Kp
08446f0ab6
Pass font to gr_string,gr_printf
2018-05-19 23:21:42 +00:00
Kp
49c0cdae2e
Simplify calls to gr_set_default_canvas
...
Rather than use an inline wrapper and rely on the compiler optimizer to
redirect gr_set_current_canvas(nullptr) to gr_set_default_canvas,
rewrite all relevant calls directly in the source.
git grep -l 'gr_set_current_canvas' | xargs sed -i -e 's:gr_set_current_canvas(\s*NULL\|nullptr\s*);:gr_set_default_canvas();:'
2017-11-05 20:49:08 +00:00
Kp
6ff14b7688
Cache canvas in keypad.cpp
2017-03-10 01:22:25 +00:00
Kp
aa9b9a8346
Pass canvas to ui_draw_box_in
2017-02-11 21:42:36 +00:00
Kp
ae33aaafc1
Pass canvas to gr_set_fontcolor
2017-02-11 21:42:32 +00:00
Kp
5da784dbed
Pass canvas to gr_{,u}string
2017-01-08 22:32:00 +00:00
Kp
794dcce327
Pass canvas to gr_urect
2017-01-01 00:45:44 +00:00
Chris Taylor
cc3f35649f
Change all occurrences of "Couldn't" to "Could not" for consistency ("Could not" is more common and wins).
...
Not touching TXT_COULDNT because it's stored separately in hog file.
2016-11-13 13:27:18 +08:00
Chris Taylor
ac438f4cc2
Allow the user to carry on as usual if any of the editor files are missing (i.e. before editor was loaded).
...
If a game was playing, continue playing. If it was in the main menu, return to the main menu. (If all files are put in place the editor can load again.)
2016-11-11 16:09:57 +08:00
Kp
f4e1ebb576
Remove unnecessary gr_setcolor calls
2016-02-12 04:02:28 +00:00
Kp
35a4736df0
Pass color to gr_urect
2016-02-12 04:02:28 +00:00
Kp
dc8c0323d8
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
Kp
22bd3ce8d8
Use inline namespace dcx for common/ui
2015-12-05 22:57:24 +00:00
Kp
dad504cfef
Fix some -Wshadow warnings
2015-11-26 02:56:54 +00:00
Kp
968cdbecf4
Add non-aborting UserError for user-caused fatal errors
2015-06-16 03:15:40 +00:00
Kp
150e2d2686
Convert local arrays to array<>
2015-04-19 04:18:49 +00:00
Kp
71ec47b32e
Refactor ui_pad_activate
2015-01-29 04:27:35 +00:00
Kp
faee7c7302
Ignore empty lines when parsing pads
2015-01-28 03:42:53 +00:00
Kp
f7815810e8
Use RAIIPHYSFS_File to manage PHYSFS_File
...
Fixes a few leaks on error paths.
2015-01-17 18:31:42 +00:00
Kp
dc35b0ad88
Fix Win32 build
2015-01-03 23:44:32 +00:00
Kp
a9998476a9
Use ntstring for UI_KEYPAD description
2014-12-22 04:35:48 +00:00
Kp
df46499f85
Fix buffer overrun reading UI pad
2014-12-22 04:35:47 +00:00
Kp
ba88926780
Fix potential null dereference parsing UI pad
2014-12-22 04:35:47 +00:00
Kp
0af323c24d
Fix various buffer overruns parsing pad UI
2014-12-22 04:35:47 +00:00
Kp
2766114959
Make PHYSFSX_gets_line_t::line_t be array<>
2014-12-20 04:36:10 +00:00
Kp
c53a8cc30f
Initialize buttontext in UI_KEYPAD constructor
2014-12-20 04:36:10 +00:00
Kp
0bf2a6eb80
Return unique_ptr from ui_add_gadget_button
2014-12-20 04:36:10 +00:00
Kp
6a62d3b49d
Cache KeyPad[n] address
2014-12-20 04:36:08 +00:00
Kp
b9ceceda3a
Use array<char,100> for UI_KEYPAD::buttontext
2014-12-20 04:36:08 +00:00
Kp
5600cea3ac
Use array<unique_ptr<UI_KEYPAD>> for KeyPad
2014-12-20 04:36:08 +00:00
Kp
b0e2188dd2
Propagate for variables in common/ui/keypad.cpp
2014-09-26 02:42:15 +00:00
Kp
425c4242c1
Use std::string for UI_GADGET_BUTTON text
2014-09-07 21:21:57 +00:00
Kp
e8f4b20d1d
Use special type for PHYSFSX_fgets
2014-09-07 20:07:20 +00:00
Kp
c1d184240d
Use unique_ptr to manage fonts
2014-07-22 23:48:23 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
a2cec5d71f
Switch PHYSFSX_fgets to auto-sized variant where possible
2013-12-07 18:39:19 +00:00
Kp
accaef2ecb
Remove unused REMOVE_EOL macro in keypad.cpp
...
It conflicts with pre-compiled headers.
2013-12-05 00:08:58 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
aa9127e3c1
Enable -Wwrite-strings
2013-09-15 21:34:03 +00:00
Kp
a881ee455e
Remove fix.h
2013-08-08 03:01:48 +00:00
Kp
1fdc080c17
Move common/ui/keypad.c -> common/ui/keypad.cpp
2013-08-04 17:59:37 +00:00