kreatordxx
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e89311954f
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move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h
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2007-04-09 01:16:31 +00:00 |
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kreatordxx
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55bd12c349
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remove final remains of VR_current_page and VR_use_paging, resolution variable cleanup - remove VGA_current_mode, VR_screen_mode, VR_render_buffer[0].cv_bitmap.bm_w/h and VR_render_width/height (Game_screen_mode is the actual resolution put in an int, not an index)
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2007-04-05 13:23:44 +00:00 |
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zicodxx
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3d2063153f
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fixed typo in default broadcast
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2007-04-03 22:16:19 +00:00 |
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zicodxx
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b41a8a437a
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Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build
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2007-03-22 11:32:22 +00:00 |
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kreatordxx
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21c844b377
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remove final remnants of VR_current_page and VRF_USE_PAGING, also allowing -nodoublebuffer switch for all platforms. Fix single buffering for d2xgl
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2007-03-21 12:35:35 +00:00 |
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kreatordxx
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751cbe1a91
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add gr_flip, allowing significant cleanup including the moving of gr_show_canvas, Pages and VR_screen_pages to arch/dos/gr.c
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2007-03-21 11:32:33 +00:00 |
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zicodxx
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558977d846
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make Joystick Deadzone save in PLX file (Thanks xatmes)
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2007-03-04 15:41:11 +00:00 |
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zicodxx
|
28f3d619c2
|
removed WANT_AWE32 flag - too buggy; scaled space between Hud-messages; block Hudlog output messages beginning with you (your ... maxed out, you already have ...)
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2007-03-04 15:01:17 +00:00 |
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zicodxx
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89ec716e75
|
improved DepthTest, fixing Clipping bugs
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2007-02-26 13:32:00 +00:00 |
|
zicodxx
|
effde7d236
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Added ENTER as Game key
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2007-02-19 23:28:43 +00:00 |
|
zicodxx
|
24c673dc13
|
SDL compile fix
|
2007-02-19 14:02:28 +00:00 |
|
md2211
|
7db969b9fe
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* Going back to PHYSFS_file type (lower-case 'f') for compatibility
* Turning off sound debug flags
* Optional micro versions (see SConstruct)
* Makefile emulation for SCons
|
2007-02-14 21:02:46 +00:00 |
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zicodxx
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7c9f8bf7fe
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set MENU_SCREEN_MODE at init to set movie according to -menu parameter and also prevent unnecessary screen changes
|
2007-02-09 12:38:21 +00:00 |
|
zicodxx
|
068c023f3b
|
on-screen network error messages
|
2007-02-07 12:50:08 +00:00 |
|
zicodxx
|
b8b765e9a9
|
removed -gl_transparency debug message
|
2007-02-02 13:30:31 +00:00 |
|
zicodxx
|
b8d2f3e038
|
don't draw bombs with transparency even if -gl_transparency is enabled
|
2007-02-02 12:58:59 +00:00 |
|
zicodxx
|
58847c344e
|
corrected UDP/IP error output
|
2007-01-30 00:00:53 +00:00 |
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zicodxx
|
f9788e5b5f
|
added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
|
2007-01-29 23:31:20 +00:00 |
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zicodxx
|
d4de0c28d3
|
write screenshots to subdirectory
|
2007-01-25 10:30:33 +00:00 |
|
zicodxx
|
184a7e133a
|
fixed PRINTSCREEN key for WINDOWS
|
2007-01-22 10:52:01 +00:00 |
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zicodxx
|
a58dc03bab
|
special WINDOWS fixes and cleanups, corrected automated UDP broadcast
|
2007-01-22 10:40:14 +00:00 |
|
zicodxx
|
31ef2e7066
|
in g3_draw_sphere align rad according to canvas so it is always in round shape
|
2007-01-20 17:18:42 +00:00 |
|
zicodxx
|
8382861962
|
gr_upixelc now able to scale pixels to current resolution
|
2007-01-19 19:52:11 +00:00 |
|
kreatordxx
|
48a163cf1f
|
update to Novacron's 128x128-bit icon
|
2007-01-13 13:43:54 +00:00 |
|
kreatordxx
|
09f0b8d45f
|
add Mac OS X icon
|
2007-01-07 00:27:32 +00:00 |
|
kreatordxx
|
96ee4e1082
|
use PhysicsFS to write MIDI file, make hmp2mid use PhysicsFS exclusively
|
2006-12-30 05:29:21 +00:00 |
|
kreatordxx
|
72a4f98889
|
allocate 'pixels' and 'texbuf' according to current screen resolution, saving over a hundred megabytes of memory
|
2006-12-29 09:50:21 +00:00 |
|
kreatordxx
|
83574d83b7
|
update version info, use DESCENT_VERSION instead of PACKAGE_NAME
|
2006-12-26 03:42:13 +00:00 |
|
kreatordxx
|
1437f3d2bc
|
fix compile errors when building on Mac OS 9 using SDL 1.2.10 (conflicting macros, use of putenv)
|
2006-12-25 13:59:28 +00:00 |
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kreatordxx
|
5d10e0bb25
|
use d_strdup instead of strdup to avoid errors when compiling on Mac OS 9, free the joystick button texts when closing
|
2006-12-24 08:56:39 +00:00 |
|
kreatordxx
|
eae5a79ef2
|
add MIDI stubs for Mac, it doesn't have the 'real' functions yet
|
2006-12-24 08:46:12 +00:00 |
|
kreatordxx
|
f6616058c1
|
allow universal binaries to be built using Xcode 2.1 or later (from D2X CVS)
|
2006-12-24 08:23:23 +00:00 |
|
kreatordxx
|
a59b4363ad
|
avoid loading OpenGL textures before they have been paged in, bug found by loading Abalyon 5 (from D2X CVS)
|
2006-12-24 07:38:33 +00:00 |
|
kreatordxx
|
ae2621d33b
|
use PhysicsFS to check for existing screenshots, previous method may have caused writing over of open screenshots (from D2X CVS)
|
2006-12-24 01:49:43 +00:00 |
|
zicodxx
|
3d3188473b
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
|
md2211
|
b77a53e44b
|
* music volume now properly restored and remembered in D1 and D2, using a static int
* removed ugly hack that fixed this bug in D1 (inferno.c, revision 230)
|
2006-12-12 21:47:17 +00:00 |
|
md2211
|
a833d73d44
|
SDL_mixer backend implementation files for D2
|
2006-11-22 22:07:43 +00:00 |
|
md2211
|
452ae2d800
|
Repository cleanup: removing leftover Makefile.in file
|
2006-11-06 23:36:36 +00:00 |
|
md2211
|
a4597bc8be
|
Initial integration of SDL_mixer sound system for Linux
|
2006-11-06 23:30:32 +00:00 |
|
zicodxx
|
d4a6facf93
|
improved joystick code for more buttons
|
2006-11-02 13:35:45 +00:00 |
|
zicodxx
|
8cc35e82c7
|
command-line to set glScissor off if needed
|
2006-11-02 01:24:10 +00:00 |
|
zicodxx
|
8de8a3f968
|
made lines width scale to resolution; fixed compiler warnings
|
2006-10-20 23:18:04 +00:00 |
|
zicodxx
|
d350a6b244
|
make write_bmp use PhysFS
|
2006-10-19 09:38:07 +00:00 |
|
zicodxx
|
a4bc871cf8
|
fixing mem corruptions while closing joysticks - part 2
|
2006-10-17 22:28:10 +00:00 |
|
md2211
|
8f004f86a6
|
Fix for inherent limitation of pow2ize() and wrong description thereof
|
2006-10-17 18:19:20 +00:00 |
|
zicodxx
|
097bbbf81a
|
fixing mem corruptions while closing joysticks; removed Joystick calibration which should be unnecessary with SDL
|
2006-10-16 23:22:32 +00:00 |
|
zicodxx
|
26e2bf1d0c
|
re-activated Weapon Keys menu - aka D2X keys
|
2006-10-15 23:42:59 +00:00 |
|
zicodxx
|
fd2090c761
|
fixing OGL compile bug; fixing calculation of object light before and after restoring a saved game
|
2006-10-15 12:26:13 +00:00 |
|
zicodxx
|
a38b0674b4
|
once again better restricion for glClear while screen change
|
2006-10-13 09:58:31 +00:00 |
|
zicodxx
|
5510ef2d44
|
switching SDL gammaramp off by default because uses too much CPU
|
2006-10-12 09:55:32 +00:00 |
|