Kp
bb41075adb
Add preprocessor guards around types that vary by game
2015-11-26 02:56:55 +00:00
Kp
2196008178
Move fwdobject.h -> fwd-object.h for consistency
2015-10-10 03:44:14 +00:00
Kp
946048c54b
Move valptridx subtypes to individual fwd headers
2015-08-22 20:43:04 +00:00
Kp
15fb75c1c7
Fix check_header_includes build
2015-07-25 23:10:45 +00:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
66a70fd373
Prepare for global arrays to be array<>
2015-04-02 02:36:52 +00:00
Kp
91d31b1952
Wrap object signature in subtype
2015-03-22 18:49:21 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
66cb80c343
Propagate use of objptridx
2014-08-17 20:31:18 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
073f00974a
Eliminate uses of the typedef struct X { ... } X; pattern
...
C++ does not require this pattern.
import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
m = to.match(line)
if m:
osn = m.group(1)
print 'struct %s\n{' % osn
continue
if osn:
m = tc.match(line)
if m:
csn = m.group(2)
if osn == csn:
print '}%s;' % m.group(1)
osn = None
continue
else:
osn = None
print line,
2013-12-28 22:48:07 +00:00
Kp
9de54cfa74
Switch to C++ linkage
...
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
if line == cxxguard:
guard = 1
continue
if guard:
if line == 'extern "C" {\n':
guard = 2
continue
if line == '}\n':
guard = 0
continue
if guard == 2:
assert(line == '#endif\n')
guard = 0
print cxxguard,
continue
print line,
2013-12-06 03:35:32 +00:00
Kp
1d073475e7
Mark various headers for C linkage
2013-10-20 22:49:11 +00:00
Kp
53e4ff58e0
Move */main/morph.h -> common/main/morph.h
2013-03-03 01:03:33 +00:00