8291391b7f
Descent 1 bosses could always teleport, but were only placed in large areas where free teleporting was always permitted. Descent 2 boss 1 was placed in a confined segment and not permitted to teleport out of it until it was opened. This was implemented by a two-part change relative to Descent 1 rules: - Descent 1 bosses were always permitted to teleport to any teleport destination segment. Descent 2 bosses were only permitted to teleport if the player was visible or the boss had recently been hit. - When computing the permitted list of teleport destination segments, Descent 1 used directly connected accessible segments, then stopped. Descent 2 started with this rule, but if the list had at most 1 entry, then it would assume this is the confined boss and recompute the list with the first wall ignored. This recomputed list allowed the boss to teleport to any segment in the larger arena outside its starting segment. After D2X-Rebirth support for emulating Descent 1 bosses was enhanced in |
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