.. |
editor
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
ai.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
ai.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
ai2.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
aipath.c
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Fixed some memory problems; Adjusted timer_delay2 for robot briefings
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2007-11-23 21:14:57 +00:00 |
aistruct.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
automap.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
automap.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
bm.c
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allow built-in data files to go in the 'Data' directory, like original Mac D2 folder layout
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2007-05-20 02:00:57 +00:00 |
bm.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
bmread.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
bmread.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
cmd.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
cntrlcen.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
cntrlcen.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
collide.c
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Data types correction
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2007-11-01 18:49:28 +00:00 |
collide.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
config.c
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Correctly saving Reverse Stereo setting; Added Demo playback help keys; aligned Demo recording to 20 frames per second to save lots of hard drive space
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2007-11-06 20:33:22 +00:00 |
config.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
console.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
controls.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
controls.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
credits.c
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Fixed compiler error because of removed header file; Removed connect state restore in multi_endlevel_score to make sure always state 7 is sent to other players while connect state is obviously restored later; Allocated memory for all sequence_packet's; Moved piggy_close() to main - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU
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2007-12-23 00:51:59 +00:00 |
credits.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
crypt.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
desc_id.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
descent.cfg
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initial import
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2006-03-20 17:12:09 +00:00 |
desw.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
digi.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
digiobj.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
dumpmine.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
effects.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
effects.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
endlevel.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
endlevel.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
escort.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
escort.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fireball.c
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Fixed some memory problems; Adjusted timer_delay2 for robot briefings
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2007-11-23 21:14:57 +00:00 |
fireball.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fuelcen.c
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Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
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2007-10-28 20:14:25 +00:00 |
fuelcen.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fvi.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fvi.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
fvi_a.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
game.c
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Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames
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2007-11-21 12:46:09 +00:00 |
game.h
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
gamecntl.c
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Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames
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2007-11-21 12:46:09 +00:00 |
gamefont.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamefont.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamemine.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamemine.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamepal.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
gamepal.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamerend.c
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Correctly saving Reverse Stereo setting; Added Demo playback help keys; aligned Demo recording to 20 frames per second to save lots of hard drive space
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2007-11-06 20:33:22 +00:00 |
gamesave.c
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fixed more compiler warnings
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2007-06-11 15:54:09 +00:00 |
gamesave.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gameseg.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gameseg.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gameseq.c
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Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
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2008-01-08 16:30:14 +00:00 |
gameseq.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gamestat.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
gauges.c
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Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
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2007-10-28 20:14:25 +00:00 |
gauges.h
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Changed name for Window Boxes - preventing redundancy in Windows build
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2007-10-07 14:05:18 +00:00 |
hostage.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hostage.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
hud.c
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Fixed new redundancy HUD messages check - made it more strictly
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2007-11-23 23:04:08 +00:00 |
hudmsg.h
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code cleaning
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2007-10-30 00:01:55 +00:00 |
inferno.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
inferno.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
inferno.ini
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initial import
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2006-03-20 17:12:09 +00:00 |
joydefs.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
joydefs.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
kconfig.c
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Implemented new UDP/IP interface with Server-Relay (for firewalled users) and IPv6 compability; Fixed memory issues; If arguments -gl_mipmap and -gl_trilinear used both, always select -gl_trilinear
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2007-12-17 22:45:45 +00:00 |
kconfig.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
kmatrix.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
kmatrix.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
laser.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
laser.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
lighting.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
lighting.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
link.bat
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initial import
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2006-03-20 17:12:09 +00:00 |
menu.c
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Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
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2008-01-08 21:02:06 +00:00 |
menu.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
mglobal.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
mission.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
mission.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
morph.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
morph.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
movie.c
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Enabled SDL_mixer sound backend for D2 movie playback. Works with SDL_mixer 1.2.8.
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2007-10-11 13:23:00 +00:00 |
movie.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
multi.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
multi.h
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
multibot.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
multibot.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
netdrv.c
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Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
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2008-01-08 16:46:15 +00:00 |
netpkt.c
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Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
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2008-01-08 16:30:14 +00:00 |
netpkt.h
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Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
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2008-01-08 16:30:14 +00:00 |
network.c
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Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
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2008-01-08 16:30:14 +00:00 |
network.h
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Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
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2008-01-08 16:30:14 +00:00 |
newdemo.c
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Correctly saving Reverse Stereo setting; Added Demo playback help keys; aligned Demo recording to 20 frames per second to save lots of hard drive space
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2007-11-06 20:33:22 +00:00 |
newdemo.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
newmenu.c
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Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
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2008-01-08 21:02:06 +00:00 |
newmenu.h
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Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
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2008-01-08 21:02:06 +00:00 |
object.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
object.h
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
paging.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
paging.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
physics.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
physics.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
piggy.c
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Fixed compiler error because of removed header file; Removed connect state restore in multi_endlevel_score to make sure always state 7 is sent to other players while connect state is obviously restored later; Allocated memory for all sequence_packet's; Moved piggy_close() to main - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU
|
2007-12-23 00:51:59 +00:00 |
piggy.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
player.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
player.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
playsave.c
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Improvements for Cockpit mode save; Fixed -pilot switch
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2007-10-08 10:40:21 +00:00 |
playsave.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
polyobj.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
polyobj.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
powerup.c
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Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
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2007-10-28 20:14:25 +00:00 |
powerup.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
render.c
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Code cleanup - old/unused/obsolete multiplayer code and more
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2007-12-29 14:18:49 +00:00 |
render.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
reorder.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
robot.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
robot.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
scores.c
|
Implemented new UDP/IP interface with Server-Relay (for firewalled users) and IPv6 compability; Fixed memory issues; If arguments -gl_mipmap and -gl_trilinear used both, always select -gl_trilinear
|
2007-12-17 22:45:45 +00:00 |
scores.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
screens.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
segment.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
segment.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
segpoint.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
slew.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
slew.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
songs.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
songs.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
sounds.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
state.c
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code
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2007-10-31 00:49:45 +00:00 |
state.h
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code
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2007-10-31 00:49:45 +00:00 |
switch.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
switch.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
terrain.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
terrain.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
texmerge.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
texmerge.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
text.c
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
text.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
textures.h
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* Removed executable flag on most files
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2007-09-21 19:06:05 +00:00 |
titles.c
|
Fixed some memory problems; Adjusted timer_delay2 for robot briefings
|
2007-11-23 21:14:57 +00:00 |
titles.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
udp.c
|
Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:30:14 +00:00 |
udp.h
|
Cleaned/Rewritten/Renamed lower level network layer to make it (look) less IPX-oriented
|
2008-01-02 15:36:51 +00:00 |
vclip.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
vclip.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
vers_id.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
wall.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
wall.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
weapon.c
|
Removed key shortcuts for menus; Correctly aligned ScrollBox arrows; ScrollOffset now increments earlier is scrolling is done with keys; Fixed width for menu mouse selections; Fxied mouse selector for submenus in ScrollBoxes; Using defines for Arrow-chars in Weapon reordering
|
2007-09-24 08:05:56 +00:00 |
weapon.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |