dxx-rebirth/common
Kp 3114874713 Delegate PCX loading to SDL_image
This adds a new dependency, but most systems likely already have
SDL_image installed.  Use of SDL_image can be disabled, but this is
discouraged, because various in-game interfaces assume the use of the
original background.

The old implementation automatically corrected for filename case.  The
new implementation expects that the supplied filename can be passed to
PYHSFS_openRead as-is.  All known uses in-game have been corrected to
satisfy this requirement.  If the new stricter match requirement becomes
a problem, a variant of PHYSFSRWOPS_openRead that adjusts filename case
could be created for use here.

- Update install instructions
- Update ebuild
- Update Arch PKGBUILD
2020-05-17 23:35:26 +00:00
..
2d Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
3d Use runtime check for instance_stack overrun 2020-05-02 21:18:43 +00:00
arch Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
editor Qualify uses of std::array 2020-05-02 21:18:42 +00:00
include Delegate PCX loading to SDL_image 2020-05-17 23:35:26 +00:00
main Delegate PCX loading to SDL_image 2020-05-17 23:35:26 +00:00
maths Qualify uses of std::array 2020-05-02 21:18:42 +00:00
mem Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
misc Delegate PCX loading to SDL_image 2020-05-17 23:35:26 +00:00
music
texmap Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
ui Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
unittest Add unit tests for serialization code 2020-05-17 23:35:25 +00:00