dxx-rebirth/similar
AlumiuN 072bb54ff2 Exclude D1 player lasers from the quad laser damage reduction
The code that provides the 0.75x multiplier to laser bolts when they're fired
using the quad laser is present in D1 as in D2, however it is incorrect and
results in it not being applied. As such, it is more accurate to exclude the
multiplier when compiling D1.

Thanks to SaladBadger for the tip.
2020-05-04 20:20:41 +12:00
..
2d Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
3d Qualify uses of std::array 2020-05-02 21:18:42 +00:00
arch Refer to <memory> directly, not through "compiler-make_unique.h" 2020-05-02 21:18:43 +00:00
editor Use structured bindings for enumerate+zip 2020-05-02 21:18:43 +00:00
main Exclude D1 player lasers from the quad laser damage reduction 2020-05-04 20:20:41 +12:00
misc Qualify uses of std::array 2020-05-02 21:18:42 +00:00