dxx-rebirth/similar/main
Kp 32ef2969e6 Override mapping of D1 secret door texture
Previously, this texture was handled by the default branch, which would
add 64.  For this texture, adding 64 picks a frame late in an animation,
causing the texture to have transparent areas.  The intended texture, as
used in D1, has no transparent areas.  Add a special case to pick the
first frame, which appears solid.

Reported-by: Q3BFG10K <https://github.com/dxx-rebirth/dxx-rebirth/issues/577>
Analyzed-by: AlumiuN <https://github.com/dxx-rebirth/dxx-rebirth/issues/577#issuecomment-783002296>
2021-04-04 22:01:25 +00:00
..
ai.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
aipath.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
automap.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
bm.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
bmread.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
cntrlcen.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
collide.cpp Enable backtick-based segment reporting in D1 2021-04-04 22:01:25 +00:00
config.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
console.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
controls.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
credits.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
digiobj.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
dumpmine.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
effects.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
endlevel.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fireball.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fuelcen.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fvi.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
game.cpp Consolidate stereo dimension math 2021-04-04 22:01:25 +00:00
gamecntl.cpp Add in-game editor menu to update Cursegp 2021-04-04 22:01:25 +00:00
gamefont.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
gamemine.cpp Override mapping of D1 secret door texture 2021-04-04 22:01:25 +00:00
gamerend.cpp Offset HUD screen rects for out-of-screen stereo parallax on HUD overlays. 2021-03-17 18:01:03 -07:00
gamesave.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
gameseg.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
gameseq.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
gauges.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
generate-kconfig-udlr.py
hostage.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
hud.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
iff.cpp
inferno.cpp Hide -gl_stereo behind #if !defined(RELEASE) 2021-04-04 22:01:25 +00:00
kconfig.cpp Clamp kconfig window size to screen size 2021-02-25 03:53:49 +00:00
kconfig.ui-table.cpp Merge 'refs/pull/516/head' into master 2020-07-09 02:47:18 +00:00
kmatrix.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
laser.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
lighting.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
menu.cpp Fix alignment of screen resolution menu text 2021-03-05 13:03:07 +01:00
mglobal.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
mission.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
morph.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
multi.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
multibot.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
net_udp.cpp Merge fbd05a1592 into 8fdc326c2a 2021-02-16 21:30:26 -08:00
newdemo.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
newmenu.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
object.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
paging.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
physics.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
piggy.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
player.cpp
playsave.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
polyobj.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
powerup.cpp Reduce use of global structures in cheat functions 2021-04-04 22:01:25 +00:00
render.cpp Relocate viewport/transform adjustments inside ogl_stereo_frame() call. 2021-03-15 14:01:53 -07:00
robot.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
scores.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
segment.cpp
slew.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
songs.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
state.cpp Merge fbd05a1592 into 8fdc326c2a 2021-02-16 21:30:26 -08:00
switch.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
terrain.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
texmerge.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
text.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
titles.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
vclip.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
vers_id.cpp
wall.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
weapon.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00