Kp
e756f37b0f
Trap bitmap coordinate overflow
2014-11-12 03:43:44 +00:00
Kp
fa136e7812
Drop redundant gr_set_bitmap_data in gr_init_bitmap_alloc
2014-11-12 03:22:20 +00:00
Kp
01c38167de
Avoid sqrt in rendering distance
2014-11-12 03:04:23 +00:00
Kp
fda3fc33f3
Skip unnecessary sqrt for omega cannon
2014-11-11 04:25:47 +00:00
Kp
18e4ca1b2c
Fix SDL build after for propagation
2014-11-11 04:21:57 +00:00
Kp
1bb1c0ad33
Fix build break for objptr->objptridx conversions
2014-11-11 04:12:10 +00:00
Kp
47ea6955ee
Add workaround for <gcc-4.9.1 reference binding bug
...
This could be gcc bug #61500 .
2014-11-04 03:21:23 +00:00
Kp
d5d958af96
Add make_random_vector that returns result
2014-11-04 01:33:45 +00:00
Kp
e2741ce899
Add vm_extract_angles_matrix that returns result
2014-11-04 01:32:43 +00:00
Kp
df6b4bd783
Add vm_vec_rotate that returns result
2014-11-04 01:31:22 +00:00
Kp
cf4d216c41
Pass check_and_fix_matrix vms_matrix by &
2014-11-04 01:30:49 +00:00
Kp
3a24b20e15
Add vm_vector_2_matrix that returns result
2014-11-04 01:27:55 +00:00
Kp
9026e225db
Add vm_vec_ang_2_matrix that returns result
2014-11-04 01:27:46 +00:00
Kp
141a7602d0
Add vm_angles_2_matrix that returns result
2014-11-04 01:24:08 +00:00
Kp
fd9a9a5166
Pass rotate_segment_new arg by &
2014-11-04 01:23:01 +00:00
Kp
c97f1136fa
Pass AttachSegmentNewAng arg by &
2014-11-04 01:20:07 +00:00
Kp
553ab8d56c
Pass med_move_group arg by &
2014-11-04 01:14:36 +00:00
Kp
f321621d77
Pass med_copy_group arg by &
2014-11-04 01:13:52 +00:00
Kp
5d1df2484e
Add med_create_group_rotation_matrix that returns result
2014-11-04 01:13:08 +00:00
Kp
fddb15310b
Pass med_create_group_rotation_matrix arg by &
2014-11-04 01:10:52 +00:00
Kp
b935797f21
Use array<> for multi remote_to_local, local_to_remote
2014-11-04 01:06:47 +00:00
Kp
a5a848f6cd
Use exchange when restoring state
2014-11-04 01:06:17 +00:00
Kp
60837a7cfb
Fix -fno-inline build by promoting INVALID_SOCKET to global scope
2014-11-02 17:05:10 +00:00
Kp
e766381265
Fix __builtin_constant_p test at -Og
...
Remove explicit 'inline' on __builtin_constant_p test, since -Og will
inline simple functions on request but not inline speculatively or
inline complex templates. When testing at -Og with 'static inline',
__builtin_constant_p is marked as functional, but physfsx checks are not
inlined and result in spurious failures. When testing at -Og with
'static', __builtin_constant_p is marked as broken and the physfsx
checks are skipped. When testing at -O2, __builtin_constant_p is marked
as working and the physfsx checks are included.
2014-11-02 16:46:11 +00:00
Kp
c88fb72b81
Fix bogus -Wmaybe-uninitialized at -Og
...
At -Og, gcc fails to recognize that txtweapon is always initialized.
Add a default:continue; to suppress the warning and trust high
optimization levels to delete the default case.
2014-11-02 16:18:24 +00:00
Kp
fb4de8e2a8
Pass med_attach_segment_rotated vms_matrix by &
2014-11-02 03:45:01 +00:00
Kp
f5717c7db7
Pass med_rotate_segment vms_matrix by &
2014-11-02 03:44:31 +00:00
Kp
fed5d0e90f
Add vm_vec_perp that returns result
2014-11-02 03:44:27 +00:00
Kp
d76e259db5
Add vm_vec_cross that returns result
2014-11-02 03:44:12 +00:00
Kp
40eb2e6b01
Add vm_vec_scale_add that returns result
2014-11-02 03:43:57 +00:00
Kp
b32f5e5df3
Add vm_vec_copy_scale that returns result
2014-11-02 03:43:47 +00:00
Kp
6746879427
Use const & in process_super_mines_frame
2014-11-02 03:43:42 +00:00
Kp
805d7f2404
Pass get_face_light arg by &
2014-11-02 03:43:29 +00:00
Kp
8c29419ac8
Refactor polyobj_find_min_max
2014-11-02 03:43:17 +00:00
Kp
0e72ef36d5
Use & in physics
2014-11-02 03:43:04 +00:00
Kp
7856545c38
Pass find_min_max arg by &
2014-11-02 03:42:54 +00:00
Kp
742c67b935
Pass fvi_* args by &
2014-11-02 03:42:50 +00:00
Kp
ec51d24ff8
Switch do_exploding_wall_frame vms_vector* to &
2014-11-02 03:42:34 +00:00
Kp
9ae0e27f29
Pass angvec_add2_scale arg by &
2014-11-02 03:42:17 +00:00
Kp
dac7f5e13b
Pass get_angs_to_object arg by &
2014-11-02 03:42:02 +00:00
Kp
e747e26968
Pass do_boss_weapon_collision vector by &
2014-11-02 03:41:49 +00:00
Kp
4ab6662475
Pass calc_best_gun vector by &
2014-11-02 03:41:45 +00:00
Kp
c78b3e61af
Pass player_path_set_orient_and_vel vector by &
2014-11-02 03:41:39 +00:00
Kp
a0c8536075
Pass ai_path_set_orient_and_vel vector by &
2014-11-02 03:41:21 +00:00
Kp
73474521ea
Pass ai_fire_laser_at_player vector by &
2014-11-02 03:41:17 +00:00
Kp
164ea2dc10
Pass calc_gun_point vector by &
2014-11-02 03:41:01 +00:00
Kp
bc3a76c673
Hoist gauge loop iterations
2014-11-01 15:28:07 +00:00
Kp
ad527a7551
Use unique_ptr for MVEFILE
2014-11-01 15:04:30 +00:00
Kp
a42e7c3db1
Use unique_ptr for MVESTREAM
2014-11-01 15:00:48 +00:00
Kp
279233cf24
Use std::vector for MVE buffer
2014-11-01 15:00:04 +00:00