Commit graph

12298 commits

Author SHA1 Message Date
Kp c428fdee0f Pass ranges::subrange to bitmap_index_read_n 2022-12-31 16:21:47 +00:00
Kp 1e45b0b70b Factor out computing object light from color
Use helper functions so that the computed value can be `const`.
2022-12-31 16:21:47 +00:00
Kp f804d98825 Make enumerate inherit ranges::subrange directly
Remove the intermediate layer of partial_range_t.
2022-12-31 16:21:47 +00:00
Kp 41184654e8 Pass ranges::subrange to reactor_read_n 2022-12-31 16:21:47 +00:00
Kp 299c4e6300 Pass ranges::subrange to event_poll_state::process_event_batch 2022-12-31 16:21:47 +00:00
Kp ca913240d0 Return ranges::subrange from robot_get_anim_state 2022-12-31 16:21:47 +00:00
Kp d3ffcb0dab Store range_type, not range_iterator_type, in zip<> signature
This is initial setup to enabling use of zip() on sentinel based ranges.
Store the range's type in the zip signature, and store the types of
std::begin/std::end for the iterators, rather than assuming that
std::begin and std::end return the same type.
2022-12-31 16:21:47 +00:00
Kp 1aab6ace2a Extend zip() to examine multiple end iterators
Allow the caller to pick which sequences can terminate the zip iterator.
For compatibility and performance, default to the historical behavior of
examining only the first sequence.  The zip iteration terminates when
any of the examined sequences reaches its end, even if other sequences
have not reached their respective end.
2022-12-31 16:21:47 +00:00
Kp 0921b88028 Change zip unit tests to use requires()
This usually produces better error messages on failure.
2022-12-31 16:21:47 +00:00
Kp 23551716b3 Add static_assert checks on zip difference_type 2022-12-31 16:21:47 +00:00
Kp 4071cd0cbf Replace range_owns_iterated_storage with ranges::borrowed_range
The standard type imposes some additional requirements that are not
necessary here, but using this concept allows standard containers to be
classified correctly without specific overrides.
2022-12-31 16:21:47 +00:00
Kp e3553586c1 Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
Kp 147dd52f7d Preserve input type in deleted enumerated_array::operator[]()
Any integer type can convert to match this signature, but the diagnostic
will only report that this deleted function was matched.  Switch to a
template function so that the diagnostic can report the unconverted
integer type.
2022-12-31 16:21:47 +00:00
Kp df8e998721 Remove unnecessary morph_data helper constructors 2022-12-18 23:10:39 +00:00
Kp 01fd4079ba Remove unnecessary enumerate constructor 2022-12-18 23:10:39 +00:00
Kp 0fd5ea2972 Inline PHYSFSX_fseek(..., SEEK_SET)
When using SEEK_SET, the call passed through to PhysFS after truncating
the offset.  Call PhysFS directly in this case, bypassing the wrapper.
2022-12-18 23:10:39 +00:00
Kp e41e72c667 Use #if for DXX_HAVE_CXX_BUILTIN_FILE_LINE 2022-12-18 23:10:39 +00:00
Kp ae4b3b4c87 Make window_send_event a method of window
Switch from using a macro to capture __FILE__,__LINE__ to using
__builtin_FILE(),__builtin_LINE().  Make the event an explicit argument,
instead of assuming it is a variable named `event`.  Move the
implementation out of line.
2022-12-18 23:10:39 +00:00
Kp b4866b8e09 Let self_return_iterator use an implicit operator!= 2022-12-18 18:32:14 +00:00
Kp 64eae78dcc Prefer direct initialization for bitmap_index 2022-12-18 18:32:14 +00:00
Kp 4257391a47 Use enum class for polygon_model_index 2022-12-18 18:32:14 +00:00
Kp e6bba24737 Disable MVE mixer when movie ends
The global variables that control it configure the callback to do
nothing, but SDL_mixer would still call it and still acquire the SDL
mutex that protects the call.  Such calls are a waste, so disable them.
This should also fix
<https://github.com/dxx-rebirth/dxx-rebirth/issues/684>, which appears
to be caused by the MVE mixer callback being run during gameplay, and
the callback not returning immediately.  This is suspected to be because
a race condition between MVE_rmEndMovie and the callback caused the
global variables not to be placed in a state that causes the callback to
return immediately.
2022-12-17 13:16:28 +00:00
Kp 8d691aa080 Pass std::span to piggy_is_substitutable_bitmap 2022-12-17 13:16:28 +00:00
Kp eda958280e Return DiskBitmapHeader from DiskBitmapHeader_read
This allows the structure to be const in the caller.
2022-12-17 13:16:28 +00:00
Kp 385277b833 Advise gcc that std::span is not std::dynamic_extent long
When building with -D_GLIBCXX_DEBUG, gcc-11 warns:

```
In file included from /usr/include/string.h:535,
                 from similar/main/net_udp.cpp:14:
In function 'void* memcpy(void*, const void*, size_t)',
    inlined from 'virtual void d2x::multi::udp::dispatch_table::send_data_direct(std::span<const unsigned char>, dcx::playernum_t, int) const' at similar/main/net_udp.cpp:5731:8:
/usr/include/bits/string_fortified.h:29:33: error: 'void* __builtin_memcpy(void*, const void*, long unsigned int)' specified bound 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Werror=stringop-overflow=]
   29 |   return __builtin___memcpy_chk (__dest, __src, __len,
      |          ~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~
   30 |                  __glibc_objsize0 (__dest));
      |                  ~~~~~~~~~~~~~~~~~~~~~~~~~~
```

The warning is invalid: the destination buffer is not PTRDIFF_MAX bytes
long, and the requested length is not SIZE_MAX bytes.  Both claimed
lengths are the result of excessively cautious value range tracking.

Eliminate the warning by adding a `cf_assert` to assure gcc that
`data.size() != std::dynamic_extent`.
2022-12-17 13:16:28 +00:00
Kp 3f65ae0ca3 Replace PHYSFSX_read* macros with a template function object
This produces better error messages on misuse.
2022-12-17 13:16:28 +00:00
Kp cba14b91e4 Pass std::span to piggy_find_sound 2022-12-17 13:16:28 +00:00
Kp 102d19ec28 Pass std::span to piggy_find_bitmap 2022-12-17 13:16:28 +00:00
Kp 8bd94c4f5c Pass std::span to piggy_register_sound 2022-12-17 13:16:28 +00:00
Kp eefa61e1fb Return bitmap name from get_message_name 2022-12-17 13:16:28 +00:00
Kp 030897e911 Avoid temporary copy when generating abmname
Use printf `%.*s` with an appropriate length, instead of copying the
appropriate number of bytes into a temporary, null terminating it, and
relying on the terminator for printf.
2022-12-17 13:16:28 +00:00
Kp 5f39ffc2f5 Use enum class for sound_channel 2022-12-17 13:16:28 +00:00
Kp 57a9c384e8 Return color from redraw_messagestream
This avoids requiring it to be in memory.
2022-12-10 18:09:54 +00:00
Kp afb7406127 Pass std::span to callsign_t::copy_lower 2022-12-10 18:09:54 +00:00
Kp 1b92a56648 Use unique_ptr to manage digi_sound allocation 2022-12-10 18:09:54 +00:00
Kp 0c8ab5d70d Remove unnecessary explicit definition of valptridx<T>::ptr::operator!= 2022-12-10 18:09:54 +00:00
Kp 3ef8cb1e14 Let self_return_iterator::operator== use an implicit T::operator== 2022-12-10 18:09:54 +00:00
Kp a00a1ce59a Use mve_audio_spec to detect whether MVE audio has been created 2022-12-10 18:09:54 +00:00
Kp 8decd6ec99 Simplify DXX_ALWAYS_ERROR_FUNCTION
Since this should never be invoked, simplify the definition.  The new
version is slightly less informative in case a logic error causes it to
be called, but is far shorter and easier to understand.
2022-12-10 18:09:54 +00:00
Kp dbab38b8ea Centralize and defer robot gun point setup
Use a std::optional<vms_vector> to store the gun point and a flag of
whether the gun point is valid.  This allows deferring computation of
the gun point until it is needed, and avoids recomputing it once it has
been computed.  This also fixes an obscure case where a robot with its
gun positioned at 0,0,0 would be incorrectly considered too far away.
2022-12-02 04:09:20 +00:00
Kp 39b009744e Remove unnecessary reload of robptr 2022-12-02 04:09:20 +00:00
Kp d1b55a15ac Pass robot_info to move_towards_segment_center 2022-12-02 04:09:20 +00:00
Kp c3eda53fb0 Pass robot_info to move_towards_vector 2022-12-02 04:09:20 +00:00
Arne de Bruijn cce8acf908 Make sure gun point is calculated when firing
Gun point calculation is skipped in do_ai_frame if
dist_to_player >= 200 but a bot might still fire a homing weapon
if it is further away.
Add extra call to calc_gun_point in ai_do_actual_firing_stuff when
a homing weapon is fired without visibility to make sure a valid
gun point is used.

This is an original game bug, shown for example in this video:
https://www.youtube.com/watch?v=2dP51znGh7o
2022-11-28 00:08:43 +01:00
Kp d84b362f33 Use uint16_t for newmenu input text length 2022-11-13 21:17:23 +00:00
Kp a193af2e16 Use direct initialization for newmenu::type 2022-11-13 21:17:23 +00:00
Kp 9086327de1 Fix generate-kconfig-udlr.py for Python3
Python3 does not expose an attribute `message` on `Exception`.  However,
`Exception` can implicitly convert to a string, and produces the
message.  Switch to that.
2022-11-13 21:17:23 +00:00
Kp 211d6167b2 Inline object_create_muzzle_flash into callers
object_create_muzzle_flash delegated to
object_create_explosion_without_damage, adding one parameter that
callers ought to provide instead.  Inline object_create_muzzle_flash into
callers and change them to provide `Vclip`.
2022-11-13 21:17:23 +00:00
Kp ca1e3b1540 Remove unnecessary definition of exact_type<T>::operator!= 2022-11-13 21:17:23 +00:00
Kp 6da1956337 Defer allocating resample output until replicateChannel begins
This allows `stage1` to be freed before `output` is allocated.
2022-11-12 19:31:52 +00:00