zicodxx
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2bf445a471
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updates in dxx-readme.txt and dxx-compile.txt
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2006-10-11 22:27:59 +00:00 |
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zicodxx
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d2f9d89703
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updates in dxx-readme.txt and dxx-compile.txt
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2006-10-11 22:26:42 +00:00 |
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zicodxx
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fe89de087f
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don't run joydefs_calibrate if joystick is not selected as input device
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2006-10-11 21:48:40 +00:00 |
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zicodxx
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e04d257063
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restore palette in menus for SDL_SetGammaRamp
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2006-10-11 21:47:55 +00:00 |
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zicodxx
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f93a4d8841
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improved 4D room detection
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2006-10-11 19:10:00 +00:00 |
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zicodxx
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0c938ece10
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improved 4D room detection
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2006-10-11 19:09:43 +00:00 |
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zicodxx
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1364ea9f89
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menu-related fixes
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2006-10-11 19:08:15 +00:00 |
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zicodxx
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18974b921a
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re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame
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2006-10-10 23:42:33 +00:00 |
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zicodxx
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7c76b5f57e
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added SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; fixed sharepath in SConstruct
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2006-10-10 23:41:12 +00:00 |
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zicodxx
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794a6f72a8
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improved code to show scaled movies
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2006-10-10 23:35:42 +00:00 |
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zicodxx
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844c1cf845
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corrected position of shield/energy numbers if 200
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2006-10-10 23:35:14 +00:00 |
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zicodxx
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e264b4029c
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corrected position of shield/energy numbers if 200
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2006-10-10 23:34:38 +00:00 |
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zicodxx
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f5a06791f3
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added digiobj.c which was missing - should already be in rev 165
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2006-10-10 17:13:52 +00:00 |
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zicodxx
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9967ade7fb
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windows-related ogl code cleanups
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2006-10-10 14:57:10 +00:00 |
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zicodxx
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b101ce41c7
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windows-related ogl code cleanups
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2006-10-10 14:56:40 +00:00 |
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zicodxx
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9343bc4de0
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changed build target to 'rebirth'; changed version string; preparations for v0.50 release
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2006-10-10 10:42:21 +00:00 |
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zicodxx
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e9f9183757
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added install routine; preparations for v0.50 release
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2006-10-10 10:41:49 +00:00 |
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zicodxx
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a1dcf39e3b
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if player is deleted also delete PLX file; removed date strings, not necessary; added Menu_special
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2006-10-10 09:53:58 +00:00 |
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zicodxx
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0b2b1dd4dc
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if player is deleted also delete PLX file; removed D1X_DATE, not necessary; corrected Menu_special
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2006-10-10 09:53:25 +00:00 |
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zicodxx
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9bf8ea2b69
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made file extension for TXB files lowercase to match filename case itself. makes easier to use external files
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2006-10-10 00:47:10 +00:00 |
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zicodxx
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fd609ae169
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introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops)
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2006-10-09 21:44:24 +00:00 |
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zicodxx
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21486244ee
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introduced FSAA; re-enabled fullscreen toggle in menus again and fixed glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; restored font.c (oops)
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2006-10-09 21:44:02 +00:00 |
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zicodxx
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fb5445e09a
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print joystick dialog to stdout; print time with hud messages; fixing some graphical glitches; repaired brightness slider (oops); code cleanup
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2006-10-08 23:19:46 +00:00 |
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zicodxx
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ca9d4217ed
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don't give GL extensions on release build, code cleanup
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2006-10-08 23:18:07 +00:00 |
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zicodxx
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b25b1ab4cd
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cleaned up options menu and removed 'd1x options' because not really necessary anymore
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2006-10-08 17:54:32 +00:00 |
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zicodxx
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f9801f9b0d
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cleaned up options menu and removed 'd1x options' because not really necessary anymore
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2006-10-08 17:53:50 +00:00 |
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zicodxx
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09ae63542c
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corrected demo-related font positions; fixed window view glitch in demo playback; merged ogl_ubitmapm_cs and ogl_ubitmapm_cf
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2006-10-08 15:57:11 +00:00 |
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zicodxx
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ef95ad95b0
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corrected demo-related font positions; merged ogl_ubitmapm_cs and ogl_ubitmapm_cf
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2006-10-08 15:56:03 +00:00 |
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zicodxx
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eb7bbce734
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code cleanup
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2006-10-07 21:45:20 +00:00 |
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zicodxx
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2dd1153e28
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better handling for hires briefings; fixing some memleaks; code cleanup
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2006-10-07 21:43:55 +00:00 |
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zicodxx
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349de39d89
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don't show bombcount in CM_STATUS_BAR if weapon box shows a cam-view
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2006-10-07 14:21:12 +00:00 |
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zicodxx
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d8750fb831
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windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment
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2006-10-07 11:56:30 +00:00 |
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zicodxx
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c251074930
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added new control type: Joystick & Mouse (Thanks to The_Lion)
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2006-10-07 01:12:25 +00:00 |
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zicodxx
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2591bc436b
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added new control type: Joystick & Mouse (Thanks to The_Lion)
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2006-10-07 01:09:41 +00:00 |
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zicodxx
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5922475e89
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implemented sound code of d2x
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2006-10-06 16:34:53 +00:00 |
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zicodxx
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8837456a2f
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fixing crash when playing sounds in lowmem
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2006-10-06 14:56:25 +00:00 |
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zicodxx
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d64c3d1023
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change byte to sbyte
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2006-10-06 14:41:31 +00:00 |
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zicodxx
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61b237c0ec
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made mouse movement (x,y) independent of fps
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2006-10-06 11:24:19 +00:00 |
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zicodxx
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2badf8fcde
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added z-axis for mouse; made mouse movement (x,y) independent of fps; code cleanup and reformatting
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2006-10-06 11:23:43 +00:00 |
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zicodxx
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f8c1990621
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making sure canvas is free if a new buffer is created
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2006-10-06 00:39:15 +00:00 |
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zicodxx
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df6aea93dc
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removing unnecessary stuff from game_init_render_buffers; better resolution handling; storing resolution stuff in PLX file (Thanks to Hans de Goede and Chris Taylor)
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2006-10-06 00:15:20 +00:00 |
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zicodxx
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7df6125ebe
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removing unnecessary stuff from game_init_render_buffers; better resolution handling; making shareware version using registered save/restore features; storing resolution stuff in PLX file and making compability to other D1X versions; cleaning up the code a bit; implemented SHAREWARE build in SCons and some fixes for SHAREWARE build (Thanks to Hans de Goede)
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2006-10-06 00:12:16 +00:00 |
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zicodxx
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534c8c61eb
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getting rid of inferno sound hacks
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2006-10-02 17:53:29 +00:00 |
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zicodxx
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3c11e4430e
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getting rid of inferno sound hacks because they were just a result of obsolete windows code
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2006-10-02 17:51:45 +00:00 |
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zicodxx
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d373f13038
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re-implemented D1X ONLY GAME option to server menu and set it always true on UDP/IP to fix compability issues. making use of alloca instead of malloc in ipx_ip_SendPacket
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2006-10-02 17:48:30 +00:00 |
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zicodxx
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7b8399bfc6
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clear up automake stuff, additions in DXX-COMPILE.TXT
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2006-10-02 17:00:26 +00:00 |
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zicodxx
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59338275d6
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added original D2X NEWS and README again
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2006-10-02 16:29:55 +00:00 |
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zicodxx
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fa2329a901
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compiler related changes (thanks to Chris Taylor) -part2: correction for digi stubs for MACINTOSH
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2006-10-02 14:46:07 +00:00 |
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zicodxx
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fb98bda91b
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compiler related changes (thanks to Chris Taylor) -part2: correction for scale_line
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2006-10-02 14:44:11 +00:00 |
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zicodxx
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f841d7a5a3
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compiler related changes (thanks to Chris Taylor)
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2006-10-02 14:36:19 +00:00 |
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