dxx-rebirth/similar
Kp 275c4297fe Write back Final_boss_countdown_time on every update
Otherwise, unless FrameTime exceeds Final_boss_countdown_time in a
single frame, the time never advances and the level never ends.

Fixes: 215252b8ca ("Fold Final_boss_is_dead into Final_boss_countdown_time")
2019-09-01 00:20:28 +00:00
..
2d Downgrade PCX failures from Error to CON_URGENT 2019-07-07 22:00:02 +00:00
3d Use xrange for loops with zero start and simple identifier end 2019-05-04 18:27:37 +00:00
arch reorder palfx logic; use inline func in gr_palette_step_up 2019-07-28 12:47:24 +03:00
editor Use enumerate() to iterate some MAX_SIDES_PER_SEGMENT loops 2019-05-04 18:27:37 +00:00
main Write back Final_boss_countdown_time on every update 2019-09-01 00:20:28 +00:00
misc Fix various gcc-9 -Wformat-truncation warnings 2019-05-06 00:36:16 +00:00