Commit graph

336 commits

Author SHA1 Message Date
Kp 7e955c2c7b Pass object_create_explosion_sub position by & 2014-10-26 21:36:25 +00:00
Kp 9dea4b4d88 Pass sound vms_vector arg by & 2014-10-26 21:33:50 +00:00
Kp a32547af16 Pass position-related vms_vector arg by & 2014-10-22 02:46:03 +00:00
Kp aff354926e Remove unused bash_to_shield parameter s 2014-10-17 02:07:52 +00:00
Kp 7f648c0f5f Wrap segment iteration idiom 2014-10-12 23:10:05 +00:00
Kp fb641b3250 Wrap object iteration idiom 2014-10-12 23:05:46 +00:00
Kp a8f853aa7a Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
Kp af26259158 Remove unnecessary padding in segment sides 2014-10-04 17:53:03 +00:00
Kp 4104bf4f11 Pass vm_vec_scale_add arguments by & 2014-09-28 21:43:14 +00:00
Kp a5723ed187 Adjust Player_num checks for unsigned Player_num 2014-09-27 22:57:15 +00:00
Kp e6b9f3f923 Use typedef for player number 2014-09-21 22:10:12 +00:00
Kp 703f60ac3f Fix -Wtype-limits warnings 2014-09-21 21:41:55 +00:00
Kp 73a0aee004 Use accessor for side::type 2014-09-06 22:36:58 +00:00
Kp d312248d45 Return int_fast32_t from find_connect_side 2014-09-06 04:06:18 +00:00
Kp c057ee57ed Cache calls of WALL_IS_DOORWAY 2014-09-02 22:15:07 +00:00
Kp fea751bc62 Use std::string for mission path 2014-08-24 17:45:30 +00:00
Kp 66cb80c343 Propagate use of objptridx 2014-08-17 20:31:18 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp 79d2c968a3 Use array<> for Players 2014-08-08 03:02:59 +00:00
Kp 6020c9c013 Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
Kp 7552ceb259 Remove unused arguments 2014-07-16 03:24:40 +00:00
Kp dc87c78fd2 Mark grs_bitmap as prohibit_void_ptr 2014-07-16 03:14:04 +00:00
Matt Vandermeulen 28f307eb85 Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp a2427f58b5 Use special type to reduce pointer/index conversions 2014-01-12 19:32:12 +00:00
Kp a3dd2ea963 Pass objptridx_t to create_player_appearance_effect 2014-01-11 22:57:55 +00:00
Kp 9a5d0f6f09 Use symbolic values for segment/object first/none 2014-01-06 04:17:55 +00:00
Kp b1c5307eb1 Use array for palette_array_t 2013-12-22 00:37:36 +00:00
Kp a3d66a3b37 Add typedef palette_array_t for palette data 2013-12-22 00:05:13 +00:00
Kp 11a0c44a3c Use do_screen_message instead of do_screen_message_fmt where possible 2013-12-17 04:03:35 +00:00
Kp 92e8cb7a31 Add type checking to newmenu subfunction userdata 2013-12-15 21:54:38 +00:00
Kp 5d306d06be Switch endlevel message dialog not to use nm_messagebox1 2013-12-15 19:00:59 +00:00
Kp cea46651fc Check type of window handler function 2013-12-15 18:51:26 +00:00
Kp 2bd302cddd Move Controls ubyte values into substructure 2013-12-13 03:47:57 +00:00
zico e195290fe4 Added quick load ability for savestates 2013-12-10 18:13:32 +01:00
Kp 2d920e5f7b Move similar/main/gameseq.c -> similar/main/gameseq.cpp 2013-11-24 22:49:52 +00:00
Renamed from similar/main/gameseq.c (Browse further)