Otherwise, unless FrameTime exceeds Final_boss_countdown_time in a
single frame, the time never advances and the level never ends.
Fixes:
|
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |
Otherwise, unless FrameTime exceeds Final_boss_countdown_time in a
single frame, the time never advances and the level never ends.
Fixes:
|
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |