dxx-rebirth/similar/main
2014-11-30 22:09:20 +00:00
..
ai.cpp Use range_for in pae_aux 2014-11-25 04:04:51 +00:00
aipath.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
automap.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
bm.cpp Pass rle_end arg by & 2014-11-13 03:41:38 +00:00
cntrlcen.cpp Add make_random_vector that returns result 2014-11-04 01:33:45 +00:00
collide.cpp Pass merge_textures_new arg by & 2014-11-30 22:09:18 +00:00
config.cpp Use special type for PHYSFSX_fgets 2014-09-07 20:07:20 +00:00
console.cpp Make unused_window_userdata_t const 2014-10-16 02:30:29 +00:00
controls.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
credits.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
digiobj.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
dumpmine.cpp Move object declarations to fwdobject.h 2014-11-23 04:36:58 +00:00
effects.cpp Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
endlevel.cpp Add g3_rotate_point that returns result 2014-11-13 03:41:29 +00:00
fireball.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
fuelcen.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
fvi.cpp Return texmerge_get_cached_bitmap result by & 2014-11-30 22:09:19 +00:00
game.cpp Pass gr_ubitmap arg by & 2014-11-30 22:09:19 +00:00
gamecntl.cpp Pass compute_segment_center vector by & 2014-10-30 03:32:51 +00:00
gamefont.cpp Propagate for variables in similar/main/gamefont.cpp 2014-09-26 02:42:09 +00:00
gamemine.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gamerend.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
gamesave.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
gameseg.cpp Fix various -Wnarrowing errors 2014-11-26 03:39:21 +00:00
gameseq.cpp Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
gauges.cpp Pass ogl_freebmtexture arg by & 2014-11-30 22:09:20 +00:00
hostage.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
hud.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
iff.cpp Add const void* conversion to various types 2014-10-12 22:11:28 +00:00
inferno.cpp Enable silent alignment fixup if WORDS_NEED_ALIGNMENT 2014-10-10 02:43:14 +00:00
kconfig.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
kmatrix.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
laser.cpp Fix various -Wnarrowing errors 2014-11-26 03:39:21 +00:00
lighting.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
menu.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
mglobal.cpp Change Vertices to array<vertex> 2014-10-02 03:02:34 +00:00
mission.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
morph.cpp Add workaround for <gcc-4.9.1 reference binding bug 2014-11-04 03:21:23 +00:00
multi.cpp Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
multibot.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
net_udp.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
newdemo.cpp Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
newmenu.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
object.cpp Pass g3_draw_bitmap grs_bitmap by & 2014-11-30 22:09:17 +00:00
paging.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
physics.cpp Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
piggy.cpp Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down 2014-10-04 15:02:03 +00:00
player.cpp Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
playsave.cpp Use typedef for player number 2014-09-21 22:10:12 +00:00
polyobj.cpp Add workaround for <gcc-4.9.1 reference binding bug 2014-11-04 03:21:23 +00:00
powerup.cpp Remove draw_blob_outline 2014-11-19 04:15:45 +00:00
render.cpp Return texmerge_get_cached_bitmap result by & 2014-11-30 22:09:19 +00:00
robot.cpp Add vm_vec_rotate that returns result 2014-11-04 01:31:22 +00:00
scores.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
segment.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
slew.cpp Add vm_vec_rotate that returns result 2014-11-04 01:31:22 +00:00
songs.cpp Use special type for PHYSFSX_fgets 2014-09-07 20:07:20 +00:00
state.cpp Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
switch.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
terrain.cpp Make g3s_point const only in OGL 2014-11-16 19:14:51 +00:00
texmerge.cpp Pass ogl_freebmtexture arg by & 2014-11-30 22:09:20 +00:00
text.cpp Use make_unique instead of bare new 2014-08-24 18:28:09 +00:00
titles.cpp Use new/delete for title_screen 2014-11-30 22:09:19 +00:00
vclip.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
vers_id.cpp Shorten vers_id command line 2014-09-13 22:09:32 +00:00
wall.cpp Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
weapon.cpp Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00