Some callers will need access to the computed path. Change the callers to pass in a buffer for this path, and have PHYSFSX_addRelToSearchPath fill that buffer directly. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |
Some callers will need access to the computed path. Change the callers to pass in a buffer for this path, and have PHYSFSX_addRelToSearchPath fill that buffer directly. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |