04:05:32 +00:00
inferno.h
kconfig.h
Rename MAX_HATS_PER_JOYSTICK to DXX_MAX_HATS_PER_JOYSTICK
2016-09-25 04:52:49 +00:00
kmatrix.h
laser.h
Move Omega_charge to player_info
2016-08-28 22:41:47 +00:00
lighting.h
menu.h
mission.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
morph.h
Fix check_header_includes=1 Linux build
2016-08-06 19:55:24 +00:00
multi.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
multibot.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
multiinternal.h
Simplify multiplayer_command_t truncation check
2016-08-28 22:41:47 +00:00
net_udp.h
Move USE_TRACKER to dxxsconf.h; rename to DXX_USE_TRACKER
2016-09-11 18:49:15 +00:00
newdemo.h
Rename WORDS_BIGENDIAN to DXX_WORDS_BIGENDIAN
2016-09-30 01:49:57 +00:00
newmenu.h
Remove non-ASCII characters in newmenu.h
2016-08-25 04:05:31 +00:00
nvparse.h
object.h
Move Primary_weapon to player_info
2016-08-28 22:41:49 +00:00
objnum.h
paging.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
physics.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
piggy.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
player-callsign.h
player-flags.h
player.h
Expand get_local_player_energy
2016-09-11 18:49:13 +00:00
playsave.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
polyobj.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
powerup.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
render.h
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
render_state.h
robot.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
scores.h
screens.h
segiter.h
Fix check_header_includes=1 Linux build
2016-08-06 19:55:24 +00:00
segment.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
segnum.h
segpoint.h
slew.h
songs.h
Move USE_SDLMIXER to dxxsconf.h; rename to DXX_USE_SDLMIXER
2016-09-11 18:49:15 +00:00
sounds.h
state.h
Fix check_header_includes=1 Linux build
2016-08-06 19:55:24 +00:00
switch.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
terrain.h
texmerge.h
text.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
textures.h
titles.h
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
valptridx.tcc
Switch valptridx error reporting size to DXX_PRI_size_type
2016-08-20 22:28:43 +00:00
vclip.h
vers_id.h
Rename VERSION to DXX_VERSION_STR
2016-09-11 18:49:16 +00:00
wall.h
weapon.h
weapon_id.h