Kp
6215ef8e06
Pass LevelSharedRobotInfoState to various functions that need it
2022-07-09 13:39:29 +00:00
Kp
60c5fc5dc4
Pass object& to multi_drop_robot_powerups
2022-02-05 13:30:56 +00:00
Kp
795b0e9111
Use enum class for station_number
2021-11-01 03:37:20 +00:00
Kp
53761500f1
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
Kp
30091902af
Simplify valptridx types where possible
...
Switch valptridx::ptr to a reference type.
Switch valptridx::ptridx to a reference type or to ::ptr.
Fix up uses of operator-> accordingly.
2019-12-22 05:34:08 +00:00
Kp
cfb481c74a
Add experimental support for guidebot in multiplayer
...
This was requested by a user in early 2018. However, the proposed
prototype was susceptible to various forms of desynchronization, and was
unsuitable for merging. No further revisions were proposed, and the
feature languished. This commit enables the guidebot in cooperative
games and addresses the known synchronization problems, as well as some
other bugs that were uncovered during light testing. This is classified
as an experimental feature because it has not been heavily tested in
complicated games.
Requested-by: cfeuersaenger <https://github.com/dxx-rebirth/dxx-rebirth/issues/364 >
2019-06-27 03:26:20 +00:00
Kp
1d550ec0df
Fix check_header_includes=1 build
2018-12-13 02:31:38 +00:00
Kp
a0ed5cb283
Pass Vclip as context
2018-10-21 00:24:07 +00:00
Kp
88832e3679
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
Kp
599ac9dee0
Always qualify valptridx type/factory
...
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const. Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:
im#PREFIX -> allow-invalid+mutable
ic#PREFIX -> allow-invalid+const
vm#PREFIX -> require-valid+mutable
vc#PREFIX -> require-valid+const
Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual. All other changes are generated by:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'
for the 'm' prefix and:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'
for the 'i' prefix.
2017-06-10 03:31:02 +00:00
Kp
d7ea84aa36
Pass vcsegidx to multi_send_boss_teleport
2016-12-05 00:26:10 +00:00
Kp
57196e8f9f
Look up robot type in multi_send_boss_create_robot
2016-10-29 23:16:16 +00:00
Kp
ee1003f29f
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
Kp
c636dc4b98
Convert various static const
expressions to constexpr
2016-07-16 16:52:04 +00:00
Kp
4126c6c910
Pass object &to multi_send_robot_position
2016-04-06 03:34:15 +00:00
Kp
cfc35e819d
Use inline namespace dcx for common/maths
2015-12-05 22:57:24 +00:00
Kp
bb41075adb
Add preprocessor guards around types that vary by game
2015-11-26 02:56:55 +00:00
zico
4a562bf098
Added multi_send_theif_frame() function to update thief bot more frequently (by PPS) and even if it is not controlled by a player to counter discrepancies caused by client side AI movement of the bot
2015-09-03 15:13:56 +02:00
Kp
f00725f740
Use forward-declaration header for player.h
2015-07-25 23:10:45 +00:00
zico
1f6ae58f52
Added HANDS_OFF_PERIOD define for multibot to make sure code will not break if MAX_ROBOTS_CONTROLLED changes
2015-05-23 18:18:20 +02:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
84e3a03451
Remove unused parameters
2015-01-18 01:58:33 +00:00
Kp
5f9b06cce9
Pass multi_send_robot_fire vector by const &
2014-10-30 03:37:22 +00:00
Kp
5bb9c88979
Add vm_vec_sub that returns result
2014-10-29 03:24:31 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
e6b9f3f923
Use typedef for player number
2014-09-21 22:10:12 +00:00
Kp
703f60ac3f
Fix -Wtype-limits warnings
2014-09-21 21:41:55 +00:00
Kp
f0a1146b29
Unify MULTI_ROBOT_EXPLODE
...
Derive thief state locally. Remove unused player number. Use new
serializer.
2014-09-14 01:14:33 +00:00
Kp
66cb80c343
Propagate use of objptridx
2014-08-17 20:31:18 +00:00
Kp
c3086f0875
Split out boss action messages
2014-08-13 03:19:13 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
2764e3652a
Propagate use of objptridx_t
2014-08-13 02:56:58 +00:00
Kp
b2a7195643
Remove unused multi_dump_robots
2014-07-13 03:43:32 +00:00
Kp
6f9cdcd01c
Pass player number to multibot functions
2014-06-08 00:05:33 +00:00
Kp
e5673ae8ea
Pass pnum to boss action
2014-06-08 00:05:33 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
a2427f58b5
Use special type to reduce pointer/index conversions
2014-01-12 19:32:12 +00:00
Kp
67741cf603
Remove unused multi_explode_robot_sub parameter killer
2014-01-04 22:04:34 +00:00
Kp
038bbad26a
Rearrange headers to build under all test modes
2013-12-22 20:56:35 +00:00
Kp
9de54cfa74
Switch to C++ linkage
...
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
if line == cxxguard:
guard = 1
continue
if guard:
if line == 'extern "C" {\n':
guard = 2
continue
if line == '}\n':
guard = 0
continue
if guard == 2:
assert(line == '#endif\n')
guard = 0
print cxxguard,
continue
print line,
2013-12-06 03:35:32 +00:00
Kp
8ed99faf5c
Make headers freestanding
2013-10-26 03:50:28 +00:00
Kp
1d073475e7
Mark various headers for C linkage
2013-10-20 22:49:11 +00:00
Kp
616a3a6b70
Merge branch d1x-rebirth into unification/master
...
Conflicts:
SConstruct
common/main/cntrlcen.h
common/main/fuelcen.h
common/main/fvi.h
common/main/gameseq.h
common/main/gauges.h
common/main/multibot.h
common/main/net_udp.h
common/main/object.h
common/main/player.h
common/main/vers_id.h
d1x-rebirth/main/hostage.c
d1x-rebirth/main/multi.c
main/controls.c
main/hostage.h
main/laser.h
main/screens.h
similar/arch/ogl/gr.c
similar/editor/centers.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/paging.c
similar/main/physics.c
similar/main/player.c
similar/main/robot.c
similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp
ed814d313e
Move */main/multibot.h -> common/main/multibot.h
2013-03-03 01:03:33 +00:00