.. |
editor
|
clear up automake stuff, additions in DXX-COMPILE.TXT
|
2006-10-02 17:00:26 +00:00 |
old
|
initial import
|
2006-03-20 17:12:09 +00:00 |
ai.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
ai.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
ai2.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
aipath.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
aistruct.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
automap.c
|
warning fixes for gcc 4.0
|
2006-12-24 09:15:37 +00:00 |
automap.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
bm.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
bm.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
bmread.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
bmread.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
cmd.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
cntrlcen.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
cntrlcen.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
collide.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
collide.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
config.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
config.h
|
re-activated Weapon Keys menu - aka D2X keys
|
2006-10-15 23:42:59 +00:00 |
console.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
controls.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
controls.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
credits.c
|
adjusted credits scroll speed with MenuHires
|
2006-10-20 15:09:45 +00:00 |
credits.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
crypt.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
desc_id.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
descent.cfg
|
initial import
|
2006-03-20 17:12:09 +00:00 |
desw.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
digi.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
digiobj.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
dumpmine.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
effects.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
effects.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
endlevel.c
|
improved use of Depth Test, added experimental hack for 4D levels; removed two Asserts which fail with 4D levels
|
2006-07-11 16:14:17 +00:00 |
endlevel.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
escort.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
escort.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fireball.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fireball.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fuelcen.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fuelcen.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fvi.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fvi.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
fvi_a.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
game.c
|
small brace tidy up to allow a source code editor to list all the functions (from D2X CVS)
|
2006-12-23 09:12:27 +00:00 |
game.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamecntl.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
gamefont.c
|
warning fixes for gcc 4.0
|
2006-12-24 09:15:37 +00:00 |
gamefont.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamemine.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamemine.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamepal.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamepal.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamerend.c
|
small brace tidy up to allow a source code editor to list all the functions (from D2X CVS)
|
2006-12-23 09:12:27 +00:00 |
gamesave.c
|
orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG
|
2006-04-03 04:10:55 +00:00 |
gamesave.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gameseg.c
|
disabled another Assert. commented with FIXME's - debugging if needed
|
2006-07-16 19:47:25 +00:00 |
gameseg.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gameseq.c
|
added new control type: Joystick & Mouse (Thanks to The_Lion)
|
2006-10-07 01:12:25 +00:00 |
gameseq.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gamestat.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
gauges.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
gauges.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
hostage.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
hostage.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
hud.c
|
aligned 'press any key...' message on hud
|
2006-10-12 10:07:20 +00:00 |
hudmsg.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
inferno.c
|
use strncpy instead of snprintf, MPW on Mac OS 9 doesn't have snprintf
|
2006-12-24 09:01:10 +00:00 |
inferno.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
inferno.ini
|
initial import
|
2006-03-20 17:12:09 +00:00 |
joydefs.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
joydefs.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
kconfig.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
kconfig.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
kludge.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
kmatrix.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
kmatrix.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
laser.c
|
fix crash when a robot's guided missile explodes (d2x-cvs takeover)
|
2006-10-02 13:16:09 +00:00 |
laser.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
lighting.c
|
fixing OGL compile bug; fixing calculation of object light before and after restoring a saved game
|
2006-10-15 12:26:13 +00:00 |
lighting.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
link.bat
|
initial import
|
2006-03-20 17:12:09 +00:00 |
Makefile.am
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
menu.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
menu.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
mglobal.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
mission.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
mission.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
modem.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
morph.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
morph.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
movie.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
movie.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
multi.c
|
move hoard data saving from main to save_hoard_data (d2x-cvs takeover)
|
2006-10-02 13:29:04 +00:00 |
multi.h
|
move hoard data saving from main to save_hoard_data (d2x-cvs takeover)
|
2006-10-02 13:29:04 +00:00 |
multibot.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
multibot.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
netmisc.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
netmisc.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
network.c
|
fixes for some menu glitches
|
2006-09-29 00:53:35 +00:00 |
network.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
newdemo.c
|
corrected demo-related font positions; fixed window view glitch in demo playback; merged ogl_ubitmapm_cs and ogl_ubitmapm_cf
|
2006-10-08 15:57:11 +00:00 |
newdemo.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
newmenu.c
|
warning fixes for gcc 4.0
|
2006-12-24 09:15:37 +00:00 |
newmenu.h
|
made fonts scalable, added command-line to enable fixed fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. additionally layed out special characters to newmenu.h, showing savegame thumbnail in save game window as well
|
2006-08-18 09:47:07 +00:00 |
object.c
|
fix crash when a robot's guided missile explodes (d2x-cvs takeover)
|
2006-10-02 13:16:09 +00:00 |
object.h
|
fixed compiler warnings in object header
|
2006-10-20 23:33:26 +00:00 |
paging.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
paging.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
physics.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
physics.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
piggy.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
piggy.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
player.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
player.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
playsave.c
|
make sscanf look for "%i.%i" instead of "v%i.%i" because the 'v' isn't written to file (used to cause D2X for Mac OS 9 to crash), use PHYSFS_delete instead of unlink to be safe
|
2006-12-24 09:24:05 +00:00 |
playsave.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
polyobj.c
|
new code for ogl_offscreen_render, used it to reduce flickering in credits
|
2006-08-22 00:01:06 +00:00 |
polyobj.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
powerup.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
powerup.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
render.c
|
just turn off detriangulation for OGL
|
2006-11-01 02:02:44 +00:00 |
render.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
reorder.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
robot.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
robot.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
scores.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
scores.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
screens.h
|
some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus
|
2006-08-30 18:12:04 +00:00 |
segment.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
segment.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
segpoint.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
slew.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
slew.h
|
fix error when building editor with RELEASE (d2x-cvs takeover)
|
2006-10-02 13:07:06 +00:00 |
songs.c
|
midi repeat improvements
|
2006-05-05 14:18:42 +00:00 |
songs.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
sounds.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
state.c
|
warning fixes for gcc 4.0
|
2006-12-24 09:15:37 +00:00 |
state.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
switch.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
switch.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
terrain.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
terrain.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
texmerge.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
texmerge.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
text.c
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
text.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
textures.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
titles.c
|
warning fixes for gcc 4.0
|
2006-12-24 09:15:37 +00:00 |
titles.h
|
move titles, loading screen and order form showing to titles.c (d2x-cvs takeover)
|
2006-10-02 13:51:05 +00:00 |
vclip.c
|
initial import
|
2006-03-20 17:12:09 +00:00 |
vclip.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
vers_id.h
|
if player is deleted also delete PLX file; removed date strings, not necessary; added Menu_special
|
2006-10-10 09:53:58 +00:00 |
wall.c
|
last small hack for 4D effects... still does not work correctly and never will
|
2006-10-14 12:44:10 +00:00 |
wall.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |
weapon.c
|
only autoselect a secondary weapon if the player didn't have any of that type before (fix bug #2671) (from D2X CVS)
|
2006-12-24 07:43:11 +00:00 |
weapon.h
|
initial import
|
2006-03-20 17:12:09 +00:00 |