zicodxx
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e71800847b
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a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy
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2007-03-31 21:00:47 +00:00 |
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zicodxx
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8756f8f065
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some menu fixes
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2007-03-03 18:27:55 +00:00 |
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zicodxx
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543dfd9f88
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added Alex' patch to add FPS independent and physics homing missiles - also implemented command-line to switch back to legacy homers
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2007-02-17 22:52:23 +00:00 |
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zicodxx
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83e332acf6
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improved debris random stuff, added -persistentdebris feature
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2007-02-10 23:19:21 +00:00 |
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zicodxx
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5e3aa12b3d
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added -gl_voodoo to OpenGL command-line switches and INI
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2007-02-09 15:34:10 +00:00 |
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zicodxx
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c983910fb2
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DOS-style newline
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2007-02-05 12:24:37 +00:00 |
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zicodxx
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f9788e5b5f
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added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
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2007-01-29 23:31:20 +00:00 |
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zicodxx
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619de6e551
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made short packets default on. long packets are still available but in general cause more problems than short
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2007-01-20 13:48:19 +00:00 |
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zicodxx
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9f22ea1c0e
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corrected -maxfps switch: MAX_FPS is 80, not 100
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2007-01-20 12:42:49 +00:00 |
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zicodxx
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8ef450e17c
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removed mipmap for movies - makes not a real sense or effect
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2007-01-13 14:14:56 +00:00 |
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zicodxx
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8cc35e82c7
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command-line to set glScissor off if needed
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2006-11-02 01:24:10 +00:00 |
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zicodxx
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86eda83f03
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removing -cockpit and -hiresfont parameters which actually belong to D1X-Rebirth
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2006-10-31 12:48:31 +00:00 |
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zicodxx
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f32434bdbb
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cleaned up command-line help; removed old/redundant/unfunctional options; improved code to read -pilot argument
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2006-10-18 12:53:34 +00:00 |
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zicodxx
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6bec053b4b
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some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus
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2006-08-30 18:12:04 +00:00 |
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zicodxx
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a522685568
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made fonts scalable, added command-line to enable fixed fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. additionally layed out special characters to newmenu.h, showing savegame thumbnail in save game window as well
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2006-08-18 09:47:07 +00:00 |
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zicodxx
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633efcaee7
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rejected -nod2xmenu feature
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2006-07-16 19:39:56 +00:00 |
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zicodxx
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1081f38953
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added variable aspect function, changed cmd-help, changed ini file
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2006-05-06 09:44:44 +00:00 |
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zicodxx
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e61170a950
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in do_options_menu decreased i by 1 to not show d2x options menu if arg -nod2xmenu is found; added help text; added INI line
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2006-04-21 13:56:02 +00:00 |
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zicodxx
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91e7d2fb07
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changes in readmes, configs, etc and version number changes for 'ZAPHOD' release
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2006-04-16 04:53:11 +00:00 |
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zicodxx
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394cd7fe63
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added mipmap operator to ogl_bitblt_i, added if to MovieShowFrame to switch off movie mipmap if argument -nomoviesmooth given, added command-line option, added new options to d2x.ini
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2006-04-08 15:12:26 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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