dxx-rebirth/editor
Kp 63c77101d3 Remove last bits of HOSTAGE_FACES code
As far as I can tell, this never shipped, so remove it.
2013-02-25 02:00:08 +00:00
..
data Make movement in the editor's game screen use the player controls, make that movement more like the automap and resolve some likely conflicting key commands 2012-04-16 13:26:14 +08:00
autosave.c using our own functions for stricmp, strnicmp, strlwr, strupr, strrev with a d_ prefix for all platforms for consistency 2012-05-19 01:36:41 +02:00
centers.c Fixed argument specifier mismatches flagged by -Wformat - patch by Kp 2013-01-03 17:04:34 +01:00
curves.c Draw in response to EVENT_UI_DIALOG_DRAW, uncomment medlisp_update_screen call and use gr_box instead of gr_rect in some places. You can now see what you're doing 2012-03-24 17:18:03 +08:00
eglobal.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
ehostage.c Remove last bits of HOSTAGE_FACES code 2013-02-25 02:00:08 +00:00
elight.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
eobject.c Fixed set but unused variables 2011-09-27 01:31:17 +02:00
eswitch.c Avoid crashes when clicking on close box with a center, switch, object or wall editing dialog open; also when playing a level, going to the editor, going back to the game then dying 2012-04-16 14:41:26 +08:00
fixseg.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
func.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
group.c Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp 2013-01-03 16:44:52 +01:00
info.c Use proper width in format specifier - patch by Kp 2013-01-03 17:34:06 +01:00
kbuild.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
kcurve.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
kfuncs.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
kgame.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
kgroup.c Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
khelp.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
kmine.c using our own functions for strdup and _splitpath with the d_ prefix for all platforms for consistency 2012-05-19 02:16:40 +02:00
ksegmove.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
ksegsel.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
ksegsize.c changed variables and pointer carrying vertex indexes from short to int to handle levels with over 900 segments properly 2011-06-30 12:23:38 +02:00
ktmap.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
kview.c Remove RCS embedded string to synchronize code with D2X 2013-02-22 04:31:25 +00:00
macro.c Rename MessageBox to ui_messagebox to avoid a conflict with Windows' MessageBox 2012-04-17 16:02:32 +08:00
med.c Deleted unnecessary drop-to-shell feature; commented out unused ReadLispMacro - patches by Kp 2013-01-03 16:15:21 +01:00
meddraw.c in g3s_codes renamed or,and to uor,uand - patch by Kp 2012-11-02 18:09:03 +01:00
medmisc.c Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this 2012-05-14 12:20:27 +02:00
medrobot.c Added dummy %s to prevent formatting untrusted literals - patch by Kp 2013-01-03 17:29:57 +01:00
medsel.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
medwall.c Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp 2013-01-03 16:44:52 +01:00
mine.c using our own functions for strdup and _splitpath with the d_ prefix for all platforms for consistency 2012-05-19 02:16:40 +02:00
objpage.c Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl) 2012-04-09 10:12:58 +08:00
segment.c Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp 2013-01-03 16:44:52 +01:00
seguvs.c Fixed set but unused variables 2011-09-27 01:31:17 +02:00
texpage.c Remove RCS comment to synchronize code with D2X 2013-02-22 04:30:51 +00:00
texture.c Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00