dxx-rebirth/editor/texpage.c

321 lines
7.2 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Routines for displaying texture pages
*
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include "inferno.h"
#include "gameseg.h"
#include "screens.h" // For GAME_SCREEN?????
#include "editor.h" // For TMAP_CURBOX??????
#include "gr.h" // For canves, font stuff
#include "ui.h" // For UI_GADGET stuff
#include "textures.h" // For NumTextures
#include "error.h"
#include "key.h"
#include "gamesave.h"
#include "mission.h"
#include "texpage.h"
#include "piggy.h"
#define TMAPS_PER_PAGE 12
static UI_GADGET_USERBOX * TmapBox[TMAPS_PER_PAGE];
static UI_GADGET_USERBOX * TmapCurrent;
int CurrentTexture = 0; // Used globally
int TextureLights;
int TextureEffects;
int TextureMetals;
static int TexturePage = 0;
static grs_canvas * TmapnameCanvas;
static char tmap_filename[13];
static void texpage_print_name( char name[13] )
{
int w,h,aw;
int i;
for (i=strlen(name);i<12;i++)
name[i]=' ';
name[i]=0;
gr_set_current_canvas( TmapnameCanvas );
gr_get_string_size( name, &w, &h, &aw );
gr_string( 0, 0, name );
}
static void texpage_display_name( char *format, ... )
{
va_list ap;
va_start(ap, format);
vsprintf(tmap_filename, format, ap);
va_end(ap);
texpage_print_name(tmap_filename);
}
//Redraw the list of textures, based on TexturePage
void texpage_redraw()
{
int i;
for (i = 0; i < TMAPS_PER_PAGE; i++)
{
gr_set_current_canvas(TmapBox[i]->canvas);
if (i + TexturePage*TMAPS_PER_PAGE < NumTextures)
{
PIGGY_PAGE_IN(Textures[i + TexturePage*TMAPS_PER_PAGE]);
gr_ubitmap(0, 0, &GameBitmaps[Textures[i + TexturePage*TMAPS_PER_PAGE].index]);
} else
gr_clear_canvas( CGREY );
}
}
//shows the current texture, updating the window and printing the name, base
//on CurrentTexture
void texpage_show_current()
{
gr_set_current_canvas(TmapCurrent->canvas);
PIGGY_PAGE_IN(Textures[CurrentTexture]);
gr_ubitmap(0,0, &GameBitmaps[Textures[CurrentTexture].index]);
texpage_display_name( TmapInfo[CurrentTexture].filename );
}
int texpage_goto_first()
{
TexturePage=0;
texpage_redraw();
return 1;
}
int texpage_goto_metals()
{
TexturePage=TextureMetals/TMAPS_PER_PAGE;
texpage_redraw();
return 1;
}
// Goto lights (paste ons)
int texpage_goto_lights()
{
TexturePage=TextureLights/TMAPS_PER_PAGE;
texpage_redraw();
return 1;
}
int texpage_goto_effects()
{
TexturePage=TextureEffects/TMAPS_PER_PAGE;
texpage_redraw();
return 1;
}
static int texpage_goto_prev()
{
if (TexturePage > 0) {
TexturePage--;
texpage_redraw();
}
return 1;
}
static int texpage_goto_next()
{
if ((TexturePage + 1)*TMAPS_PER_PAGE < NumTextures)
{
TexturePage++;
texpage_redraw();
}
return 1;
}
//NOTE: this code takes the texture map number, not this index in the
//list of available textures. There are different if there are holes in
//the list
int texpage_grab_current(int n)
{
if ((n < 0) || (n >= NumTextures)) return 0;
CurrentTexture = n;
TexturePage = CurrentTexture / TMAPS_PER_PAGE;
if (TexturePage*TMAPS_PER_PAGE < NumTextures)
texpage_redraw();
texpage_show_current();
return 1;
}
// INIT TEXTURE STUFF
void texpage_init( UI_DIALOG * dlg )
{
int i;
ui_add_gadget_button( dlg, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", texpage_goto_prev );
ui_add_gadget_button( dlg, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", texpage_goto_next );
ui_add_gadget_button( dlg, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", texpage_goto_first );
ui_add_gadget_button( dlg, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", texpage_goto_metals );
ui_add_gadget_button( dlg, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", texpage_goto_lights );
ui_add_gadget_button( dlg, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", texpage_goto_effects );
for (i=0;i<TMAPS_PER_PAGE;i++)
TmapBox[i] = ui_add_gadget_userbox( dlg, TMAPBOX_X + (i/3)*(2+TMAPBOX_W), TMAPBOX_Y + (i%3)*(2+TMAPBOX_H), TMAPBOX_W, TMAPBOX_H);
TmapCurrent = ui_add_gadget_userbox( dlg, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64 );
TmapnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAPBOX_H + 10, 100, 20);
}
void texpage_close()
{
gr_free_sub_canvas(TmapnameCanvas);
}
// DO TEXTURE STUFF
#define MAX_REPLACEMENTS 32
typedef struct replacement {
int new, old;
} replacement;
replacement Replacement_list[MAX_REPLACEMENTS];
int Num_replacements=0;
int texpage_do(d_event *event)
{
int i;
if (event->type == EVENT_UI_DIALOG_DRAW)
{
gr_set_current_canvas( TmapnameCanvas );
gr_set_curfont( ui_small_font );
gr_set_fontcolor( CBLACK, CWHITE );
texpage_redraw();
gr_set_curfont(editor_font);
// Don't reset the current tmap every time we go back to the editor.
// CurrentTexture = TexturePage*TMAPS_PER_PAGE;
texpage_show_current();
return 1;
}
for (i=0; i<TMAPS_PER_PAGE; i++ ) {
if (GADGET_PRESSED(TmapBox[i]) && (i + TexturePage*TMAPS_PER_PAGE < NumTextures))
{
CurrentTexture = i + TexturePage*TMAPS_PER_PAGE;
texpage_show_current();
if (keyd_pressed[KEY_LSHIFT]) {
Replacement_list[Num_replacements].old = CurrentTexture;
}
if (keyd_pressed[KEY_LCTRL]) {
Replacement_list[Num_replacements].new = CurrentTexture;
Num_replacements++;
}
return 1;
}
}
return 0;
}
void init_replacements(void)
{
Num_replacements = 0;
}
void do_replacements(void)
{
int replnum, segnum, sidenum;
med_compress_mine();
for (replnum=0; replnum<Num_replacements; replnum++) {
int old_tmap_num, new_tmap_num;
old_tmap_num = Replacement_list[replnum].old;
new_tmap_num = Replacement_list[replnum].new;
Assert(old_tmap_num >= 0);
Assert(new_tmap_num >= 0);
for (segnum=0; segnum <= Highest_segment_index; segnum++) {
segment *segp=&Segments[segnum];
for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
side *sidep=&segp->sides[sidenum];
if (sidep->tmap_num == old_tmap_num) {
sidep->tmap_num = new_tmap_num;
}
if ((sidep->tmap_num2 != 0) && ((sidep->tmap_num2 & 0x3fff) == old_tmap_num)) {
if (new_tmap_num == 0) {
Int3(); // Error. You have tried to replace a tmap_num2 with
// the 0th tmap_num2 which is ILLEGAL!
} else {
sidep->tmap_num2 = new_tmap_num | (sidep->tmap_num2 & 0xc000);
}
}
}
}
}
}
void do_replacements_all(void)
{
int i;
for (i = 0; i < Last_level; i++)
{
load_level(Level_names[i]);
do_replacements();
save_level(Level_names[i]);
}
for (i = 0; i < -Last_secret_level; i++)
{
load_level(Secret_level_names[i]);
do_replacements();
save_level(Secret_level_names[i]);
}
}