Pass vcsegidx to multi_send_boss_teleport

This commit is contained in:
Kp 2016-12-05 00:26:10 +00:00
parent 31f330c0ff
commit d7ea84aa36
2 changed files with 2 additions and 2 deletions

View file

@ -46,7 +46,7 @@ void multi_send_robot_explode(objptridx_t objnum, objnum_t killer);
void multi_send_create_robot(int robotcen, objnum_t objnum, int type);
#ifdef dsx
namespace dsx {
void multi_send_boss_teleport(vobjptridx_t bossobjnum, segnum_t where);
void multi_send_boss_teleport(vobjptridx_t bossobjnum, vcsegidx_t where);
}
#endif
void multi_send_boss_cloak(objnum_t bossobjnum);

View file

@ -624,7 +624,7 @@ static inline void multi_send_boss_action(objnum_t bossobjnum, Args&&... args)
}
namespace dsx {
void multi_send_boss_teleport(const vobjptridx_t bossobj, segnum_t where)
void multi_send_boss_teleport(const vobjptridx_t bossobj, const vcsegidx_t where)
{
// Boss is up for grabs after teleporting
Assert((bossobj->ctype.ai_info.REMOTE_SLOT_NUM >= 0) && (bossobj->ctype.ai_info.REMOTE_SLOT_NUM < MAX_ROBOTS_CONTROLLED));