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ai.h
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Fix BUG on show-path cheat
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2022-05-21 19:51:18 +00:00 |
aistruct.h
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Tighten index handling for Ai_transition_table
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2022-01-08 17:48:09 +00:00 |
automap.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
bm.h
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Use enum class for cockpit_mode_t
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2022-02-12 18:57:12 +00:00 |
cast_range_result.h
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cli.cpp
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Return string width/height from gr_get_string_size
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2021-09-12 16:20:52 +00:00 |
cli.h
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cmd.cpp
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Tighten type info for d_strdup
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2022-04-24 20:42:01 +00:00 |
cmd.h
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cntrlcen.h
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Validate control center trigger sides on load
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2022-01-09 15:25:42 +00:00 |
collide.h
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Use enumerated_array for shared_segment::sides
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2022-01-15 20:39:10 +00:00 |
config.h
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controls.h
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credits.h
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cvar.cpp
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cvar.h
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d_array.h
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Use enumerated_array for indexing player input controls
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2022-02-27 14:23:53 +00:00 |
d_bitset.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
d_crange.h
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Flatten constant_xrange hierarchy
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2022-02-27 14:23:53 +00:00 |
d_enumerate.h
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Split player start generation
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2022-02-19 14:52:17 +00:00 |
d_levelstate.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
d_range.h
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Tighten symbol visibility for xrange
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2022-03-05 17:23:51 +00:00 |
d_srcloc.h
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d_zip.h
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Pass range index_type through zip_iterator
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2022-02-13 19:13:38 +00:00 |
digi.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
effects.h
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Use enumerated_array for unique_segment::sides
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2022-01-15 20:39:10 +00:00 |
endlevel.h
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ephemeral_range.h
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Flatten type hierarchy for enumerated_iterator
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2022-02-19 14:52:17 +00:00 |
escort.h
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Pass context to drop_stolen_items
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2022-02-05 13:30:56 +00:00 |
fireball.h
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Split powerup.h to fwd-powerup.h
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2022-02-12 18:57:12 +00:00 |
fuelcen.h
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Enable repaircenter in D1
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2022-06-05 17:44:52 +00:00 |
fvi.h
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Remove fvi_info::hit_type
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2022-06-05 17:44:52 +00:00 |
fwd-d_array.h
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fwd-game.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
fwd-inferno.h
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Split inferno.h to fwd-inferno.h
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2022-02-12 18:57:12 +00:00 |
fwd-object.h
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Move static obj_* functions into anonymous namespace
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2022-04-17 22:27:19 +00:00 |
fwd-player.h
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fwd-powerup.h
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Split powerup.h to fwd-powerup.h
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2022-02-12 18:57:12 +00:00 |
fwd-segment.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
fwd-vclip.h
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fwd-wall.h
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Pass LevelUniqueWallSubsystemState to wall_init
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2022-04-17 22:27:19 +00:00 |
fwd-weapon.h
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Fix BUG on show-path cheat
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2022-05-21 19:51:18 +00:00 |
game.h
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Use enum class for cockpit_mode_t
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2022-02-12 18:57:12 +00:00 |
gamefont.h
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Make font scaling constructors explicit
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2021-09-19 10:53:48 +00:00 |
gamemine.h
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gamepal.h
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gameplayopt.h
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gamesave.h
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gameseg.h
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
gameseq.h
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Split inferno.h to fwd-inferno.h
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2022-02-12 18:57:12 +00:00 |
gauges.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
hostage.h
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hudmsg.h
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inferno.h
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Split inferno.h to fwd-inferno.h
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2022-02-12 18:57:12 +00:00 |
kconfig.h
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Reduce lifetime of joy_axis
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2022-02-27 14:23:53 +00:00 |
kmatrix.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
laser.h
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
lighting.h
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menu.h
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mission.h
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Expand macro Current_mission_longname
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2021-11-01 03:37:19 +00:00 |
morph.h
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multi.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
multibot.h
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Pass object& to multi_drop_robot_powerups
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2022-02-05 13:30:56 +00:00 |
multiinternal.h
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Improve vulcan/gauss pickup rules
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2022-02-05 13:30:56 +00:00 |
net_udp.h
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Use enum class for network_game_type
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2021-11-01 03:37:19 +00:00 |
newdemo.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
newmenu.h
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Save parent canvas in listbox_layout
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2021-09-12 16:20:52 +00:00 |
nvparse.h
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object.h
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Move object_rw to namespace dsx
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2022-01-09 15:25:42 +00:00 |
objnum.h
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paging.h
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physfsrwops.h
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Return error code from PHYSFSRWOPS_openRead*
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2021-07-25 23:00:56 +00:00 |
physics.h
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physics_info.h
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piggy.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
player-callsign.h
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Remove unused return value of callsign_t::copy
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2022-05-10 01:58:55 +00:00 |
player-flags.h
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player.h
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Only prepare pause time if it will be shown
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2021-09-12 16:20:52 +00:00 |
playsave.h
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Use enumerated_array for indexing player input controls
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2022-02-27 14:23:53 +00:00 |
polyobj.h
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powerup.h
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Split powerup.h to fwd-powerup.h
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2022-02-12 18:57:12 +00:00 |
render.h
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Use enum sidenum_t in more places
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2022-01-09 15:25:42 +00:00 |
render_state.h
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robot.h
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Fix BUG on show-path cheat
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2022-05-21 19:51:18 +00:00 |
scores.h
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Pass canvas to scores_view_menu
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2021-09-19 10:53:48 +00:00 |
screens.h
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Disallow direct construction of grs_canvas
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2021-09-04 12:17:14 +00:00 |
segiter.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
segment.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
segpoint.h
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selfiter.h
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Rework compress_segments to use segment iterators
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2022-06-05 17:44:52 +00:00 |
slew.h
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songs.h
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sounds.h
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Fix some check_header_includes=1 failures
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2022-02-12 18:57:12 +00:00 |
state.h
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Pass canvas to savegame_chooser_newmenu
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2021-09-19 10:53:48 +00:00 |
switch.h
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
terrain.h
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texmerge.h
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Move grs_main_bitmap earlier in the header
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2021-09-04 12:17:14 +00:00 |
text.h
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textures.h
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titles.h
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valptridx.tcc
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vclip.h
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vers_id.h
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wall.h
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Fix LTO ODR build failure in wall.h
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2022-04-17 22:27:19 +00:00 |
weapon.h
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Use enum class for weapon_info::persistent
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2021-09-19 10:53:48 +00:00 |
weapon_id.h
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