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ai.cpp
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When pursuing player, avoid segment_none instead of segment 1
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2013-12-25 04:39:16 +00:00 |
aipath.cpp
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Use visited_segment_bitarray_t for create_path_points
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2013-12-22 05:30:23 +00:00 |
automap.cpp
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bm.cpp
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cntrlcen.cpp
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collide.cpp
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config.cpp
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console.cpp
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Scrub control codes from stdout/file, but not HUD/console
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2013-12-22 20:56:55 +00:00 |
controls.cpp
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credits.cpp
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digiobj.cpp
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dumpmine.cpp
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Pass computed message length from err_printf to con_puts
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2013-12-22 20:13:05 +00:00 |
effects.cpp
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endlevel.cpp
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fireball.cpp
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Use visited_segment_bitarray_t for pick_connected_segment
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2013-12-22 05:30:44 +00:00 |
fuelcen.cpp
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fvi.cpp
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Switch fvi to use a local visited_segment_bitarray_t
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2013-12-22 20:56:55 +00:00 |
game.cpp
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gamecntl.cpp
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gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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Split extra-view loop into helper function
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2013-12-22 20:02:36 +00:00 |
gamesave.cpp
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Remove unread player structure from savefile
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2013-12-25 03:22:06 +00:00 |
gameseg.cpp
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Use visited_segment_bitarray_t for set_segment_depths
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2013-12-22 05:32:46 +00:00 |
gameseq.cpp
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gauges.cpp
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Show cloak/invulnerability time remaining on HUD
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2013-12-22 20:02:23 +00:00 |
hostage.cpp
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hud.cpp
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Scrub control codes from stdout/file, but not HUD/console
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2013-12-22 20:56:55 +00:00 |
iff.cpp
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inferno.cpp
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Add debug option -no-grab to prevent window grabbing
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2013-12-22 20:56:55 +00:00 |
kconfig.cpp
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kmatrix.cpp
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laser.cpp
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lighting.cpp
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menu.cpp
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mglobal.cpp
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mission.cpp
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morph.cpp
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multi.cpp
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Remove BEFORE/AFTER arguments to for_each_multiplayer_command
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2013-12-22 20:02:22 +00:00 |
multibot.cpp
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Store boss gate/teleport segments in countarray objects
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2013-12-22 20:02:42 +00:00 |
net_udp.cpp
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Show failed hostname when DNS lookup fails
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2013-12-25 03:22:06 +00:00 |
newdemo.cpp
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newmenu.cpp
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object.cpp
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paging.cpp
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physics.cpp
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Convert fvi to use countarray for segment list
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2013-12-22 20:56:53 +00:00 |
piggy.cpp
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player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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render.cpp
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robot.cpp
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scores.cpp
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slew.cpp
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songs.cpp
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state.cpp
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switch.cpp
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terrain.cpp
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texmerge.cpp
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text.cpp
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titles.cpp
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vclip.cpp
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vers_id.cpp
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wall.cpp
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Use visited_segment_bitarray_t for blast_nearby_glass
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2013-12-22 05:33:18 +00:00 |
weapon.cpp
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