..
ai.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
aipath.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
automap.cpp
Construct nm_item_menu in place
2021-06-28 03:37:49 +00:00
bm.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
bmread.cpp
Remove write-only field digi_sound::bits
2021-06-28 03:37:49 +00:00
cntrlcen.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
collide.cpp
Enable backtick-based segment reporting in D1
2021-04-04 22:01:25 +00:00
config.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
console.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
controls.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
credits.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
digiobj.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
dumpmine.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
effects.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
endlevel.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
fireball.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
fuelcen.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
fvi.cpp
Fix return type of check_trans_wall lambda ( #588 )
2021-04-24 17:32:47 +00:00
game.cpp
Relocate stereo conditional for cockpit views into select_cockpit().
2021-05-04 09:55:48 -07:00
gamecntl.cpp
Construct nm_item_input in place
2021-06-28 03:37:49 +00:00
gamefont.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
gamemine.cpp
Override mapping of D1 secret door texture
2021-04-04 22:01:25 +00:00
gamerend.cpp
Offset HUD screen rects for out-of-screen stereo parallax on HUD overlays.
2021-03-17 18:01:03 -07:00
gamesave.cpp
Construct nm_item_input in place
2021-06-28 03:37:49 +00:00
gameseg.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
gameseq.cpp
Construct nm_item_menu in place
2021-06-28 03:37:49 +00:00
gauges.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
generate-kconfig-udlr.py
Convert kconfig array lookups to require correct enumerated type
2020-07-05 23:34:33 +00:00
hostage.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
hud.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
iff.cpp
Reduce uses of RAIIdmem for local variables
2021-06-28 03:37:49 +00:00
inferno.cpp
Move PHYSFSX_addRelToSearchPath pathname to caller
2021-06-28 03:37:49 +00:00
kconfig.cpp
Clamp kconfig window size to screen size
2021-02-25 03:53:49 +00:00
kconfig.ui-table.cpp
Merge 'refs/pull/516/head' into master
2020-07-09 02:47:18 +00:00
kmatrix.cpp
Construct nm_item_menu in place
2021-06-28 03:37:49 +00:00
laser.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
lighting.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
menu.cpp
Move newmenu_item slider storage of saved_text out of line
2021-06-28 03:37:49 +00:00
mglobal.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
mission.cpp
Move PHYSFSX_addRelToSearchPath pathname to caller
2021-06-28 03:37:49 +00:00
morph.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
multi.cpp
Reduce uses of RAIIdmem for local variables
2021-06-28 03:37:49 +00:00
multibot.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
net_udp.cpp
Move newmenu_item slider storage of saved_text out of line
2021-06-28 03:37:49 +00:00
newdemo.cpp
Construct nm_item_input in place
2021-06-28 03:37:49 +00:00
newmenu.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
object.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
paging.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
physics.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
piggy.cpp
Remove write-only field digi_sound::bits
2021-06-28 03:37:49 +00:00
player.cpp
playsave.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
polyobj.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
powerup.cpp
Reduce use of global structures in cheat functions
2021-04-04 22:01:25 +00:00
render.cpp
Relocate viewport/transform adjustments inside ogl_stereo_frame() call.
2021-03-15 14:01:53 -07:00
robot.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
scores.cpp
Construct nm_item_input in place
2021-06-28 03:37:49 +00:00
segment.cpp
Use susegment
for references introduced by valptridx conversion
2019-12-22 05:34:08 +00:00
slew.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
songs.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
state.cpp
Reduce uses of RAIIdmem for local variables
2021-06-28 03:37:49 +00:00
switch.cpp
Fix door lock/unlock triggers causing a crash when given an invalid wall location
2021-06-14 15:16:56 +12:00
terrain.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
texmerge.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
text.cpp
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2021-02-06 21:38:50 +01:00
titles.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
vclip.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
vers_id.cpp
wall.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00
weapon.cpp
optimize include files (include what you use)
2021-02-06 21:38:50 +01:00